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-rw-r--r--cpp/include/IceUtil/Mutex.h500
1 files changed, 250 insertions, 250 deletions
diff --git a/cpp/include/IceUtil/Mutex.h b/cpp/include/IceUtil/Mutex.h
index 63de085e751..e6ce737d4e3 100644
--- a/cpp/include/IceUtil/Mutex.h
+++ b/cpp/include/IceUtil/Mutex.h
@@ -1,250 +1,250 @@
-// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_MUTEX_H
-#define ICE_UTIL_MUTEX_H
-
-#include <IceUtil/Config.h>
-#include <IceUtil/Exception.h> // Necessary for inline functions
-#include <IceUtil/Lock.h>
-
-namespace IceUtil
-{
-
-//
-// Forward declaration for friend.
-//
-class Cond;
-
-//
-// Simple non-recursive Mutex implementation.
-//
-// Don't use noncopyable otherwise you end up with warnings like this:
-//
-// In file included from Connection.cpp:20:
-// ../../include/Ice/Outgoing.h:88: warning: direct base
-// `IceUtil::noncopyable' inaccessible in `IceInternal::Outgoing' due
-// to ambiguity
-//
-class ICE_UTIL_API Mutex
-{
-public:
-
- //
- // Lock & TryLock typedefs.
- //
- typedef Lock<Mutex> Lock;
- typedef TryLock<Mutex> TryLock;
-
- Mutex();
- ~Mutex();
-
- //
- // Note that lock/trylock & unlock in general should not be used
- // directly. Instead use Lock & TryLock.
- //
-
- //
- // The boolean values are for the Monitor implementation which
- // needs to know whether the Mutex has been locked for the first
- // time, or unlocked for the last time (that is another thread is
- // able to acquire the mutex).
- //
-
- //
- // Return true if the mutex has been locked for the first time.
- //
- bool lock() const;
-
- //
- // Throw LockedException in the case that the lock call would
- // block (that is the mutex is already owned by some other
- // thread). Returns true if the mutex has been locked for the
- // first time.
- //
- bool trylock() const;
-
- //
- // Returns true if the mutex has been unlocked for the last time
- // (false otherwise).
- //
- bool unlock() const;
-
-private:
-
- // noncopyable
- Mutex(const Mutex&);
- void operator=(const Mutex&);
-
- //
- // LockState and the lock/unlock variations are for use by the
- // Condition variable implementation.
- //
-#ifdef _WIN32
- struct LockState
- {
- };
-#else
- struct LockState
- {
- pthread_mutex_t* mutex;
- };
-#endif
-
- void unlock(LockState&) const;
- void lock(LockState&) const;
-
- friend class Cond;
-
-#ifdef _WIN32
- mutable CRITICAL_SECTION _mutex;
-#else
- mutable pthread_mutex_t _mutex;
-#endif
-};
-
-//
-// For performance reasons the following functions are inlined.
-//
-
-#ifdef _WIN32
-
-inline
-Mutex::Mutex()
-{
- InitializeCriticalSection(&_mutex);
-}
-
-inline
-Mutex::~Mutex()
-{
- DeleteCriticalSection(&_mutex);
-}
-
-inline bool
-Mutex::lock() const
-{
- EnterCriticalSection(&_mutex);
- //
- // If necessary this can be removed and replaced with a _count
- // member (like the UNIX implementation of RecMutex).
- //
- assert(_mutex.RecursionCount == 1);
- return true;
-}
-
-inline bool
-Mutex::trylock() const
-{
- if(!TryEnterCriticalSection(&_mutex))
- {
- throw LockedException(__FILE__, __LINE__);
- }
- if(_mutex.RecursionCount > 1)
- {
- LeaveCriticalSection(&_mutex);
- throw LockedException(__FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::unlock() const
-{
- assert(_mutex.RecursionCount == 1);
- LeaveCriticalSection(&_mutex);
- return true;
-}
-
-inline void
-Mutex::unlock(LockState& state) const
-{
- LeaveCriticalSection(&_mutex);
-}
-
-inline void
-Mutex::lock(LockState&) const
-{
- EnterCriticalSection(&_mutex);
-}
-
-#else
-
-inline
-Mutex::Mutex()
-{
- int rc = pthread_mutex_init(&_mutex, 0);
- if(rc != 0)
- {
- throw SyscallException(strerror(rc), __FILE__, __LINE__);
- }
-}
-
-inline
-Mutex::~Mutex()
-{
- int rc = 0;
- rc = pthread_mutex_destroy(&_mutex);
- assert(rc == 0);
-}
-
-inline bool
-Mutex::lock() const
-{
- int rc = pthread_mutex_lock(&_mutex);
- if(rc != 0)
- {
- throw SyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::trylock() const
-{
- int rc = pthread_mutex_trylock(&_mutex);
- if(rc != 0)
- {
- if(rc == EBUSY)
- {
- throw LockedException(__FILE__, __LINE__);
- }
- throw SyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::unlock() const
-{
- int rc = pthread_mutex_unlock(&_mutex);
- if(rc != 0)
- {
- throw SyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline void
-Mutex::unlock(LockState& state) const
-{
- state.mutex = &_mutex;
-}
-
-inline void
-Mutex::lock(LockState&) const
-{
-}
-
-#endif
-
-} // End namespace IceUtil
-
-#endif
+// **********************************************************************
+//
+// Copyright (c) 2001
+// Mutable Realms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+#ifndef ICE_UTIL_MUTEX_H
+#define ICE_UTIL_MUTEX_H
+
+#include <IceUtil/Config.h>
+#include <IceUtil/Lock.h>
+#include <IceUtil/ThreadException.h>
+
+namespace IceUtil
+{
+
+//
+// Forward declaration for friend.
