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Diffstat (limited to 'cpp/src/Ice/ConnectionFactory.cpp')
-rw-r--r--cpp/src/Ice/ConnectionFactory.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/cpp/src/Ice/ConnectionFactory.cpp b/cpp/src/Ice/ConnectionFactory.cpp
index bd28f451dde..b8ad2339a69 100644
--- a/cpp/src/Ice/ConnectionFactory.cpp
+++ b/cpp/src/Ice/ConnectionFactory.cpp
@@ -41,7 +41,7 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
{
IceUtil::Mutex::Lock sync(*this);
- if (!_instance)
+ if(!_instance)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
@@ -52,9 +52,9 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
// Reap destroyed connections.
//
std::map<EndpointPtr, ConnectionPtr>::iterator p = _connections.begin();
- while (p != _connections.end())
+ while(p != _connections.end())
{
- if (p->second->destroyed())
+ if(p->second->destroyed())
{
_connections.erase(p++);
}
@@ -69,16 +69,16 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
//
DefaultsAndOverridesPtr defaultsAndOverrides = _instance->defaultsAndOverrides();
vector<EndpointPtr>::const_iterator q;
- for (q = endpoints.begin(); q != endpoints.end(); ++q)
+ for(q = endpoints.begin(); q != endpoints.end(); ++q)
{
EndpointPtr endpoint = *q;
- if (defaultsAndOverrides->overrideTimeout)
+ if(defaultsAndOverrides->overrideTimeout)
{
endpoint = endpoint->timeout(defaultsAndOverrides->overrideTimeoutValue);
}
map<EndpointPtr, ConnectionPtr>::const_iterator r = _connections.find(endpoint);
- if (r != _connections.end())
+ if(r != _connections.end())
{
return r->second;
}
@@ -93,10 +93,10 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
ConnectionPtr connection;
auto_ptr<LocalException> exception;
q = endpoints.begin();
- while (q != endpoints.end())
+ while(q != endpoints.end())
{
EndpointPtr endpoint = *q;
- if (defaultsAndOverrides->overrideTimeout)
+ if(defaultsAndOverrides->overrideTimeout)
{
endpoint = endpoint->timeout(defaultsAndOverrides->overrideTimeoutValue);
}
@@ -104,7 +104,7 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
try
{
TransceiverPtr transceiver = endpoint->clientTransceiver();
- if (!transceiver)
+ if(!transceiver)
{
ConnectorPtr connector = endpoint->connector();
assert(connector);
@@ -131,11 +131,11 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
++q;
- if (traceLevels->retry >= 2)
+ if(traceLevels->retry >= 2)
{
Trace out(logger, traceLevels->retryCat);
out << "connection to endpoint failed";
- if (q != endpoints.end())
+ if(q != endpoints.end())
{
out << ", trying next endpoint\n";
}
@@ -147,7 +147,7 @@ IceInternal::OutgoingConnectionFactory::create(const vector<EndpointPtr>& endpoi
}
}
- if (!connection)
+ if(!connection)
{
assert(exception.get());
exception->ice_throw();
@@ -161,13 +161,13 @@ IceInternal::OutgoingConnectionFactory::setRouter(const RouterPrx& router)
{
IceUtil::Mutex::Lock sync(*this);
- if (!_instance)
+ if(!_instance)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
RouterInfoPtr routerInfo = _instance->routerManager()->get(router);
- if (routerInfo)
+ if(routerInfo)
{
//
// Search for connections to the router's client proxy
@@ -179,16 +179,16 @@ IceInternal::OutgoingConnectionFactory::setRouter(const RouterPrx& router)
ObjectAdapterPtr adapter = routerInfo->getAdapter();
DefaultsAndOverridesPtr defaultsAndOverrides = _instance->defaultsAndOverrides();
vector<EndpointPtr>::const_iterator p;
- for (p = proxy->__reference()->endpoints.begin(); p != proxy->__reference()->endpoints.end(); ++p)
+ for(p = proxy->__reference()->endpoints.begin(); p != proxy->__reference()->endpoints.end(); ++p)
{
EndpointPtr endpoint = *p;
- if (defaultsAndOverrides->overrideTimeout)
+ if(defaultsAndOverrides->overrideTimeout)
{
endpoint = endpoint->timeout(defaultsAndOverrides->overrideTimeoutValue);
}
map<EndpointPtr, ConnectionPtr>::const_iterator q = _connections.find(endpoint);
- if (q != _connections.end())
+ if(q != _connections.end())
{
q->second->setAdapter(adapter);
}
@@ -201,14 +201,14 @@ IceInternal::OutgoingConnectionFactory::removeAdapter(const ObjectAdapterPtr& ad
{
IceUtil::Mutex::Lock sync(*this);
- if (!_instance)
+ if(!_instance)
{
throw CommunicatorDestroyedException(__FILE__, __LINE__);
}
- for (map<EndpointPtr, ConnectionPtr>::const_iterator p = _connections.begin(); p != _connections.end(); ++p)
+ for(map<EndpointPtr, ConnectionPtr>::const_iterator p = _connections.begin(); p != _connections.end(); ++p)
