diff options
Diffstat (limited to 'cpp/src/Ice/Network.h')
-rw-r--r-- | cpp/src/Ice/Network.h | 200 |
1 files changed, 100 insertions, 100 deletions
diff --git a/cpp/src/Ice/Network.h b/cpp/src/Ice/Network.h index ac57f0b15ae..4196c109080 100644 --- a/cpp/src/Ice/Network.h +++ b/cpp/src/Ice/Network.h @@ -1,100 +1,100 @@ -// **********************************************************************
-//
-// Copyright (c) 2002
-// MutableRealms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_NETWORK_H
-#define ICE_NETWORK_H
-
-#include <Ice/Config.h>
-
-#ifdef _WIN32
-# include <winsock.h>
-#else
-# include <unistd.h>
-# include <fcntl.h>
-# include <sys/socket.h>
-# include <sys/select.h>
-# include <netinet/in.h>
-# include <netinet/tcp.h>
-# include <arpa/inet.h>
-# include <netdb.h>
-#endif
-
-#ifdef _WIN32
-typedef int socklen_t;
-#endif
-
-#ifndef _WIN32
-# define SOCKET int
-# define SOCKET_ERROR -1
-# define INVALID_SOCKET -1
-#endif
-
-#ifndef SHUT_RD
-# define SHUT_RD 0
-#endif
-
-#ifndef SHUT_WR
-# define SHUT_WR 1
-#endif
-
-#ifndef SHUT_RDWR
-# define SHUT_RDWR 2
-#endif
-
-#ifndef NETDB_INTERNAL
-# define NETDB_INTERNAL -1
-#endif
-
-#ifndef NETDB_SUCCESS
-# define NETDB_SUCCESS 0
-#endif
-
-namespace IceInternal
-{
-
-ICE_PROTOCOL_API bool interrupted();
-ICE_PROTOCOL_API bool acceptInterrupted();
-ICE_PROTOCOL_API bool noBuffers();
-ICE_PROTOCOL_API bool wouldBlock();
-ICE_PROTOCOL_API bool connectFailed();
-ICE_PROTOCOL_API bool connectInProgress();
-ICE_PROTOCOL_API bool connectionLost();
-ICE_PROTOCOL_API bool notConnected();
-
-ICE_PROTOCOL_API SOCKET createSocket(bool);
-ICE_PROTOCOL_API void closeSocket(SOCKET);
-
-ICE_PROTOCOL_API void setBlock(SOCKET, bool);
-ICE_PROTOCOL_API void setTcpNoDelay(SOCKET);
-ICE_PROTOCOL_API void setKeepAlive(SOCKET);
-ICE_PROTOCOL_API void setSendBufferSize(SOCKET, int);
-
-ICE_PROTOCOL_API void doBind(SOCKET, struct sockaddr_in&);
-ICE_PROTOCOL_API void doListen(SOCKET, int);
-ICE_PROTOCOL_API void doConnect(SOCKET, struct sockaddr_in&, int);
-ICE_PROTOCOL_API SOCKET doAccept(SOCKET, int);
-
-ICE_PROTOCOL_API void getAddress(const std::string&, int, struct sockaddr_in&);
-ICE_PROTOCOL_API std::string getLocalHost(bool);
-ICE_PROTOCOL_API bool compareAddress(const struct sockaddr_in&, const struct sockaddr_in&);
-
-ICE_PROTOCOL_API void createPipe(SOCKET fds[2]);
-
-ICE_PROTOCOL_API std::string errorToString(int);
-ICE_PROTOCOL_API std::string errorToStringDNS(int);
-ICE_PROTOCOL_API std::string lastErrorToString();
-ICE_PROTOCOL_API std::string lastErrorToStringDNS();
-
-ICE_PROTOCOL_API std::string fdToString(SOCKET);
-ICE_PROTOCOL_API std::string addrToString(const struct sockaddr_in&);
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2002 +// MutableRealms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_NETWORK_H +#define ICE_NETWORK_H + +#include <Ice/Config.h> + +#ifdef _WIN32 +# include <winsock.h> +#else +# include <unistd.h> +# include <fcntl.h> +# include <sys/socket.h> +# include <sys/select.h> +# include <netinet/in.h> +# include <netinet/tcp.h> +# include <arpa/inet.h> +# include <netdb.h> +#endif + +#ifdef _WIN32 +typedef int socklen_t; +#endif + +#ifndef _WIN32 +# define SOCKET int +# define SOCKET_ERROR -1 +# define INVALID_SOCKET -1 +#endif + +#ifndef SHUT_RD +# define SHUT_RD 0 +#endif + +#ifndef SHUT_WR +# define SHUT_WR 1 +#endif + +#ifndef SHUT_RDWR +# define SHUT_RDWR 2 +#endif + +#ifndef NETDB_INTERNAL +# define NETDB_INTERNAL -1 +#endif + +#ifndef NETDB_SUCCESS +# define NETDB_SUCCESS 0 +#endif + +namespace IceInternal +{ + +ICE_PROTOCOL_API bool interrupted(); +ICE_PROTOCOL_API bool acceptInterrupted(); +ICE_PROTOCOL_API bool noBuffers(); +ICE_PROTOCOL_API bool wouldBlock(); +ICE_PROTOCOL_API bool connectFailed(); +ICE_PROTOCOL_API bool connectInProgress(); +ICE_PROTOCOL_API bool connectionLost(); +ICE_PROTOCOL_API bool notConnected(); + +ICE_PROTOCOL_API SOCKET createSocket(bool); +ICE_PROTOCOL_API void closeSocket(SOCKET); + +ICE_PROTOCOL_API void setBlock(SOCKET, bool); +ICE_PROTOCOL_API void setTcpNoDelay(SOCKET); +ICE_PROTOCOL_API void setKeepAlive(SOCKET); +ICE_PROTOCOL_API void setSendBufferSize(SOCKET, int); + +ICE_PROTOCOL_API void doBind(SOCKET, struct sockaddr_in&); +ICE_PROTOCOL_API void doListen(SOCKET, int); +ICE_PROTOCOL_API void doConnect(SOCKET, struct sockaddr_in&, int); +ICE_PROTOCOL_API SOCKET doAccept(SOCKET, int); + +ICE_PROTOCOL_API void getAddress(const std::string&, int, struct sockaddr_in&); +ICE_PROTOCOL_API std::string getLocalHost(bool); +ICE_PROTOCOL_API bool compareAddress(const struct sockaddr_in&, const struct sockaddr_in&); + +ICE_PROTOCOL_API void createPipe(SOCKET fds[2]); + +ICE_PROTOCOL_API std::string errorToString(int); +ICE_PROTOCOL_API std::string errorToStringDNS(int); +ICE_PROTOCOL_API std::string lastErrorToString(); +ICE_PROTOCOL_API std::string lastErrorToStringDNS(); + +ICE_PROTOCOL_API std::string fdToString(SOCKET); +ICE_PROTOCOL_API std::string addrToString(const struct sockaddr_in&); + +} + +#endif |