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authorMatthew Newhook <matthew@zeroc.com>2008-03-06 14:26:07 +0800
committerMatthew Newhook <matthew@zeroc.com>2008-03-06 14:26:07 +0800
commitbc6cdac7eda5e31c8fab6e891a7dc2078a7d22c6 (patch)
treedc10cb41cd1280cf115c6bf5a1302481a969e15d /cpp/demo
parentFix to fix for 2395. Backed out Dwayne's previous change because we both work... (diff)
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Squashed commit of the following:
commit c2f83d9a3e0e1f97e76f33d7992ef8e3e2994d91 Author: Matthew Newhook <matthew@zeroc.com> Date: Thu Mar 6 14:22:52 2008 +0800 Cleanup some IceGrid configuration files. commit 4e33903c9ae238b9e317fc3f1f3e281c816374dd Author: Matthew Newhook <matthew@zeroc.com> Date: Thu Mar 6 14:17:10 2008 +0800 remove ttl setting. commit c418b308ff7cc8e8a4296819938b88dfedc16a97 Author: Matthew Newhook <matthew@zeroc.com> Date: Thu Mar 6 14:16:32 2008 +0800 remove useless PopulateEmptyIndices config. commit da70d3936f921aa2c92bd2db7b1fcddb4467a9bd Author: Matthew Newhook <matthew@zeroc.com> Date: Thu Mar 6 13:59:51 2008 +0800 - Removed interrupt handlers for interactive C++ demos. - Lots of cleanups to demos.
Diffstat (limited to 'cpp/demo')
-rw-r--r--cpp/demo/Freeze/bench/Client.cpp14
-rw-r--r--cpp/demo/Freeze/casino/config.client4
-rw-r--r--cpp/demo/Freeze/casino/config.server48
-rw-r--r--cpp/demo/Freeze/customEvictor/EvictorBase.h2
-rw-r--r--cpp/demo/Freeze/library/Client.cpp38
-rw-r--r--cpp/demo/Freeze/library/Collocated.cpp40
-rw-r--r--cpp/demo/Freeze/library/config.collocated40
-rw-r--r--cpp/demo/Freeze/library/config.server29
-rw-r--r--cpp/demo/Freeze/phonebook/Client.cpp38
-rw-r--r--cpp/demo/Freeze/phonebook/Collocated.cpp41
-rw-r--r--cpp/demo/Freeze/phonebook/config.client4
-rw-r--r--cpp/demo/Freeze/phonebook/config.collocated54
-rw-r--r--cpp/demo/Freeze/phonebook/config.server43
-rw-r--r--cpp/demo/Glacier2/callback/.depend12
-rw-r--r--cpp/demo/Glacier2/callback/Client.cpp36
-rw-r--r--cpp/demo/Glacier2/callback/SessionI.h3
-rw-r--r--cpp/demo/Glacier2/callback/config.client2
-rwxr-xr-xcpp/demo/Glacier2/chat/Client.cpp35
-rwxr-xr-xcpp/demo/Glacier2/chat/Server.cpp2
-rw-r--r--cpp/demo/Glacier2/chat/config.client2
-rw-r--r--cpp/demo/Glacier2/chat/config.glacier23
-rw-r--r--cpp/demo/Ice/async/Client.cpp32
-rw-r--r--cpp/demo/Ice/bidir/Client.cpp3
-rw-r--r--cpp/demo/Ice/bidir/config.client8
-rw-r--r--cpp/demo/Ice/bidir/config.server10
-rw-r--r--cpp/demo/Ice/callback/Client.cpp39
-rw-r--r--cpp/demo/Ice/callback/config.client14
-rw-r--r--cpp/demo/Ice/callback/config.server5
-rw-r--r--cpp/demo/Ice/hello/Client.cpp36
