summaryrefslogtreecommitdiff
path: root/cpp/src/IceGrid/ServerFactory.h
diff options
context:
space:
mode:
authorBenoit Foucher <benoit@zeroc.com>2005-04-01 15:42:10 +0000
committerBenoit Foucher <benoit@zeroc.com>2005-04-01 15:42:10 +0000
commitf496752b90c2d5c9099b7dbca383bd30820a6ebd (patch)
treedaba3e307aea127eccb2b1c50fe9353f18f1ca05 /cpp/src/IceGrid/ServerFactory.h
parentObjectNotExistException is now retried. (diff)
downloadice-f496752b90c2d5c9099b7dbca383bd30820a6ebd.tar.bz2
ice-f496752b90c2d5c9099b7dbca383bd30820a6ebd.tar.xz
ice-f496752b90c2d5c9099b7dbca383bd30820a6ebd.zip
Copied IcePack code to IceGrid.
Diffstat (limited to 'cpp/src/IceGrid/ServerFactory.h')
-rw-r--r--cpp/src/IceGrid/ServerFactory.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/cpp/src/IceGrid/ServerFactory.h b/cpp/src/IceGrid/ServerFactory.h
new file mode 100644
index 00000000000..b19697a3dc0
--- /dev/null
+++ b/cpp/src/IceGrid/ServerFactory.h
@@ -0,0 +1,72 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#ifndef ICE_GRID_SERVER_FACTORY_H
+#define ICE_GRID_SERVER_FACTORY_H
+
+#include <IceGrid/Internal.h>
+#include <IceGrid/Activator.h>
+#include <IceGrid/WaitQueue.h>
+#include <Freeze/Evictor.h>
+
+namespace IceGrid
+{
+
+class TraceLevels;
+typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
+
+class ServerFactory : public Ice::ObjectFactory
+{
+public:
+
+ ServerFactory(const Ice::ObjectAdapterPtr&,
+ const TraceLevelsPtr&,
+ const std::string&,
+ const ActivatorPtr&,
+ const WaitQueuePtr&);
+
+ //
+ // Ice::ObjectFactory method implementation.
+ //
+ virtual Ice::ObjectPtr create(const std::string&);
+ virtual void destroy();
+
+ void checkConsistency();
+
+ ServerPrx createServer(const std::string&, const ServerDescriptorPtr&);
+ ServerAdapterPrx createServerAdapter(const std::string& name, const ServerPrx& server);
+
+ const WaitQueuePtr& getWaitQueue() const;
+ const Freeze::EvictorPtr& getServerEvictor() const;
+ const Freeze::EvictorPtr& getServerAdapterEvictor() const;
+
+private:
+
+ friend class ServerI;
+ friend class ServerAdapterI;
+
+ void destroy(const ServerPtr&, const Ice::Identity&);
+ void destroy(const ServerAdapterPtr&, const Ice::Identity&);
+
+ Ice::ObjectAdapterPtr _adapter;
+ TraceLevelsPtr _traceLevels;
+ ActivatorPtr _activator;
+ WaitQueuePtr _waitQueue;
+
+ Freeze::EvictorPtr _serverEvictor;
+ Freeze::EvictorPtr _serverAdapterEvictor;
+ Ice::Int _waitTime;
+ std::string _serversDir;
+};
+
+typedef ::IceUtil::Handle< ServerFactory> ServerFactoryPtr;
+
+}
+
+#endif