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diff --git a/cpp/demo/book/map_filesystem/PersistentFilesystemI.h b/cpp/demo/book/map_filesystem/PersistentFilesystemI.h
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+// **********************************************************************
+//
+// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#ifndef PERSISTENT_FILESYSTEM_I_H
+#define PERSISTENT_FILESYSTEM_I_H
+
+#include <PersistentFilesystem.h>
+#include <IdentityNodeMap.h>
+#include <IceUtil/IceUtil.h>
+
+namespace Filesystem
+{
+
+class DirectoryI;
+typedef IceUtil::Handle<DirectoryI> DirectoryIPtr;
+
+class NodeI : virtual public Node
+{
+protected:
+
+ NodeI(const DirectoryIPtr&);
+ PersistentNodePtr find(const Ice::Identity&) const;
+
+ const DirectoryIPtr _parent;
+ IceUtil::Mutex _nodeMutex;
+ bool _destroyed;
+
+public:
+
+ static IdentityNodeMap* _map;
+};
+
+typedef IceUtil::Handle<NodeI> NodeIPtr;
+
+class FileI : virtual public File, virtual public NodeI
+{
+public:
+
+ virtual void destroy(const Ice::Current&);
+
+ virtual std::string name(const Ice::Current&);
+ virtual Lines read(const Ice::Current&);
+ virtual void write(const Lines&, const Ice::Current&);
+
+ FileI(const PersistentFilePtr&, const DirectoryIPtr&);
+
+private:
+
+ PersistentFilePtr _file;
+};
+typedef IceUtil::Handle<FileI> FileIPtr;
+
+class DirectoryI : virtual public Directory, virtual public NodeI
+{
+public:
+
+ virtual void destroy(const Ice::Current&);
+
+ virtual std::string name(const Ice::Current&);
+ virtual NodeDescSeq list(const Ice::Current&);
+ virtual NodeDesc find(const std::string&, const Ice::Current&);
+ virtual DirectoryPrx createDirectory(const std::string&, const Ice::Current&);
+ virtual FilePrx createFile(const std::string&, const Ice::Current&);
+ virtual void removeEntry(const std::string&);
+
+ DirectoryI(const Ice::Identity& id, const PersistentDirectoryPtr&, const DirectoryIPtr&);
+
+ static Ice::CommunicatorPtr _communicator;
+ static Ice::ObjectAdapterPtr _adapter;
+
+private:
+
+ Ice::Identity _id;
+ PersistentDirectoryPtr _dir;
+};
+
+}
+
+#endif