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-rw-r--r--cpp/include/Ice/DynamicLibrary.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/cpp/include/Ice/DynamicLibrary.h b/cpp/include/Ice/DynamicLibrary.h
index 68be640beab..077fc9238c5 100644
--- a/cpp/include/Ice/DynamicLibrary.h
+++ b/cpp/include/Ice/DynamicLibrary.h
@@ -1,6 +1,6 @@
// **********************************************************************
//
-// Copyright (c) 2002
+// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
@@ -36,21 +36,21 @@ public:
//
// Load an entry point. This is really a convenience function
- // which combines calls to load() and getSymbol(). However,
- // it does add some value.
+ // which combines calls to load() and getSymbol(). However, it
+ // does add some value.
//
// An entry point has the following format:
//
// name[,version]:function
//
// The name of the library is constructed from the given
- // information. If no version is supplied, the Ice version
- // is used. For example, consider the following entry point:
+ // information. If no version is supplied, the Ice version is
+ // used. For example, consider the following entry point:
//
// foo:create
//
- // This would result in libfoo.so.0.0.1 (Unix) and foo001.dll (Windows),
- // where the Ice version is 0.0.1.
+ // This would result in libfoo.so.1.0.0 (Unix) and foo100.dll
+ // (Windows), where the Ice version is 1.0.0.
//
// Now consider this entry point:
//
@@ -59,8 +59,8 @@ public:
// The library names in this case are libfoo.so.1.1 (Unix) and
// foo11.dll (Windows).
//
- // On Windows platforms, a 'd' is appended to the version for debug
- // builds.
+ // On Windows platforms, a 'd' is appended to the version for
+ // debug builds.
//
// Returns 0 if a failure occurred.
//