-rw-r--r--cpp/demo/Ice/hello/config.client7
-rw-r--r--cpp/demo/Ice/hello/config.server7
-rw-r--r--cpp/demo/Ice/invoke/Client.cpp35
-rw-r--r--cpp/demo/Ice/invoke/config.client46
-rw-r--r--cpp/demo/Ice/invoke/config.server47
-rw-r--r--cpp/demo/Ice/latency/Client.cpp3
-rw-r--r--cpp/demo/Ice/latency/config.client15
-rw-r--r--cpp/demo/Ice/latency/config.server9
-rw-r--r--cpp/demo/Ice/multicast/.depend8
-rw-r--r--cpp/demo/Ice/multicast/Client.cpp2
-rw-r--r--cpp/demo/Ice/multicast/Server.cpp3
-rw-r--r--cpp/demo/Ice/multicast/config.client9
-rw-r--r--cpp/demo/Ice/multicast/config.server2
-rw-r--r--cpp/demo/Ice/nested/Client.cpp43
-rw-r--r--cpp/demo/Ice/nested/config.client21
-rw-r--r--cpp/demo/Ice/nested/config.server14
-rwxr-xr-xcpp/demo/Ice/session/Client.cpp53
-rw-r--r--cpp/demo/Ice/throughput/Client.cpp38
-rw-r--r--cpp/demo/Ice/throughput/config.client15
-rw-r--r--cpp/demo/Ice/throughput/config.server12
-rw-r--r--cpp/demo/Ice/value/.depend10
-rw-r--r--cpp/demo/Ice/value/Client.cpp38
-rw-r--r--cpp/demo/Ice/value/ObjectFactory.h2
-rw-r--r--cpp/demo/Ice/value/config.client10
-rw-r--r--cpp/demo/Ice/value/config.server11
-rw-r--r--cpp/demo/IceBox/hello/Client.cpp54
-rw-r--r--cpp/demo/IceBox/hello/config.client9
-rw-r--r--cpp/demo/IceBox/hello/config.icebox3
-rw-r--r--cpp/demo/IceBox/hello/config.service9
-rw-r--r--cpp/demo/IceGrid/allocate/.depend8
-rw-r--r--cpp/demo/IceGrid/allocate/Client.cpp84
-rw-r--r--cpp/demo/IceGrid/allocate/config.grid3
-rw-r--r--cpp/demo/IceGrid/icebox/.depend8
-rw-r--r--cpp/demo/IceGrid/icebox/config.client4
-rw-r--r--cpp/demo/IceGrid/icebox/config.grid8
-rw-r--r--cpp/demo/IceGrid/replication/.depend8
-rw-r--r--cpp/demo/IceGrid/replication/Client.cpp37
-rw-r--r--cpp/demo/IceGrid/replication/config.master3
-rw-r--r--cpp/demo/IceGrid/replication/config.node13
-rw-r--r--cpp/demo/IceGrid/replication/config.node23
-rw-r--r--cpp/demo/IceGrid/replication/config.replica13
-rw-r--r--cpp/demo/IceGrid/replication/config.replica23
-rw-r--r--cpp/demo/IceGrid/sessionActivation/.depend8
-rw-r--r--cpp/demo/IceGrid/sessionActivation/Client.cpp82
-rw-r--r--cpp/demo/IceGrid/sessionActivation/config.grid3
-rw-r--r--cpp/demo/IceGrid/simple/.depend8
-rw-r--r--cpp/demo/IceGrid/simple/Client.cpp46
-rw-r--r--cpp/demo/IceGrid/simple/config.client6
-rw-r--r--cpp/demo/IceGrid/simple/config.grid3
-rw-r--r--cpp/demo/IceStorm/clock/config.service13
-rw-r--r--cpp/demo/IceStorm/counter/config.service11
-rw-r--r--cpp/demo/IceStorm/replicated/config.grid3
-rw-r--r--cpp/demo/book/freeze_filesystem/Client.cpp37
-rw-r--r--cpp/demo/book/freeze_filesystem/config.client4
-rw-r--r--cpp/demo/book/freeze_filesystem/config.server22