+//
+class Cond;
+
+//
+// Simple non-recursive Mutex implementation.
+//
+// Don't use noncopyable otherwise you end up with warnings like this:
+//
+// In file included from Connection.cpp:20:
+// ../../include/Ice/Outgoing.h:88: warning: direct base
+// `IceUtil::noncopyable' inaccessible in `IceInternal::Outgoing' due
+// to ambiguity
+//
+class ICE_UTIL_API Mutex
+{
+public:
+
+ //
+ // Lock & TryLock typedefs.
+ //
+ typedef Lock<Mutex> Lock;
+ typedef TryLock<Mutex> TryLock;
+
+ Mutex();
+ ~Mutex();
+
+ //
+ // Note that lock/trylock & unlock in general should not be used
+ // directly. Instead use Lock & TryLock.
+ //
+
+ //
+ // The boolean values are for the Monitor implementation which
+ // needs to know whether the Mutex has been locked for the first
+ // time, or unlocked for the last time (that is another thread is
+ // able to acquire the mutex).
+ //
+
+ //
+ // Return true if the mutex has been locked for the first time.
+ //
+ bool lock() const;
+
+ //
+ // Throw ThreadLockedException in the case that the lock call would
+ // block (that is the mutex is already owned by some other
+ // thread). Returns true if the mutex has been locked for the
+ // first time.
+ //
+ bool trylock() const;
+
+ //
+ // Returns true if the mutex has been unlocked for the last time
+ // (false otherwise).
+ //
+ bool unlock() const;
+
+private:
+
+ // noncopyable
+ Mutex(const Mutex&);
+ void operator=(const Mutex&);
+
+ //
+ // LockState and the lock/unlock variations are for use by the
+ // Condition variable implementation.
+ //
+#ifdef _WIN32
+ struct LockState
+ {
+ };
+#else
+ struct LockState
+ {
+ pthread_mutex_t* mutex;
+ };
+#endif
+
+ void unlock(LockState&) const;
+ void lock(LockState&) const;
+
+ friend class Cond;
+
+#ifdef _WIN32
+ mutable CRITICAL_SECTION _mutex;
+#else
+ mutable pthread_mutex_t _mutex;
+#endif
+};
+
+//
+// For performance reasons the following functions are inlined.
+//
+
+#ifdef _WIN32
+
+inline
+Mutex::Mutex()
+{
+ InitializeCriticalSection(&_mutex);
+}
+
+inline
+Mutex::~Mutex()
+{
+ DeleteCriticalSection(&_mutex);
+}
+
+inline bool
+Mutex::lock() const
+{
+ EnterCriticalSection(&_mutex);
+ //
+ // If necessary this can be removed and replaced with a _count
+ // member (like the UNIX implementation of RecMutex).
+ //
+ assert(_mutex.RecursionCount == 1);
+ return true;
+}
+
+inline bool
+Mutex::trylock() const
+{
+ if(!TryEnterCriticalSection(&_mutex))
+ {
+ throw ThreadLockedException(__FILE__, __LINE__);
+ }
+ if(_mutex.RecursionCount > 1)
+ {
+ LeaveCriticalSection(&_mutex);
+ throw ThreadLockedException(__FILE__, __LINE__);
+ }
+ return true;
+}
+
+inline bool
+Mutex::unlock() const
+{
+ assert(_mutex.RecursionCount == 1);
+ LeaveCriticalSection(&_mutex);
+ return true;
+}
+
+inline void
+Mutex::unlock(LockState& state) const
+{
+ LeaveCriticalSection(&_mutex);
+}
+
+inline void
+Mutex::lock(LockState&) const
+{
+ EnterCriticalSection(&_mutex);
+}
+
+#else
+
+inline
+Mutex::Mutex()
+{
+ int rc = pthread_mutex_init(&_mutex, 0);
+ if(rc != 0)
+ {
+ throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+}
+
+inline
+Mutex::~Mutex()
+{
+ int rc = 0;
+ rc = pthread_mutex_destroy(&_mutex);
+ assert(rc == 0);
+}
+
+inline bool
+Mutex::lock() const
+{
+ int rc = pthread_mutex_lock(&_mutex);
+ if(rc != 0)
+ {
+ throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+ return true;
+}
+
+inline bool
+Mutex::trylock() const
+{
+ int rc = pthread_mutex_trylock(&_mutex);
+ if(rc != 0)
+ {
+ if(rc == EBUSY)
+ {
+ throw ThreadLockedException(__FILE__, __LINE__);
+ }
+ throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+ return true;
+}
+
+inline bool
+Mutex::unlock() const
+{
+ int rc = pthread_mutex_unlock(&_mutex);
+ if(rc != 0)
+ {
+ throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+ return true;
+}
+
+inline void
+Mutex::unlock(LockState& state) const
+{
+ state.mutex = &_mutex;
+}
+
+inline void
+Mutex::lock(LockState&) const
+{
+}
+
+#endif
+
+} // End namespace IceUtil
+
+#endif