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authorBenoit Foucher <benoit@zeroc.com>2019-01-10 08:46:36 +0100
committerBenoit Foucher <benoit@zeroc.com>2019-01-10 08:48:27 +0100
commitfed19af48eb554716683b30294dd02081e1e51d1 (patch)
tree76eea09a85536560196271bd064c6f213720039f /cpp/src/Ice/Selector.cpp
parentCHANGELOG review and update (diff)
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Workaround for iOS simulator spurious crashes on shutdown
Diffstat (limited to 'cpp/src/Ice/Selector.cpp')
-rw-r--r--cpp/src/Ice/Selector.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/cpp/src/Ice/Selector.cpp b/cpp/src/Ice/Selector.cpp
index ff25ccc4edf..d210dd9891c 100644
--- a/cpp/src/Ice/Selector.cpp
+++ b/cpp/src/Ice/Selector.cpp
@@ -1046,6 +1046,16 @@ public:
virtual void run()
{
_selector.run();
+
+#if TARGET_IPHONE_SIMULATOR != 0
+ //
+ // Workaround for CFSocket bug where the CFSocketManager thread crashes if an
+ // invalidated socket is being processed for reads/writes. We add this sleep
+ // mostly to prevent spurious crashes with testing. This bug is very unlikely
+ // to be hit otherwise.
+ //
+ IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(100));
+#endif
}
private: