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Diffstat (limited to 'cpp/src/Ice/Network.cpp')
-rw-r--r--cpp/src/Ice/Network.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/cpp/src/Ice/Network.cpp b/cpp/src/Ice/Network.cpp
index dbb2fe871cb..f774fa8b8f5 100644
--- a/cpp/src/Ice/Network.cpp
+++ b/cpp/src/Ice/Network.cpp
@@ -20,7 +20,7 @@ using namespace IceInternal;
bool
IceInternal::interrupted()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAEINTR)
{
@@ -45,7 +45,7 @@ IceInternal::acceptInterrupted()
if (interrupted())
return true;
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAECONNABORTED ||
error == WSAECONNRESET ||
@@ -70,7 +70,7 @@ IceInternal::acceptInterrupted()
bool
IceInternal::noBuffers()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAENOBUFS ||
error == WSAEFAULT)
@@ -92,7 +92,7 @@ IceInternal::noBuffers()
bool
IceInternal::wouldBlock()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAEWOULDBLOCK)
{
@@ -114,7 +114,7 @@ IceInternal::wouldBlock()
bool
IceInternal::connectFailed()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAECONNREFUSED ||
error == WSAETIMEDOUT ||
@@ -145,7 +145,7 @@ IceInternal::connectFailed()
bool
IceInternal::connectInProgress()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAEWOULDBLOCK)
{
@@ -166,7 +166,7 @@ IceInternal::connectInProgress()
bool
IceInternal::connectionLost()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAECONNRESET ||
error == WSAESHUTDOWN ||
@@ -191,7 +191,7 @@ IceInternal::connectionLost()
bool
IceInternal::notConnected()
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
if (error == WSAENOTCONN)
{
@@ -244,7 +244,7 @@ IceInternal::createSocket(bool udp)
void
IceInternal::closeSocket(SOCKET fd)
{
-#ifdef WIN32
+#ifdef _WIN32
int error = WSAGetLastError();
closesocket(fd);
WSASetLastError(error);
@@ -260,7 +260,7 @@ IceInternal::setBlock(SOCKET fd, bool block)
{
if (block)
{
-#ifdef WIN32
+#ifdef _WIN32
unsigned long arg = 0;
ioctlsocket(fd, FIONBIO, &arg);
#else
@@ -271,7 +271,7 @@ IceInternal::setBlock(SOCKET fd, bool block)
}
else
{
-#ifdef WIN32
+#ifdef _WIN32
unsigned long arg = 1;
ioctlsocket(fd, FIONBIO, &arg);
#else
@@ -323,7 +323,7 @@ IceInternal::setSendBufferSize(SOCKET fd, int sz)
void
IceInternal::doBind(SOCKET fd, struct sockaddr_in& addr)
{
-#ifndef WIN32
+#ifndef _WIN32
int flag = 1;
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&flag, sizeof(int)) == SOCKET_ERROR)
{
@@ -372,7 +372,7 @@ repeatListen:
void
IceInternal::doConnect(SOCKET fd, struct sockaddr_in& addr, int timeout)
{
-#ifdef WIN32
+#ifdef _WIN32
//
// Set larger send buffer size to avoid performance problems on
// WIN32
@@ -395,7 +395,7 @@ repeatConnect:
fd_set wFdSet;
FD_ZERO(&wFdSet);
FD_SET(fd, &wFdSet);
-#ifdef WIN32
+#ifdef _WIN32
//
// WIN32 notifies about connection failures
// through the exception filedescriptors
@@ -409,7 +409,7 @@ repeatConnect:
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout - tv.tv_sec * 1000) * 1000;
-#ifdef WIN32
+#ifdef _WIN32
ret = ::select(fd + 1, 0, &wFdSet, &xFdSet, &tv);
#else
ret = ::select(fd + 1, 0, &wFdSet, 0, &tv);
@@ -417,7 +417,7 @@ repeatConnect:
}
else
{
-#ifdef WIN32
+#ifdef _WIN32
ret = ::select(fd + 1, 0, &wFdSet, &xFdSet, 0);
#else
ret = ::select(fd + 1, 0, &wFdSet, 0, 0);
@@ -441,7 +441,7 @@ repeatConnect:
throw ex;
}
-#ifdef WIN32
+#ifdef _WIN32
//
// Strange windows bug: The following call to Sleep() is
// necessary, otherwise no error is reported through
@@ -462,7 +462,7 @@ repeatConnect:
if (val > 0)
{
closeSocket(fd);
-#ifdef WIN32
+#ifdef _WIN32
WSASetLastError(val);
#else
errno = val;
@@ -561,7 +561,7 @@ repeatAccept:
setTcpNoDelay(ret);
setKeepAlive(ret);
-#ifdef WIN32
+#ifdef _WIN32
//
// Set larger send buffer size to avoid performance problems on
// WIN32
@@ -593,7 +593,7 @@ IceInternal::getAddress(const string& host, int port, struct sockaddr_in& addr)
{
entry = gethostbyname(host.c_str());
}
-#ifdef WIN32
+#ifdef _WIN32
while (!entry && WSAGetLastError() == WSATRY_AGAIN && --retry >= 0);
#else
while (!entry && h_errno == TRY_AGAIN && --retry >= 0);
@@ -621,7 +621,7 @@ IceInternal::compareAddress(const struct sockaddr_in& addr1, const struct sockad
void
IceInternal::createPipe(SOCKET fds[2])
{
-#ifdef WIN32
+#ifdef _WIN32
SOCKET fd = createSocket(false);
@@ -670,7 +670,7 @@ IceInternal::createPipe(SOCKET fds[2])
#endif
}
-#ifdef WIN32
+#ifdef _WIN32
string
IceInternal::errorToString(int error)
@@ -897,7 +897,7 @@ IceInternal::errorToStringDNS(int error)
string
IceInternal::lastErrorToString()
{
-#ifdef WIN32
+#ifdef _WIN32
return errorToString(WSAGetLastError());
#else
return errorToString(errno);
@@ -907,7 +907,7 @@ IceInternal::lastErrorToString()
string
IceInternal::lastErrorToStringDNS()
{
-#ifdef WIN32
+#ifdef _WIN32
return errorToStringDNS(WSAGetLastError());
#else
return errorToStringDNS(h_errno);