-rw-r--r--cpp/demo/book/lifecycle/Client.cpp30
85 files changed, 828 insertions, 795 deletions
diff --git a/cpp/demo/Freeze/bench/Client.cpp b/cpp/demo/Freeze/bench/Client.cpp
index 0954535d8c6..24915169313 100644
--- a/cpp/demo/Freeze/bench/Client.cpp
+++ b/cpp/demo/Freeze/bench/Client.cpp
@@ -144,7 +144,6 @@ public:
TestApp(const string&);
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -483,6 +482,7 @@ private:
};
TestApp::TestApp(const string& envName) :
+ Application(Ice::NoSignalHandling),
_envName(envName),
_repetitions(10000)
{
@@ -724,12 +724,6 @@ TestApp::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
_connection = Freeze::createConnection(communicator(), _envName);
cout << "IntIntMap" << endl;
@@ -823,12 +817,6 @@ TestApp::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-void
-TestApp::interruptCallback(int)
-{
- exit(EXIT_SUCCESS);
-}
-
int
main(int argc, char* argv[])
{
diff --git a/cpp/demo/Freeze/casino/config.client b/cpp/demo/Freeze/casino/config.client
index 8169fbeb95f..98eb6324dd0 100644
--- a/cpp/demo/Freeze/casino/config.client
+++ b/cpp/demo/Freeze/casino/config.client
@@ -1 +1,5 @@
+#
+# The client reads this property to create the reference to the
+# "bank" object in the server.
+#
Bank.Proxy=bank/Montecito:default -p 10000
diff --git a/cpp/demo/Freeze/casino/config.server b/cpp/demo/Freeze/casino/config.server
index b1d28a9512a..3faf56e8050 100644
--- a/cpp/demo/Freeze/casino/config.server
+++ b/cpp/demo/Freeze/casino/config.server
@@ -1,21 +1,53 @@
+#
+# Configure the server endpoints.
+#
Casino.Endpoints=default -p 10000
+#
+# The bank can have more chances of winning than regular players.
+# must be >= 1
+# 1 : like 1 players
+# 2 : like 2 players
+# etc
+#
+Bank.Edge=2
+
+#
+# Configure the ice server thread pool with 10 threads.
+#
Ice.ThreadPool.Server.Size=10
+#
+# Disable Freeze deadlock warnings.
+#
Freeze.Warn.Deadlocks=1
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
#Freeze.Trace.Evictor=1
+#
+# Configure the bank/bet and player evictors to rollback the
+# transaction on any user exception. The default is to commit the
+# transaction.
+#
Freeze.Evictor.db.bank.RollbackOnUserException=1
Freeze.Evictor.db.bet.RollbackOnUserException=1
Freeze.Evictor.db.player.RollbackOnUserException=1
-#Freeze.Trace.Transaction=1
-
#
-# The bank can have more chances of winning than regular players.
-# must be >= 1
-# 1 : like 1 players
-# 2 : like 2 players
-# etc
+# Freeze Transaction Tracing.
#
-Bank.Edge=2
+# 0 = No transaction activity trace (default).
+# 1 = Trace transaction IDs and commit and rollback activity.
+#
+#Freeze.Trace.Transaction=1
+
diff --git a/cpp/demo/Freeze/customEvictor/EvictorBase.h b/cpp/demo/Freeze/customEvictor/EvictorBase.h
index 1e5b5ce4d87..0058e5eb36c 100644
--- a/cpp/demo/Freeze/customEvictor/EvictorBase.h
+++ b/cpp/demo/Freeze/customEvictor/EvictorBase.h
@@ -10,7 +10,7 @@
#ifndef EVICTOR_BASE_H
#define EVICTOR_BASE_H
-#include <Ice/ServantLocator.h>
+#include <Ice/Ice.h>
#include <IceUtil/IceUtil.h>
#include <map>
#include <list>
diff --git a/cpp/demo/Freeze/library/Client.cpp b/cpp/demo/Freeze/library/Client.cpp
index 5b4345a2936..4e8b21772d5 100644
--- a/cpp/demo/Freeze/library/Client.cpp
+++ b/cpp/demo/Freeze/library/Client.cpp
@@ -14,8 +14,11 @@ using namespace std;
class LibraryClient : public Ice::Application
{
+public:
+
+ LibraryClient();
+
virtual int run(int argc, char* argv[]);
- virtual void interruptCallback(int);
};
int
@@ -25,33 +28,18 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-int
-LibraryClient::run(int argc, char* argv[])
-{
+LibraryClient::LibraryClient() :
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
-
- int runParser(int, char*[], const Ice::CommunicatorPtr&);
- return runParser(argc, argv, communicator());
+ Application(Ice::NoSignalHandling)
+{
}
-void
-LibraryClient::interruptCallback(int)
+int
+LibraryClient::run(int argc, char* argv[])
{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
+ int runParser(int, char*[], const Ice::CommunicatorPtr&);
+ return runParser(argc, argv, communicator());
}
diff --git a/cpp/demo/Freeze/library/Collocated.cpp b/cpp/demo/Freeze/library/Collocated.cpp
index 682861d8663..8adfb80a77f 100644
--- a/cpp/demo/Freeze/library/Collocated.cpp
+++ b/cpp/demo/Freeze/library/Collocated.cpp
@@ -18,13 +18,9 @@ class LibraryCollocated : public Ice::Application
{
public:
- LibraryCollocated(const string& envName) :
- _envName(envName)
- {
- }
+ LibraryCollocated(const string&);
virtual int run(int argc, char* argv[]);
- virtual void interruptCallback(int);
private:
@@ -38,15 +34,19 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.collocated");
}
-int
-LibraryCollocated::run(int argc, char* argv[])
-{
+LibraryCollocated::LibraryCollocated(const string& envName) :
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
+ Application(Ice::NoSignalHandling),
+ _envName(envName)
+{
+}
+int
+LibraryCollocated::run(int argc, char* argv[])
+{
Ice::PropertiesPtr properties = communicator()->getProperties();
//
@@ -90,21 +90,3 @@ LibraryCollocated::run(int argc, char* argv[])
return status;
}
-
-void
-LibraryCollocated::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/Freeze/library/config.collocated b/cpp/demo/Freeze/library/config.collocated
index 26327b7738c..b6ad3d16c2c 100644
--- a/cpp/demo/Freeze/library/config.collocated
+++ b/cpp/demo/Freeze/library/config.collocated
@@ -1,13 +1,49 @@
+#
+# Configure the server endpoints.
+#
Library.Endpoints=default -p 10000
-Library.Proxy=library:default -p 10000
+
+#
+# Set the evictor size. The size set here (3) is far too small for
+# real-world applications. However, for the purposes of this demo,
+# setting the size to 3 allows us to see the operation of the evictor
+# with evictor tracing.
+#
EvictorSize=3
#
-# Don't warn about unknown properties.
+# The client reads this property to create the reference to the
+# "library" object in the server.
+#
+Library.Proxy=library:default -p 10000
+
+#
+# Don't warn about unknown properties. If this is not set we'll get a
+# warning about "Library.Proxy" since the Ice run time thinks this is
+# an OA property due to the Object Adapter "Library".
#
Ice.Warn.UnknownProperties=0
+#
+# Freeze Map Tracing.
+#
+# 0 = No map activity trace (default).
+# 1 = Trace database open and close.
+# 2 = Also trace iterator and transaction operations, and reference
+# counting of the underlying database.
+#
Freeze.Trace.Map=1
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
Freeze.Trace.Evictor=2
#
diff --git a/cpp/demo/Freeze/library/config.server b/cpp/demo/Freeze/library/config.server
index e239f6e3583..b8c1a05fbbd 100644
--- a/cpp/demo/Freeze/library/config.server
+++ b/cpp/demo/Freeze/library/config.server
@@ -1,7 +1,36 @@
+#
+# Configure the server endpoints.
+#
Library.Endpoints=default -p 10000
+
+#
+# Set the evictor size. The size set here (3) is far too small for
+# real-world applications. However, for the purposes of this demo,
+# setting the size to 3 allows us to see the operation of the evictor
+# with evictor tracing.
+#
EvictorSize=3
+#
+# Freeze Map Tracing.
+#
+# 0 = No map activity trace (default).
+# 1 = Trace database open and close.
+# 2 = Also trace iterator and transaction operations, and reference
+# counting of the underlying database.
+#
Freeze.Trace.Map=1
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
Freeze.Trace.Evictor=2
#
diff --git a/cpp/demo/Freeze/phonebook/Client.cpp b/cpp/demo/Freeze/phonebook/Client.cpp
index afdc0d2d0d4..0c695d5c527 100644
--- a/cpp/demo/Freeze/phonebook/Client.cpp
+++ b/cpp/demo/Freeze/phonebook/Client.cpp
@@ -14,8 +14,11 @@ using namespace std;
class PhoneBookClient : public Ice::Application
{
+public:
+
+ PhoneBookClient();
+
virtual int run(int argc, char* argv[]);
- virtual void interruptCallback(int);
};
int
@@ -25,33 +28,18 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-int
-PhoneBookClient::run(int argc, char* argv[])
-{
+PhoneBookClient::PhoneBookClient() :
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
-
- int runParser(int, char*[], const Ice::CommunicatorPtr&);
- return runParser(argc, argv, communicator());
+ Application(Ice::NoSignalHandling)
+{
}
-void
-PhoneBookClient::interruptCallback(int)
+int
+PhoneBookClient::run(int argc, char* argv[])
{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
+ int runParser(int, char*[], const Ice::CommunicatorPtr&);
+ return runParser(argc, argv, communicator());
}
diff --git a/cpp/demo/Freeze/phonebook/Collocated.cpp b/cpp/demo/Freeze/phonebook/Collocated.cpp
index 2acbe14dc81..8f46ce1f935 100644
--- a/cpp/demo/Freeze/phonebook/Collocated.cpp
+++ b/cpp/demo/Freeze/phonebook/Collocated.cpp
@@ -18,13 +18,8 @@ class PhoneBookCollocated : public Ice::Application
{
public:
- PhoneBookCollocated(const string& envName) :
- _envName(envName)
- {
- }
-
+ PhoneBookCollocated(const string&);
virtual int run(int argc, char* argv[]);
- virtual void interruptCallback(int);
private:
@@ -38,15 +33,19 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.collocated");
}
-int
-PhoneBookCollocated::run(int argc, char* argv[])
-{
+PhoneBookCollocated::PhoneBookCollocated(const string& envName) :
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
+ Application(Ice::NoSignalHandling),
+ _envName(envName)
+{
+}
+int
+PhoneBookCollocated::run(int argc, char* argv[])
+{
Ice::PropertiesPtr properties = communicator()->getProperties();
//
@@ -107,21 +106,3 @@ PhoneBookCollocated::run(int argc, char* argv[])
return status;
}
-
-void
-PhoneBookCollocated::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/Freeze/phonebook/config.client b/cpp/demo/Freeze/phonebook/config.client
index a190c3fbdea..4173a2bc068 100644
--- a/cpp/demo/Freeze/phonebook/config.client
+++ b/cpp/demo/Freeze/phonebook/config.client
@@ -1,3 +1,7 @@
+#
+# The client reads this property to create the reference to the
+# "phonebook" object in the server.
