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author | Marc Laukien <marc@zeroc.com> | 2002-06-23 21:17:04 +0000 |
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committer | Marc Laukien <marc@zeroc.com> | 2002-06-23 21:17:04 +0000 |
commit | 59788b8663f1f05a95b7afbbc6d2846dae11c96a (patch) | |
tree | c3ed292df270f11157decb83827d9af4144db52d /cpp/include/IceXML/StreamI.h | |
parent | file run.py was initially added on branch location. (diff) | |
download | ice-59788b8663f1f05a95b7afbbc6d2846dae11c96a.tar.bz2 ice-59788b8663f1f05a95b7afbbc6d2846dae11c96a.tar.xz ice-59788b8663f1f05a95b7afbbc6d2846dae11c96a.zip |
removed spaces after keywords
Diffstat (limited to 'cpp/include/IceXML/StreamI.h')
-rw-r--r-- | cpp/include/IceXML/StreamI.h | 464 |
1 files changed, 232 insertions, 232 deletions
diff --git a/cpp/include/IceXML/StreamI.h b/cpp/include/IceXML/StreamI.h index 57bdf4aebeb..29f54ac8652 100644 --- a/cpp/include/IceXML/StreamI.h +++ b/cpp/include/IceXML/StreamI.h @@ -1,232 +1,232 @@ -// ********************************************************************** -// -// Copyright (c) 2001 -// MutableRealms, Inc. -// Huntsville, AL, USA -// -// All Rights Reserved -// -// ********************************************************************** - -#ifndef ICE_XML_STREAM_I_H -#define ICE_XML_STREAM_I_H - -#include <Ice/Stream.h> -#include <Ice/CommunicatorF.h> -#include <IceUtil/OutputUtil.h> - -#include <map> - -#ifdef _WIN32 -# ifdef ICE_XML_API_EXPORTS -# define ICE_XML_API __declspec(dllexport) -# else -# define ICE_XML_API __declspec(dllimport) -# endif -#else -# define ICE_XML_API /**/ -#endif - -namespace IceXML -{ - -// -// This is to reduce dependencies on Xerces. -// -struct StreamInputImpl; - -class ICE_XML_API StreamI : public ::Ice::Stream -{ - StreamI(); - StreamI(const StreamI&); - void operator=(const StreamI&); - -public: - - StreamI(const ::Ice::CommunicatorPtr&, std::ostream&); - - StreamI(const ::Ice::CommunicatorPtr&, std::istream&, bool = true); - - ~StreamI(); - - virtual void startWriteDictionary(const ::std::string&, ::Ice::Int); - - virtual void endWriteDictionary(); - - virtual void startWriteDictionaryElement(); - - virtual void endWriteDictionaryElement(); - - virtual ::Ice::Int startReadDictionary(const ::std::string&); - - virtual void endReadDictionary(); - - virtual void startReadDictionaryElement(); - - virtual void endReadDictionaryElement(); - - virtual void startWriteSequence(const ::std::string&, ::Ice::Int); - - virtual void endWriteSequence(); - - virtual void startWriteSequenceElement(); - - virtual void endWriteSequenceElement(); - - virtual ::Ice::Int startReadSequence(const ::std::string&); - - virtual void endReadSequence(); - - virtual void startReadSequenceElement(); - - virtual void endReadSequenceElement(); - - virtual void startWriteStruct(const ::std::string&); - - virtual void endWriteStruct(); - - virtual void startReadStruct(const ::std::string&); - - virtual void endReadStruct(); - - virtual void startWriteException(const ::std::string&); - - virtual void endWriteException(); - - virtual void startReadException(const ::std::string&); - - virtual void endReadException(); - - virtual void writeEnum(const ::std::string&, const ::Ice::StringSeq&, ::Ice::Int); - - virtual ::Ice::Int readEnum(const ::std::string&, const ::Ice::StringSeq&); - - virtual void writeByte(const ::std::string&, ::Ice::Byte); - - virtual void writeByteSeq(const ::std::string&, const ::Ice::ByteSeq&); - - virtual ::Ice::Byte readByte(const ::std::string&); - - virtual ::Ice::ByteSeq readByteSeq(const ::std::string&); - - virtual void writeBool(const ::std::string&, bool); - - virtual void writeBoolSeq(const ::std::string&, const ::Ice::BoolSeq&); - - virtual bool readBool(const ::std::string&); - - virtual ::Ice::BoolSeq readBoolSeq(const ::std::string&); - - virtual void writeShort(const ::std::string&, ::Ice::Short); - - virtual void writeShortSeq(const ::std::string&, const ::Ice::ShortSeq&); - - virtual ::Ice::Short readShort(const ::std::string&); - - virtual ::Ice::ShortSeq readShortSeq(const ::std::string&); - - virtual void writeInt(const ::std::string&, ::Ice::Int); - - virtual void writeIntSeq(const ::std::string&, const ::Ice::IntSeq&); - - virtual ::Ice::Int readInt(const ::std::string&); - - virtual ::Ice::IntSeq readIntSeq(const ::std::string&); - - virtual void writeLong(const ::std::string&, ::Ice::Long); - - virtual void writeLongSeq(const ::std::string&, const ::Ice::LongSeq&); - - virtual ::Ice::Long readLong(const ::std::string&); - - virtual ::Ice::LongSeq readLongSeq(const ::std::string&); - - virtual void writeFloat(const ::std::string&, ::Ice::Float); - - virtual void writeFloatSeq(const ::std::string&, const ::Ice::FloatSeq&); - - virtual ::Ice::Float readFloat(const ::std::string&); - - virtual ::Ice::FloatSeq readFloatSeq(const ::std::string&); - - virtual void writeDouble(const ::std::string&, ::Ice::Double); - - virtual void writeDoubleSeq(const ::std::string&, const ::Ice::DoubleSeq&); - - virtual ::Ice::Double readDouble(const ::std::string&); - - virtual ::Ice::DoubleSeq readDoubleSeq(const ::std::string&); - - virtual void writeString(const ::std::string&, const ::std::string&); - - virtual void writeStringSeq(const ::std::string&, const ::Ice::StringSeq&); - - virtual ::std::string readString(const ::std::string&); - - virtual ::Ice::StringSeq readStringSeq(const ::std::string&); - - virtual void writeProxy(const ::std::string&, const ::Ice::ObjectPrx&); - - virtual ::Ice::ObjectPrx readProxy(const ::std::string&); - - virtual void writeObject(const ::std::string&, const ::Ice::ObjectPtr&); - - virtual ::Ice::ObjectPtr readObject(const ::std::string&, const ::std::string&, const ::Ice::ObjectFactoryPtr&); - -private: - - void startWrite(const std::string&); - void endWrite(); - - void startRead(const std::string&); - void endRead(); - - void dumpUnwrittenObjects(); - void writeObjectData(const ::std::string&, const ::std::string&, const ::Ice::ObjectPtr&); - void readAttributes(::std::string&, ::std::string&, ::std::string&); - ::Ice::Int readLength(); - - ::Ice::CommunicatorPtr _communicator; - - // - // Name of the sequence element name - // - static const ::std::string seqElementName; - - // - // For reading. - // - ::std::string _content; - StreamInputImpl* _input; - - // - // For writing. - // - - // - // XML Output stream. - // - ::IceUtil::XMLOutput _os; - - // - // Current document level. - // - int _level; - - // - // Next id for marshaling objects. - // - int _nextId; - struct ObjectInfo - { - ObjectInfo(const ::std::string& i, bool w) : - id(i), written(w) { } - ::std::string id; // The id of the associated object - bool written; // Has the object been written? - }; - ::std::map<Ice::ObjectPtr, ObjectInfo> _objects; -}; - -} // End namespace IceXML - -#endif +// **********************************************************************
+//
+// Copyright (c) 2001
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+#ifndef ICE_XML_STREAM_I_H
+#define ICE_XML_STREAM_I_H
+
+#include <Ice/Stream.h>
+#include <Ice/CommunicatorF.h>
+#include <IceUtil/OutputUtil.h>
+
+#include <map>
+
+#ifdef _WIN32
+# ifdef ICE_XML_API_EXPORTS
+# define ICE_XML_API __declspec(dllexport)
+# else
+# define ICE_XML_API __declspec(dllimport)
+# endif
+#else
+# define ICE_XML_API /**/
+#endif
+
+namespace IceXML
+{
+
+//
+// This is to reduce dependencies on Xerces.
