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authorBenoit Foucher <benoit@zeroc.com>2020-05-20 09:40:20 +0200
committerBenoit Foucher <benoit@zeroc.com>2020-05-20 09:40:20 +0200
commit3842849d49c1f9190adfec65479cf81ea3808534 (patch)
tree051855bb1497e23e4b3fd9ce44dd0fbb64377aff /cpp/test/Ice/retry/AllTests.cpp
parentBumped sleep time and decreased timeout, fixes #850 (diff)
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Reverted the lower timeout for the invocation retry test, fix for #859
Diffstat (limited to 'cpp/test/Ice/retry/AllTests.cpp')
-rw-r--r--cpp/test/Ice/retry/AllTests.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/cpp/test/Ice/retry/AllTests.cpp b/cpp/test/Ice/retry/AllTests.cpp
index acd15767691..fe64632f5ab 100644
--- a/cpp/test/Ice/retry/AllTests.cpp
+++ b/cpp/test/Ice/retry/AllTests.cpp
@@ -360,7 +360,7 @@ allTests(const Ice::CommunicatorPtr& communicator, const Ice::CommunicatorPtr& c
// The timeout might occur on connection establishment or because of the sleep. What's
// important here is to make sure there are 4 retries and that no calls succeed to
// ensure retries with the old connection timeout semantics work.
- RetryPrxPtr retryWithTimeout = retry1->ice_invocationTimeout(-2)->ice_timeout(100);
+ RetryPrxPtr retryWithTimeout = retry1->ice_invocationTimeout(-2)->ice_timeout(200);
try
{
retryWithTimeout->sleep(1000);