diff options
Diffstat (limited to 'cpp/src/Ice/TcpTransceiver.cpp')
-rw-r--r-- | cpp/src/Ice/TcpTransceiver.cpp | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/cpp/src/Ice/TcpTransceiver.cpp b/cpp/src/Ice/TcpTransceiver.cpp index 541843223b7..200778293c6 100644 --- a/cpp/src/Ice/TcpTransceiver.cpp +++ b/cpp/src/Ice/TcpTransceiver.cpp @@ -85,9 +85,9 @@ IceInternal::TcpTransceiver::write(Buffer& buf, int timeout) // // Limit packet size to avoid performance problems on WIN32 // - if(_isPeerLocal && packetSize > 64 * 1024) + if(packetSize > _maxPacketSize) { - packetSize = 64 * 1024; + packetSize = _maxPacketSize; } #endif @@ -358,12 +358,22 @@ IceInternal::TcpTransceiver::TcpTransceiver(const InstancePtr& instance, SOCKET _stats(instance->initializationData().stats), _fd(fd), _desc(fdToString(fd)) -#ifdef _WIN32 - , _isPeerLocal(isPeerLocal(fd)) -#endif { FD_ZERO(&_rFdSet); FD_ZERO(&_wFdSet); + +#ifdef _WIN32 + // + // On Windows, limiting the buffer size is important to prevent + // poor throughput performances when transfering large amount of + // data. See Microsoft KB article KB823764. + // + _maxPacketSize = IceInternal::getSendBufferSize(_fd) / 2; + if(_maxPacketSize < 512) + { + _maxPacketSize = 0; + } +#endif } IceInternal::TcpTransceiver::~TcpTransceiver() |