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authorDwayne Boone <dwayne@zeroc.com>2009-11-27 09:10:12 -0330
committerDwayne Boone <dwayne@zeroc.com>2009-11-27 09:10:12 -0330
commit6f116d8c6b4654f9cb06bdf40f165ce64bf7dbf8 (patch)
treea14cf5a11f8e6ff699d0674914cadfa462f58c81 /java/src/Ice/InputStream.java
parent4351 - Move _close & close to FileUtil. (diff)
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Reverted commit for bug 3409 - py/rb sequence checking
Diffstat (limited to 'java/src/Ice/InputStream.java')
-rw-r--r--java/src/Ice/InputStream.java35
1 files changed, 0 insertions, 35 deletions
diff --git a/java/src/Ice/InputStream.java b/java/src/Ice/InputStream.java
index 3e77b8126ec..57f0af31304 100644
--- a/java/src/Ice/InputStream.java
+++ b/java/src/Ice/InputStream.java
@@ -221,41 +221,6 @@ public interface InputStream
void endEncapsulation();
/**
- * Indicates that a sequence is about to be unmarshaled.
- *
- * @param numElements The number of elements in the sequence.
- * @param minSize The minimum number of bytes required to encode a single element.
- **/
- void startSeq(int numElements, int minSize);
-
- /**
- * Checks whether whether the stream has a sufficient number of bytes remaining to unmarshal
- * the not-yet-unmarshaled remaining elements of a sequence. This method is used for sequences
- * with elements whose on-the-wire size can vary (such as strings or structures containing variable-length
- * members).
- **/
- void checkSeq();
-
- /**
- * Checks whether the stream has a sufficient number of bytes remaining to unmarshal a sequence
- * containing elements that have fixed length (such as integers or doubles).
- *
- * @param numElements The number of elements in the sequence.
- * @param minSize The minimum number of bytes required to encode a single element.
- **/
- void checkFixedSeq(int numElements, int minSize);
-
- /**
- * Indicates that a sequence has been unmarshaled.
- **/
- void endSeq(int sz);
-
- /**
- * Indicates that an element of a sequence with variable-length elements has been unmarshaled.
- **/
- void endElement();
-
- /**
* Indicates that unmarshaling is complete, except for any Slice objects. The application must call this method
* only if the stream actually contains Slice objects. Calling <code>readPendingObjects</code> triggers the
* calls to {@link ReadObjectCallback#invoke} that inform the application that unmarshaling of a Slice