+//
+struct StreamInputImpl;
+
+class ICE_XML_API StreamI : public ::Ice::Stream
+{
+ StreamI();
+ StreamI(const StreamI&);
+ void operator=(const StreamI&);
+
+public:
+
+ StreamI(const ::Ice::CommunicatorPtr&, std::ostream&);
+
+ StreamI(const ::Ice::CommunicatorPtr&, std::istream&, bool = true);
+
+ ~StreamI();
+
+ virtual void startWriteDictionary(const ::std::string&, ::Ice::Int);
+
+ virtual void endWriteDictionary();
+
+ virtual void startWriteDictionaryElement();
+
+ virtual void endWriteDictionaryElement();
+
+ virtual ::Ice::Int startReadDictionary(const ::std::string&);
+
+ virtual void endReadDictionary();
+
+ virtual void startReadDictionaryElement();
+
+ virtual void endReadDictionaryElement();
+
+ virtual void startWriteSequence(const ::std::string&, ::Ice::Int);
+
+ virtual void endWriteSequence();
+
+ virtual void startWriteSequenceElement();
+
+ virtual void endWriteSequenceElement();
+
+ virtual ::Ice::Int startReadSequence(const ::std::string&);
+
+ virtual void endReadSequence();
+
+ virtual void startReadSequenceElement();
+
+ virtual void endReadSequenceElement();
+
+ virtual void startWriteStruct(const ::std::string&);
+
+ virtual void endWriteStruct();
+
+ virtual void startReadStruct(const ::std::string&);
+
+ virtual void endReadStruct();
+
+ virtual void startWriteException(const ::std::string&);
+
+ virtual void endWriteException();
+
+ virtual void startReadException(const ::std::string&);
+
+ virtual void endReadException();
+
+ virtual void writeEnum(const ::std::string&, const ::Ice::StringSeq&, ::Ice::Int);
+
+ virtual ::Ice::Int readEnum(const ::std::string&, const ::Ice::StringSeq&);
+
+ virtual void writeByte(const ::std::string&, ::Ice::Byte);
+
+ virtual void writeByteSeq(const ::std::string&, const ::Ice::ByteSeq&);
+
+ virtual ::Ice::Byte readByte(const ::std::string&);
+
+ virtual ::Ice::ByteSeq readByteSeq(const ::std::string&);
+
+ virtual void writeBool(const ::std::string&, bool);
+
+ virtual void writeBoolSeq(const ::std::string&, const ::Ice::BoolSeq&);
+
+ virtual bool readBool(const ::std::string&);
+
+ virtual ::Ice::BoolSeq readBoolSeq(const ::std::string&);
+
+ virtual void writeShort(const ::std::string&, ::Ice::Short);
+
+ virtual void writeShortSeq(const ::std::string&, const ::Ice::ShortSeq&);
+
+ virtual ::Ice::Short readShort(const ::std::string&);
+
+ virtual ::Ice::ShortSeq readShortSeq(const ::std::string&);
+
+ virtual void writeInt(const ::std::string&, ::Ice::Int);
+
+ virtual void writeIntSeq(const ::std::string&, const ::Ice::IntSeq&);
+
+ virtual ::Ice::Int readInt(const ::std::string&);
+
+ virtual ::Ice::IntSeq readIntSeq(const ::std::string&);
+
+ virtual void writeLong(const ::std::string&, ::Ice::Long);
+
+ virtual void writeLongSeq(const ::std::string&, const ::Ice::LongSeq&);
+
+ virtual ::Ice::Long readLong(const ::std::string&);
+
+ virtual ::Ice::LongSeq readLongSeq(const ::std::string&);
+
+ virtual void writeFloat(const ::std::string&, ::Ice::Float);
+
+ virtual void writeFloatSeq(const ::std::string&, const ::Ice::FloatSeq&);
+
+ virtual ::Ice::Float readFloat(const ::std::string&);
+
+ virtual ::Ice::FloatSeq readFloatSeq(const ::std::string&);
+
+ virtual void writeDouble(const ::std::string&, ::Ice::Double);
+
+ virtual void writeDoubleSeq(const ::std::string&, const ::Ice::DoubleSeq&);
+
+ virtual ::Ice::Double readDouble(const ::std::string&);
+
+ virtual ::Ice::DoubleSeq readDoubleSeq(const ::std::string&);
+
+ virtual void writeString(const ::std::string&, const ::std::string&);
+
+ virtual void writeStringSeq(const ::std::string&, const ::Ice::StringSeq&);
+
+ virtual ::std::string readString(const ::std::string&);
+
+ virtual ::Ice::StringSeq readStringSeq(const ::std::string&);
+
+ virtual void writeProxy(const ::std::string&, const ::Ice::ObjectPrx&);
+
+ virtual ::Ice::ObjectPrx readProxy(const ::std::string&);
+
+ virtual void writeObject(const ::std::string&, const ::Ice::ObjectPtr&);
+
+ virtual ::Ice::ObjectPtr readObject(const ::std::string&, const ::std::string&, const ::Ice::ObjectFactoryPtr&);
+
+private:
+
+ void startWrite(const std::string&);
+ void endWrite();
+
+ void startRead(const std::string&);
+ void endRead();
+
+ void dumpUnwrittenObjects();
+ void writeObjectData(const ::std::string&, const ::std::string&, const ::Ice::ObjectPtr&);
+ void readAttributes(::std::string&, ::std::string&, ::std::string&);
+ ::Ice::Int readLength();
+
+ ::Ice::CommunicatorPtr _communicator;
+
+ //
+ // Name of the sequence element name
+ //
+ static const ::std::string seqElementName;
+
+ //
+ // For reading.
+ //
+ ::std::string _content;
+ StreamInputImpl* _input;
+
+ //
+ // For writing.
+ //
+
+ //
+ // XML Output stream.
+ //
+ ::IceUtil::XMLOutput _os;
+
+ //
+ // Current document level.
+ //
+ int _level;
+
+ //
+ // Next id for marshaling objects.
+ //
+ int _nextId;
+ struct ObjectInfo
+ {
+ ObjectInfo(const ::std::string& i, bool w) :
+ id(i), written(w) { }
+ ::std::string id; // The id of the associated object
+ bool written; // Has the object been written?
+ };
+ ::std::map<Ice::ObjectPtr, ObjectInfo> _objects;
+};
+
+} // End namespace IceXML
+
+#endif
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