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authorJoe George <joe@zeroc.com>2015-12-08 11:33:42 -0500
committerJoe George <joe@zeroc.com>2015-12-08 16:09:24 -0500
commit6a43686ce26de5d2d5edf4a485ecff3a242c26b6 (patch)
treed31e4f16dc9ed6e28056a7224e045a4638955f5e /cpp/src/Ice/FactoryTable.cpp
parentC++11 mapping IceDiscovery plug-in (diff)
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ICE-6908 - Add ValueFactory
ValueFactory is a replacement for ObjectFactory (which is still available if needed). It is an interface with only one operation and can has the "delegate" metadata.
Diffstat (limited to 'cpp/src/Ice/FactoryTable.cpp')
-rw-r--r--cpp/src/Ice/FactoryTable.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/cpp/src/Ice/FactoryTable.cpp b/cpp/src/Ice/FactoryTable.cpp
index bc48ab8d6e9..680f19aa241 100644
--- a/cpp/src/Ice/FactoryTable.cpp
+++ b/cpp/src/Ice/FactoryTable.cpp
@@ -8,7 +8,7 @@
// **********************************************************************
#include <Ice/FactoryTable.h>
-#include <Ice/ObjectFactory.h>
+#include <Ice/ValueFactory.h>
using namespace std;
@@ -64,22 +64,22 @@ IceInternal::FactoryTable::removeExceptionFactory(const string& t)
}
//
-// Add a factory to the object factory table.
+// Add a factory to the value factory table.
//
#ifdef ICE_CPP11_MAPPING
void
-IceInternal::FactoryTable::addObjectFactory(const string& t, function<::Ice::ValuePtr (const string&)> f)
+IceInternal::FactoryTable::addValueFactory(const string& t, function<::Ice::ValuePtr (const string&)> f)
#else
void
-IceInternal::FactoryTable::addObjectFactory(const string& t, const ::Ice::ObjectFactoryPtr& f)
+IceInternal::FactoryTable::addValueFactory(const string& t, const ::Ice::ValueFactoryPtr& f)
#endif
{
IceUtil::Mutex::Lock lock(_m);
assert(f);
- OFTable::iterator i = _oft.find(t);
- if(i == _oft.end())
+ VFTable::iterator i = _vft.find(t);
+ if(i == _vft.end())
{
- _oft[t] = OFPair(f, 1);
+ _vft[t] = VFPair(f, 1);
}
else
{
@@ -88,48 +88,48 @@ IceInternal::FactoryTable::addObjectFactory(const string& t, const ::Ice::Object
}
//
-// Return the object factory for a given type ID
+// Return the value factory for a given type ID
//
#ifdef ICE_CPP11_MAPPING
function<Ice::ValuePtr(const string&)>
-IceInternal::FactoryTable::getObjectFactory(const string& t) const
+IceInternal::FactoryTable::getValueFactory(const string& t) const
{
IceUtil::Mutex::Lock lock(_m);
- OFTable::const_iterator i = _oft.find(t);
- return i != _oft.end() ? i->second.first : nullptr;
+ VFTable::const_iterator i = _vft.find(t);
+ return i != _vft.end() ? i->second.first : nullptr;
}
#else
-Ice::ObjectFactoryPtr
-IceInternal::FactoryTable::getObjectFactory(const string& t) const
+Ice::ValueFactoryPtr
+IceInternal::FactoryTable::getValueFactory(const string& t) const
{
IceUtil::Mutex::Lock lock(_m);
- OFTable::const_iterator i = _oft.find(t);
- return i != _oft.end() ? i->second.first : Ice::ObjectFactoryPtr();
+ VFTable::const_iterator i = _vft.find(t);
+ return i != _vft.end() ? i->second.first : Ice::ValueFactoryPtr();
}
#endif
//
-// Remove a factory from the object factory table. If the factory
+// Remove a factory from the value factory table. If the factory
// is not present, do nothing; otherwise, decrement the factory's
// reference count if the count drops to zero, remove the factory's
// entry from the table.
//
void
-IceInternal::FactoryTable::removeObjectFactory(const string& t)
+IceInternal::FactoryTable::removeValueFactory(const string& t)
{
IceUtil::Mutex::Lock lock(_m);
- OFTable::iterator i = _oft.find(t);
- if(i != _oft.end())
+ VFTable::iterator i = _vft.find(t);
+ if(i != _vft.end())
{
if(--i->second.second == 0)
{
- _oft.erase(i);
+ _vft.erase(i);
}
}
}
//
-// Add a factory to the object factory table.
+// Add a factory to the value factory table.
//
void
IceInternal::FactoryTable::addTypeId(int compactId, const string& typeId)