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-rw-r--r--cpp/src/Ice/SslSystem.h144
1 files changed, 72 insertions, 72 deletions
diff --git a/cpp/src/Ice/SslSystem.h b/cpp/src/Ice/SslSystem.h
index 1785ba15cf6..c3376bfa7ab 100644
--- a/cpp/src/Ice/SslSystem.h
+++ b/cpp/src/Ice/SslSystem.h
@@ -1,72 +1,72 @@
-// **********************************************************************
-//
-// Copyright (c) 2001
-// MutableRealms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-
-#ifndef ICE_SSL_SYSTEM_H
-#define ICE_SSL_SYSTEM_H
-
-#include <string>
-#include <Ice/SslConnection.h>
-
-namespace IceSecurity
-{
-
-namespace Ssl
-{
-
-using std::string;
-
-class Factory;
-
-// TODO: Can we derive this from Shared? How hard would that be?
-
-class System
-{
-
-public:
- inline string getSystemID() const { return _systemID; };
-
- virtual bool isConfigLoaded() = 0;
- virtual void loadConfig() = 0;
- virtual void shutdown() = 0;
-
- virtual Connection* createServerConnection(int) = 0;
- virtual Connection* createClientConnection(int) = 0;
-
- void setTrace(TraceLevelsPtr traceLevels) { _traceLevels = traceLevels; };
- bool isTraceSet() const { return (_traceLevels == 0 ? false : true); };
-
- void setLogger(Ice::LoggerPtr traceLevels) { _logger = traceLevels; };
- bool isLoggerSet() const { return (_logger == 0 ? false : true); };
-
-protected:
-
- System(string&);
- virtual ~System();
-
- // Reference counting.
- inline void incRef() { _refCount++; };
- inline bool decRef() { return (--_refCount ? true : false); };
-
- string _systemID;
- int _refCount;
-
- TraceLevelsPtr _traceLevels;
- Ice::LoggerPtr _logger;
-
-friend class Factory;
-
-};
-
-}
-
-}
-
-#endif
+// **********************************************************************
+//
+// Copyright (c) 2001
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+
+#ifndef ICE_SSL_SYSTEM_H
+#define ICE_SSL_SYSTEM_H
+
+#include <string>
+#include <Ice/SslConnection.h>
+
+namespace IceSecurity
+{
+
+namespace Ssl
+{
+
+using std::string;
+
+class Factory;
+
+// TODO: Can we derive this from Shared? How hard would that be?
+
+class System
+{
+
+public:
+ inline string getSystemID() const { return _systemID; };
+
+ virtual bool isConfigLoaded() = 0;
+ virtual void loadConfig() = 0;
+ virtual void shutdown() = 0;
+
+ virtual Connection* createServerConnection(int) = 0;
+ virtual Connection* createClientConnection(int) = 0;
+
+ void setTrace(TraceLevelsPtr traceLevels) { _traceLevels = traceLevels; };
+ bool isTraceSet() const { return (_traceLevels == 0 ? false : true); };
+
+ void setLogger(Ice::LoggerPtr traceLevels) { _logger = traceLevels; };
+ bool isLoggerSet() const { return (_logger == 0 ? false : true); };
+
+protected:
+
+ System(string&);
+ virtual ~System();
+
+ // Reference counting.
+ inline void incRef() { _refCount++; };
+ inline bool decRef() { return (--_refCount ? true : false); };
+
+ string _systemID;
+ int _refCount;
+
+ TraceLevelsPtr _traceLevels;
+ Ice::LoggerPtr _logger;
+
+friend class Factory;
+
+};
+
+}
+
+}
+
+#endif