{
- if (p->second->getAdapter() == adapter)
+ if(p->second->getAdapter() == adapter)
{
p->second->setAdapter(0);
}
@@ -230,7 +230,7 @@ IceInternal::OutgoingConnectionFactory::destroy()
{
IceUtil::Mutex::Lock sync(*this);
- if (!_instance)
+ if(!_instance)
{
return;
}
@@ -273,7 +273,7 @@ IceInternal::IncomingConnectionFactory::endpoint() const
bool
IceInternal::IncomingConnectionFactory::equivalent(const EndpointPtr& endp) const
{
- if (_transceiver)
+ if(_transceiver)
{
return endp->equivalent(_transceiver);
}
@@ -316,7 +316,7 @@ IceInternal::IncomingConnectionFactory::message(BasicStream&, const ThreadPoolPt
threadPool->promoteFollower();
- if (_state != StateActive)
+ if(_state != StateActive)
{
IceUtil::ThreadControl::yield();
return;
@@ -349,7 +349,7 @@ IceInternal::IncomingConnectionFactory::message(BasicStream&, const ThreadPoolPt
}
catch (const LocalException& ex)
{
- if (_warn)
+ if(_warn)
{
Warning out(_instance->logger());
out << "connection exception:\n" << ex << '\n' << _acceptor->toString();
@@ -365,11 +365,11 @@ IceInternal::IncomingConnectionFactory::finished(const ThreadPoolPtr& threadPool
threadPool->promoteFollower();
- if (_state == StateActive)
+ if(_state == StateActive)
{
registerWithPool();
}
- else if (_state == StateClosed)
+ else if(_state == StateClosed)
{
try
{
@@ -377,7 +377,7 @@ IceInternal::IncomingConnectionFactory::finished(const ThreadPoolPtr& threadPool
// Clear listen() backlog properly by accepting all queued
// connections, and then shutting them down.
//
- while (true)
+ while(true)
{
try
{
@@ -393,7 +393,7 @@ IceInternal::IncomingConnectionFactory::finished(const ThreadPoolPtr& threadPool
}
catch (const LocalException& ex)
{
- if (_warn)
+ if(_warn)
{
Warning out(_instance->logger());
out << "connection exception:\n" << ex << '\n' << _acceptor->toString();
@@ -441,7 +441,7 @@ IceInternal::IncomingConnectionFactory::IncomingConnectionFactory(const Instance
_registeredWithPool(false)
{
DefaultsAndOverridesPtr defaultsAndOverrides = _instance->defaultsAndOverrides();
- if (defaultsAndOverrides->overrideTimeout)
+ if(defaultsAndOverrides->overrideTimeout)
{
_endpoint = _endpoint->timeout(defaultsAndOverrides->overrideTimeoutValue);
}
@@ -451,7 +451,7 @@ IceInternal::IncomingConnectionFactory::IncomingConnectionFactory(const Instance
try
{
_transceiver = _endpoint->serverTransceiver(_endpoint);
- if (_transceiver)
+ if(_transceiver)
{
ConnectionPtr connection = new Connection(_instance, _transceiver, _endpoint, _adapter);
_connections.push_back(connection);
@@ -488,7 +488,7 @@ IceInternal::IncomingConnectionFactory::waitUntilFinished()
{
::IceUtil::Monitor< ::IceUtil::Mutex>::Lock sync(*this);
- while (_adapter)
+ while(_adapter)
{
wait();
}
@@ -497,16 +497,16 @@ IceInternal::IncomingConnectionFactory::waitUntilFinished()
void
IceInternal::IncomingConnectionFactory::setState(State state)
{
- if (_state == state) // Don't switch twice.
+ if(_state == state) // Don't switch twice.
{
return;
}
- switch (state)
+ switch(state)
{
case StateActive:
{
- if (_state != StateHolding) // Can only switch from holding to active.
+ if(_state != StateHolding) // Can only switch from holding to active.
{
return;
}
@@ -517,7 +517,7 @@ IceInternal::IncomingConnectionFactory::setState(State state)
case StateHolding:
{
- if (_state != StateActive) // Can only switch from active to holding
+ if(_state != StateActive) // Can only switch from active to holding
{
return;
}
@@ -532,7 +532,7 @@ IceInternal::IncomingConnectionFactory::setState(State state)
// If we come from holding state, we first need to
// register again before we unregister.
//
- if (_state == StateHolding)
+ if(_state == StateHolding)
{
registerWithPool();
}
@@ -558,11 +558,11 @@ IceInternal::IncomingConnectionFactory::setState(State state)
void
IceInternal::IncomingConnectionFactory::registerWithPool()
{
- if (_acceptor)
+ if(_acceptor)
{
- if (!_registeredWithPool)
+ if(!_registeredWithPool)
{
- if (!_serverThreadPool)
+ if(!_serverThreadPool)
{
_serverThreadPool = _instance->serverThreadPool();
assert(_serverThreadPool);
@@ -576,9 +576,9 @@ IceInternal::IncomingConnectionFactory::registerWithPool()
void
IceInternal::IncomingConnectionFactory::unregisterWithPool()
{
- if (_acceptor)
+ if(_acceptor)
{
- if (_registeredWithPool)
+ if(_registeredWithPool)
{
assert(_serverThreadPool);
_serverThreadPool->unregister(_acceptor->fd());