diff options
Diffstat (limited to 'cpp/include/Ice/Application.h')
-rw-r--r-- | cpp/include/Ice/Application.h | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/cpp/include/Ice/Application.h b/cpp/include/Ice/Application.h index d7714c20906..124dec9b4bb 100644 --- a/cpp/include/Ice/Application.h +++ b/cpp/include/Ice/Application.h @@ -1,70 +1,70 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// MutableRealms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_APPLICATION_H
-#define ICE_APPLICATION_H
-
-#include <Ice/Ice.h>
-
-namespace Ice
-{
-
-class ICE_API Application : public IceUtil::noncopyable
-{
-public:
-
- Application();
- virtual ~Application();
-
- //
- // This main() must be called by the global main(). main()
- // initializes the Communicator, calls run() as a template method,
- // and destroys the Communicator upon return from run(). It
- // thereby handles all exceptions properly, i.e., error messages
- // are printed if exceptions propagate to main(), and the
- // Communicator is always destroyed, regardless of exceptions.
- //
- int main(int, char*[], const char* = 0);
- virtual int run(int, char*[]) = 0;
-
- //
- // Return the application name, i.e., argv[0].
- //
- static const char* appName();
-
- //
- // One limitation of this class is that there can only be one
- // Application instance, with one global Communicator, accessible
- // with this communicator() operation. This limitiation is due to
- // how the signal handling functions below operate. If you require
- // multiple Communicators, then you cannot use this Application
- // framework class.
- //
- static CommunicatorPtr communicator();
-
- //
- // These methods can be used to set a signal handler that calls
- // communicator()->shutdown() upon interrupt (to make
- // communicator()->waitForShutdown() return), to ignore
- // interrupts, or to set interrupts back to default behavior.
- //
- static void shutdownOnInterrupt();
- static void ignoreInterrupt();
- static void defaultInterrupt();
-
-private:
-
- static const char* _appName;
- static CommunicatorPtr _communicator;
-};
-
-};
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// MutableRealms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_APPLICATION_H +#define ICE_APPLICATION_H + +#include <Ice/Ice.h> + +namespace Ice +{ + +class ICE_API Application : public IceUtil::noncopyable +{ +public: + + Application(); + virtual ~Application(); + + // + // This main() must be called by the global main(). main() + // initializes the Communicator, calls run() as a template method, + // and destroys the Communicator upon return from run(). It + // thereby handles all exceptions properly, i.e., error messages + // are printed if exceptions propagate to main(), and the + // Communicator is always destroyed, regardless of exceptions. + // + int main(int, char*[], const char* = 0); + virtual int run(int, char*[]) = 0; + + // + // Return the application name, i.e., argv[0]. + // + static const char* appName(); + + // + // One limitation of this class is that there can only be one + // Application instance, with one global Communicator, accessible + // with this communicator() operation. This limitiation is due to + // how the signal handling functions below operate. If you require + // multiple Communicators, then you cannot use this Application + // framework class. + // + static CommunicatorPtr communicator(); + + // + // These methods can be used to set a signal handler that calls + // communicator()->shutdown() upon interrupt (to make + // communicator()->waitForShutdown() return), to ignore + // interrupts, or to set interrupts back to default behavior. + // + static void shutdownOnInterrupt(); + static void ignoreInterrupt(); + static void defaultInterrupt(); + +private: + + static const char* _appName; + static CommunicatorPtr _communicator; +}; + +}; + +#endif |