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Diffstat (limited to 'cpp/src/Ice/Network.h')
-rwxr-xr-xcpp/src/Ice/Network.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/cpp/src/Ice/Network.h b/cpp/src/Ice/Network.h
index 8c130b5a4d6..441fa79b893 100755
--- a/cpp/src/Ice/Network.h
+++ b/cpp/src/Ice/Network.h
@@ -24,7 +24,7 @@
#include <Ice/ProtocolInstanceF.h>
#include <Ice/EndpointTypes.h>
-#if defined(ICE_OS_WINRT)
+#if defined(ICE_OS_UWP)
// Nothing to include
#elif defined(_WIN32)
# include <winsock2.h>
@@ -50,7 +50,7 @@ typedef int ssize_t;
#elif defined(__APPLE__) && !defined(ICE_NO_CFSTREAM)
# define ICE_USE_CFSTREAM 1
#elif defined(_WIN32)
-# if defined(ICE_OS_WINRT)
+# if defined(ICE_OS_UWP)
# elif !defined(ICE_NO_IOCP)
# define ICE_USE_IOCP 1
# else
@@ -68,7 +68,7 @@ typedef int socklen_t;
# define SOCKET int
# define INVALID_SOCKET -1
# define SOCKET_ERROR -1
-#elif defined(ICE_OS_WINRT)
+#elif defined(ICE_OS_UWP)
typedef Platform::Object^ SOCKET;
# define INVALID_SOCKET nullptr
# define SOCKET_ERROR -1
@@ -115,7 +115,7 @@ namespace IceInternal
//
// Use Address struct or union depending on the platform
//
-#ifdef ICE_OS_WINRT
+#ifdef ICE_OS_UWP
struct ICE_API Address
{
Windows::Networking::HostName^ host;
@@ -152,17 +152,17 @@ enum SocketOperation
};
//
-// On WinRT, wait only for read to return, on IOCP/Win32 wait for
+// On UWP, wait only for read to return, on IOCP/Win32 wait for
// both pending read and write operations to complete (#ICE-6695).
//
-#if defined(ICE_OS_WINRT)
+#if defined(ICE_OS_UWP)
const int SocketOperationWaitForClose = 1;
#elif defined(ICE_USE_IOCP)
const int SocketOperationWaitForClose = 3;
#endif
//
-// AsyncInfo struct for Windows IOCP or WinRT holds the result of
+// AsyncInfo struct for Windows IOCP or UWP holds the result of
// asynchronous operations after it completed.
//
#if defined(ICE_USE_IOCP)
@@ -176,7 +176,7 @@ struct ICE_API AsyncInfo : WSAOVERLAPPED
DWORD count;
int error;
};
-#elif defined(ICE_OS_WINRT)
+#elif defined(ICE_OS_UWP)
struct ICE_API AsyncInfo
{
Windows::Foundation::AsyncOperationCompletedHandler<unsigned int>^ completedHandler;
@@ -205,7 +205,7 @@ public:
virtual ~NativeInfo();
NativeInfo(SOCKET socketFd = INVALID_SOCKET) : _fd(socketFd)
-#if !defined(ICE_USE_IOCP) && !defined(ICE_OS_WINRT)
+#if !defined(ICE_USE_IOCP) && !defined(ICE_OS_UWP)
, _newFd(INVALID_SOCKET)
#endif
{
@@ -231,7 +231,7 @@ public:
virtual AsyncInfo* getAsyncInfo(SocketOperation) = 0;
void initialize(HANDLE, ULONG_PTR);
void completed(SocketOperation);
-#elif defined(ICE_OS_WINRT)
+#elif defined(ICE_OS_UWP)
virtual AsyncInfo* getAsyncInfo(SocketOperation) = 0;
void queueAction(SocketOperation, Windows::Foundation::IAsyncAction^, bool = false);
void queueOperation(SocketOperation, Windows::Foundation::IAsyncOperation<unsigned int>^);
@@ -250,7 +250,7 @@ protected:
#if defined(ICE_USE_IOCP)
HANDLE _handle;
ULONG_PTR _key;
-#elif defined(ICE_OS_WINRT)
+#elif defined(ICE_OS_UWP)
bool checkIfErrorOrCompleted(SocketOperation, Windows::Foundation::IAsyncInfo^, bool = false);
SocketOperationCompletedHandler^ _completedHandler;
#else
@@ -307,7 +307,7 @@ ICE_API void setReuseAddress(SOCKET, bool);
ICE_API Address doBind(SOCKET, const Address&);
ICE_API void doListen(SOCKET, int);
-#ifndef ICE_OS_WINRT
+#ifndef ICE_OS_UWP
ICE_API bool interrupted();
ICE_API bool acceptInterrupted();
ICE_API bool noBuffers();