+#
PhoneBook.Proxy=phonebook:default -p 10000
#
diff --git a/cpp/demo/Freeze/phonebook/config.collocated b/cpp/demo/Freeze/phonebook/config.collocated
index ba4ffb95401..74a333f5ca5 100644
--- a/cpp/demo/Freeze/phonebook/config.collocated
+++ b/cpp/demo/Freeze/phonebook/config.collocated
@@ -1,18 +1,57 @@
-Freeze.Trace.Evictor=2
-Freeze.Trace.DbEnv=2
-Freeze.Evictor.db.contacts.SavePeriod=10000
-Freeze.Evictor.db.contacts.PopulateEmptyIndices=1
-
+#
+# Configure the server endpoints.
+#
PhoneBook.Endpoints=default -p 10000
-PhoneBook.Proxy=phonebook:default -p 10000
+
+#
+# Set the evictor size. The size set here (3) is far too small for
+# real-world applications. However, for the purposes of this demo,
+# setting the size to 3 allows us to see the operation of the evictor
+# with evictor tracing.
+#
EvictorSize=3
#
-# Don't warn about unknown properties.
+# The client reads this property to create the reference to the
+# "phonebook" object in the server.
+#
+PhoneBook.Proxy=phonebook:default -p 10000
+
+#
+# Don't warn about unknown properties. If this is not set we'll get a
+# warning about "PhoneBook.Proxy" since the Ice run time thinks this is
+# an OA property due to the Object Adapter "PhoneBook".
#
Ice.Warn.UnknownProperties=0
#
+# Set the save period for the contacts Freeze evictor
+# to 10 seconds.
+#
+Freeze.Evictor.db.contacts.SavePeriod=10000
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
+Freeze.Trace.Evictor=2
+
+#
+# Freeze Database Environment Tracing.
+#
+# 0 = No database environment activity trace (default).
+# 1 = Trace database open and close.
+# 2 = Also trace checkpoints and the removal of old log files.
+#
+Freeze.Trace.DbEnv=2
+
+#
# Warn about connection exceptions
#
Ice.Warn.Connections=1
@@ -34,4 +73,3 @@ Ice.Warn.Connections=1
# 1 = trace protocol messages
#
#Ice.Trace.Protocol=1
-
diff --git a/cpp/demo/Freeze/phonebook/config.server b/cpp/demo/Freeze/phonebook/config.server
index 55bd3f015ce..cbe3ed8cd70 100644
--- a/cpp/demo/Freeze/phonebook/config.server
+++ b/cpp/demo/Freeze/phonebook/config.server
@@ -1,12 +1,44 @@
-Freeze.Trace.Evictor=2
-Freeze.Trace.DbEnv=2
-Freeze.Evictor.db.contacts.SavePeriod=10000
-Freeze.Evictor.db.contacts.PopulateEmptyIndices=1
-
+#
+# Configure the server endpoints.
+#
PhoneBook.Endpoints=default -p 10000
+
+#
+# Set the evictor size. The size set here (3) is far too small for
+# real-world applications. However, for the purposes of this demo,
+# setting the size to 3 allows us to see the operation of the evictor
+# with evictor tracing.
+#
EvictorSize=3
#
+# Set the save period for the contacts Freeze evictor
+# to 10 seconds.
+#
+Freeze.Evictor.db.contacts.SavePeriod=10000
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
+Freeze.Trace.Evictor=2
+
+#
+# Freeze Database Environment Tracing.
+#
+# 0 = No database environment activity trace (default).
+# 1 = Trace database open and close.
+# 2 = Also trace checkpoints and the removal of old log files.
