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authorBenoit Foucher <benoit@zeroc.com>2007-05-29 13:03:00 +0000
committerBenoit Foucher <benoit@zeroc.com>2007-05-29 13:03:00 +0000
commit21447f3a0f099622a45d34e37a5dbe761a0ca64c (patch)
tree7dedce7e4abebe7f616d8efcd0125afd58e8daaa /cpp/src/Ice/TcpAcceptor.cpp
parentFixed bug 2213 (diff)
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Moved setting of SO_REUSEADDR and added comment
Diffstat (limited to 'cpp/src/Ice/TcpAcceptor.cpp')
-rw-r--r--cpp/src/Ice/TcpAcceptor.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/cpp/src/Ice/TcpAcceptor.cpp b/cpp/src/Ice/TcpAcceptor.cpp
index 2ffb6fd5a0d..3d3c28b787d 100644
--- a/cpp/src/Ice/TcpAcceptor.cpp
+++ b/cpp/src/Ice/TcpAcceptor.cpp
@@ -121,6 +121,21 @@ IceInternal::TcpAcceptor::TcpAcceptor(const InstancePtr& instance, const string&
setBlock(_fd, false);
getAddress(host, port, _addr);
setTcpBufSize(_fd, _instance->initializationData().properties, _logger);
+#ifndef _WIN32
+ //
+ // Enable SO_REUSEADDR on Unix platforms to allow re-using the
+ // socket even if it's in the TIME_WAIT state. On Windows,
+ // this doesn't appear to be necessary and enabling
+ // SO_REUSEADDR would actually not be a good thing since it
+ // allows a second process to bind to an address even it's
+ // already bound by another process.
+ //
+ // TODO: using SO_EXCLUSIVEADDRUSE on Windows would probably
+ // be better but it's only supported by recent Windows
+ // versions (XP SP2, Windows Server 2003).
+ //
+ setReuseAddress(_fd, true);
+#endif
if(_traceLevels->network >= 2)
{
Trace out(_logger, _traceLevels->networkCat);