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-rw-r--r--cpp/src/Ice/ConnectionI.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/cpp/src/Ice/ConnectionI.cpp b/cpp/src/Ice/ConnectionI.cpp
index f9baff297ef..7082d4aed1e 100644
--- a/cpp/src/Ice/ConnectionI.cpp
+++ b/cpp/src/Ice/ConnectionI.cpp
@@ -1145,8 +1145,8 @@ Ice::ConnectionI::setAdapter(const ObjectAdapterPtr& adapter)
// dispatch count with any old adapter is zero.
//
// A deadlock can occur if we wait while an operation is
- // outstanding on this adapter that holds a lock while
- // calling this function (e.g., __getDelegate).
+ // outstanding on this adapter that holds a lock while calling
+ // this function (e.g., __getDelegate).
//
// In order to avoid such a deadlock, we only wait if the new
// adapter is different than the current one.
@@ -1161,10 +1161,10 @@ Ice::ConnectionI::setAdapter(const ObjectAdapterPtr& adapter)
}
//
- // We never change the thread pool with which we were initially
- // registered, even if we add or remove an object adapter.
+ // We never change the thread pool with which we were
+ // initially registered, even if we add or remove an object
+ // adapter.
//
-
_adapter = adapter;
if(_adapter)
{