+#
+Freeze.Trace.DbEnv=2
+
+#
# Warn about connection exceptions
#
Ice.Warn.Connections=1
@@ -28,4 +60,3 @@ Ice.Warn.Connections=1
# 1 = trace protocol messages
#
#Ice.Trace.Protocol=1
-
diff --git a/cpp/demo/Glacier2/callback/.depend b/cpp/demo/Glacier2/callback/.depend
index c5cd31e0397..7bb4180bb42 100644
--- a/cpp/demo/Glacier2/callback/.depend
+++ b/cpp/demo/Glacier2/callback/.depend
@@ -1,8 +1,8 @@
-Callback$(OBJEXT): Callback.cpp Callback.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-CallbackI$(OBJEXT): CallbackI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h CallbackI.h Callback.h
-Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Glacier2/Router.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h CallbackI.h Callback.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h CallbackI.h Callback.h
-SessionServer$(OBJEXT): SessionServer.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h SessionI.h $(includedir)/Glacier2/PermissionsVerifier.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/Glacier2/Session.h
-SessionI$(OBJEXT): SessionI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h SessionI.h $(includedir)/Glacier2/PermissionsVerifier.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/Glacier2/Session.h
+Callback$(OBJEXT): Callback.cpp Callback.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+CallbackI$(OBJEXT): CallbackI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h CallbackI.h Callback.h
+Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Glacier2/Router.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h CallbackI.h Callback.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h CallbackI.h Callback.h
+SessionServer$(OBJEXT): SessionServer.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h SessionI.h $(includedir)/Glacier2/Glacier2.h $(includedir)/Glacier2/Router.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/Glacier2/PermissionsVerifier.h
+SessionI$(OBJEXT): SessionI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h SessionI.h $(includedir)/Glacier2/Glacier2.h $(includedir)/Glacier2/Router.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/Glacier2/PermissionsVerifier.h
Callback.cpp: Callback.ice
Callback.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Glacier2/callback/Client.cpp b/cpp/demo/Glacier2/callback/Client.cpp
index bc3bfb62a17..34833d4d503 100644
--- a/cpp/demo/Glacier2/callback/Client.cpp
+++ b/cpp/demo/Glacier2/callback/Client.cpp
@@ -18,8 +18,9 @@ class CallbackClient : public Ice::Application
{
public:
+ CallbackClient();
+
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
};
int
@@ -45,6 +46,15 @@ menu()
"?: help\n";
}
+CallbackClient::CallbackClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
CallbackClient::run(int argc, char* argv[])
{
@@ -54,12 +64,6 @@ CallbackClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
Ice::RouterPrx defaultRouter = communicator()->getDefaultRouter();
if(!defaultRouter)
{
@@ -236,21 +240,3 @@ CallbackClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
-void
-CallbackClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/Glacier2/callback/SessionI.h b/cpp/demo/Glacier2/callback/SessionI.h
index c40b8324c95..6f96da6babc 100644
--- a/cpp/demo/Glacier2/callback/SessionI.h
+++ b/cpp/demo/Glacier2/callback/SessionI.h
@@ -11,8 +11,7 @@
#define SESSION_I_H
#include <Ice/Ice.h>
-#include <Glacier2/PermissionsVerifier.h>
-#include <Glacier2/Session.h>
+#include <Glacier2/Glacier2.h>
class DummyPermissionsVerifierI : public Glacier2::PermissionsVerifier
{
diff --git a/cpp/demo/Glacier2/callback/config.client b/cpp/demo/Glacier2/callback/config.client
