diff options
Diffstat (limited to 'cpp/include/Ice/DynamicLibrary.h')
-rw-r--r-- | cpp/include/Ice/DynamicLibrary.h | 186 |
1 files changed, 93 insertions, 93 deletions
diff --git a/cpp/include/Ice/DynamicLibrary.h b/cpp/include/Ice/DynamicLibrary.h index ac520e2f946..fd69f5a4fbd 100644 --- a/cpp/include/Ice/DynamicLibrary.h +++ b/cpp/include/Ice/DynamicLibrary.h @@ -1,93 +1,93 @@ -// ********************************************************************** -// -// Copyright (c) 2002 -// MutableRealms, Inc. -// Huntsville, AL, USA -// -// All Rights Reserved -// -// ********************************************************************** - -#ifndef ICE_DYNAMIC_LIBRARY_H -#define ICE_DYNAMIC_LIBRARY_H - -#include <Ice/DynamicLibraryF.h> -#include <IceUtil/Shared.h> - -namespace IceInternal -{ - -class ICE_API DynamicLibrary : public ::IceUtil::Shared -{ -public: - - DynamicLibrary(); - ~DynamicLibrary(); - -#ifdef _WIN32 - typedef FARPROC symbol_type; -#else - typedef void* symbol_type; -#endif - - // - // Load an entry point. This is really a convenience function - // which combines calls to load() and getSymbol(). However, - // it does add some value. - // - // An entry point has the following format: - // - // name[,version]:function - // - // The name of the library is constructed from the given - // information. If no version is supplied, the Ice version - // is used. For example, consider the following entry point: - // - // foo:create - // - // This would result in libfoo.so.0.0.1 (Unix) and foo001.dll (Windows), - // where the Ice version is 0.0.1. - // - // Now consider this entry point: - // - // foo,1.1:create - // - // The library names in this case are libfoo.so.1.1 (Unix) and - // foo11.dll (Windows). - // - // On Windows platforms, a 'd' is appended to the version for debug - // builds. - // - // Returns 0 if a failure occurred. - // - symbol_type loadEntryPoint(const std::string&); - - // - // Open a library with the given path. - // - bool load(const std::string&); - - // - // Retrieve a symbol from the library. Returns 0 if no match is found. - // - symbol_type getSymbol(const std::string&); - - // - // Get the error message for the last failure. - // - const std::string& getErrorMessage() const; - -private: - -#ifdef _WIN32 - HINSTANCE _hnd; -#else - void* _hnd; -#endif - - std::string _err; -}; - -} - -#endif +// **********************************************************************
+//
+// Copyright (c) 2002
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+#ifndef ICE_DYNAMIC_LIBRARY_H
+#define ICE_DYNAMIC_LIBRARY_H
+
+#include <Ice/DynamicLibraryF.h>
+#include <IceUtil/Shared.h>
+
+namespace IceInternal
+{
+
+class ICE_API DynamicLibrary : public ::IceUtil::Shared
+{
+public:
+
+ DynamicLibrary();
+ ~DynamicLibrary();
+
+#ifdef _WIN32
+ typedef FARPROC symbol_type;
+#else
+ typedef void* symbol_type;
+#endif
+
+ //
+ // Load an entry point. This is really a convenience function
+ // which combines calls to load() and getSymbol(). However,
+ // it does add some value.
+ //
+ // An entry point has the following format:
+ //
+ // name[,version]:function
+ //
+ // The name of the library is constructed from the given
+ // information. If no version is supplied, the Ice version
+ // is used. For example, consider the following entry point:
+ //
+ // foo:create
+ //
+ // This would result in libfoo.so.0.0.1 (Unix) and foo001.dll (Windows),
+ // where the Ice version is 0.0.1.
+ //
+ // Now consider this entry point:
+ //
+ // foo,1.1:create
+ //
+ // The library names in this case are libfoo.so.1.1 (Unix) and
+ // foo11.dll (Windows).
+ //
+ // On Windows platforms, a 'd' is appended to the version for debug
+ // builds.
+ //
+ // Returns 0 if a failure occurred.
+ //
+ symbol_type loadEntryPoint(const std::string&);
+
+ //
+ // Open a library with the given path.
+ //
+ bool load(const std::string&);
+
+ //
+ // Retrieve a symbol from the library. Returns 0 if no match is found.
+ //
+ symbol_type getSymbol(const std::string&);
+
+ //
+ // Get the error message for the last failure.
+ //
+ const std::string& getErrorMessage() const;
+
+private:
+
+#ifdef _WIN32
+ HINSTANCE _hnd;
+#else
+ void* _hnd;
+#endif
+
+ std::string _err;
+};
+
+}
+
+#endif
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