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authorDwayne Boone <dwayne@zeroc.com>2005-07-11 16:41:12 +0000
committerDwayne Boone <dwayne@zeroc.com>2005-07-11 16:41:12 +0000
commit8ff7c2608eb845c3b6b637f4648ae726a11a158b (patch)
treef1dfb4d3a63752357480561fdd94f37692d8eb47 /cppe/include/IceE/Thread.h
parentfix some recent changes to build in J2ME (diff)
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Put back IceUtil namespace
Diffstat (limited to 'cppe/include/IceE/Thread.h')
-rw-r--r--cppe/include/IceE/Thread.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/cppe/include/IceE/Thread.h b/cppe/include/IceE/Thread.h
index a435e08a568..07fa8fafe93 100644
--- a/cppe/include/IceE/Thread.h
+++ b/cppe/include/IceE/Thread.h
@@ -14,7 +14,7 @@
#include <IceE/Handle.h>
#include <IceE/Mutex.h>
-namespace Ice
+namespace IceUtil
{
class Time;
@@ -91,7 +91,7 @@ public:
//
// Detach a thread. Once a thread is detached, it cannot be
// detached again, nor can it be joined with. Every thread that
- // was created using the Ice::Thread class must either be
+ // was created using the IceUtil::Thread class must either be
// joined with or detached exactly once. Detaching a thread a
// second time, or detaching a thread that was previously joined
// with results in undefined behavior.
@@ -116,7 +116,7 @@ private:
ThreadId _id;
};
-class ICEE_API Thread : virtual public Ice::Shared
+class ICEE_API Thread : virtual public IceUtil::Shared
{
public: