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authorJose <jose@zeroc.com>2016-12-14 22:51:50 +0100
committerJose <jose@zeroc.com>2016-12-14 22:51:50 +0100
commit64bc7eef5fc343c33acd6264ed26330de7d2e3a5 (patch)
tree17550e0b2e3d9356b6c934154fb57e174503f146 /cpp/src/Ice/ConnectionFactory.cpp
parentWindows test script fixes (diff)
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WinRT -> UWP renames
Diffstat (limited to 'cpp/src/Ice/ConnectionFactory.cpp')
-rw-r--r--cpp/src/Ice/ConnectionFactory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/cpp/src/Ice/ConnectionFactory.cpp b/cpp/src/Ice/ConnectionFactory.cpp
index 87f6edee197..0aaa3b09bc1 100644
--- a/cpp/src/Ice/ConnectionFactory.cpp
+++ b/cpp/src/Ice/ConnectionFactory.cpp
@@ -1274,7 +1274,7 @@ IceInternal::IncomingConnectionFactory::flushAsyncBatchRequests(const Communicat
}
}
-#if defined(ICE_USE_IOCP) || defined(ICE_OS_WINRT)
+#if defined(ICE_USE_IOCP) || defined(ICE_OS_UWP)
bool
IceInternal::IncomingConnectionFactory::startAsync(SocketOperation)
{
@@ -1797,7 +1797,7 @@ IceInternal::IncomingConnectionFactory::closeAcceptor()
#if TARGET_OS_IPHONE != 0
//
// Only clear the acceptor on iOS where it can be destroyed/re-created during the lifetime of the incoming
- // connection factory. On other platforms, we keep it set. This is in particular import for IOCP/WinRT where
+ // connection factory. On other platforms, we keep it set. This is in particular import for IOCP/UWP where
// finishAsync can be called after the acceptor is closed.
//
_acceptor = 0;