index 6a021819a09..586e7d8d979 100644
--- a/cpp/demo/Glacier2/callback/config.client
+++ b/cpp/demo/Glacier2/callback/config.client
@@ -39,7 +39,7 @@ Ice.RetryIntervals=-1
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Glacier2/chat/Client.cpp b/cpp/demo/Glacier2/chat/Client.cpp
index 4c7e4d00ada..2595c52b399 100755
--- a/cpp/demo/Glacier2/chat/Client.cpp
+++ b/cpp/demo/Glacier2/chat/Client.cpp
@@ -9,7 +9,7 @@
#include <IceUtil/IceUtil.h>
#include <Ice/Ice.h>
-#include <Glacier2/Router.h>
+#include <Glacier2/Glacier2.h>
#include <Chat.h>
using namespace std;
@@ -91,6 +91,15 @@ class ChatClient : public Ice::Application
{
public:
+ ChatClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+ {
+ }
+
virtual int
run(int argc, char* argv[])
{
@@ -100,12 +109,6 @@ public:
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
{
IceUtil::Mutex::Lock sync(_mutex);
Ice::RouterPrx defaultRouter = communicator()->getDefaultRouter();
@@ -206,24 +209,6 @@ public:
return EXIT_SUCCESS;
}
- virtual void
- interruptCallback(int)
- {
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
- }
-
private:
void
diff --git a/cpp/demo/Glacier2/chat/Server.cpp b/cpp/demo/Glacier2/chat/Server.cpp
index 26c8df893d7..8dfbd00f196 100755
--- a/cpp/demo/Glacier2/chat/Server.cpp
+++ b/cpp/demo/Glacier2/chat/Server.cpp
@@ -8,8 +8,8 @@
// **********************************************************************
#include <Ice/Ice.h>
+#include <Glacier2/Glacier2.h>
#include <ChatSessionI.h>
-#include <Glacier2/PermissionsVerifier.h>
using namespace std;
using namespace Demo;
diff --git a/cpp/demo/Glacier2/chat/config.client b/cpp/demo/Glacier2/chat/config.client
index e7916b6b81f..a91af213da6 100644
--- a/cpp/demo/Glacier2/chat/config.client
+++ b/cpp/demo/Glacier2/chat/config.client
@@ -33,7 +33,7 @@ Ice.RetryIntervals=-1
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Glacier2/chat/config.glacier2 b/cpp/demo/Glacier2/chat/config.glacier2
index 1a519dc89dc..bbba4299300 100644
--- a/cpp/demo/Glacier2/chat/config.glacier2
+++ b/cpp/demo/Glacier2/chat/config.glacier2
@@ -1,3 +1,6 @@
+#
+# Set the Glacier2 instance name.
+#
Glacier2.InstanceName=DemoGlacier2
#
diff --git a/cpp/demo/Ice/async/Client.cpp b/cpp/demo/Ice/async/Client.cpp
index a48960ea8df..d7c7b2a430e 100644
--- a/cpp/demo/Ice/async/Client.cpp
+++ b/cpp/demo/Ice/async/Client.cpp
@@ -31,14 +31,24 @@ class AsyncClient : public Ice::Application
{
public:
+ AsyncClient();
+
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
void menu();
};
+AsyncClient::AsyncClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
main(int argc, char* argv[])
{
@@ -55,8 +65,6 @@ AsyncClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- callbackOnInterrupt();
-
HelloPrx hello = HelloPrx::checkedCast(communicator()->propertyToProxy("Hello.Proxy"));
if(!hello)
{
@@ -110,24 +118,6 @@ AsyncClient::run(int argc, char* argv[])
}
void
-AsyncClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
AsyncClient::menu()
{
cout <<
diff --git a/cpp/demo/Ice/bidir/Client.cpp b/cpp/demo/Ice/bidir/Client.cpp
index eb88e4f6259..becfd52ba01 100644
--- a/cpp/demo/Ice/bidir/Client.cpp
+++ b/cpp/demo/Ice/bidir/Client.cpp
@@ -48,8 +48,7 @@ CallbackClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- CallbackSenderPrx server =
- CallbackSenderPrx::checkedCast(communicator()->propertyToProxy("Callback.Client.CallbackServer"));
+ CallbackSenderPrx server = CallbackSenderPrx::checkedCast(communicator()->propertyToProxy("CallbackSender.Proxy"));
if(!server)
{
cerr << appName() << ": invalid proxy" << endl;
diff --git a/cpp/demo/Ice/bidir/config.client b/cpp/demo/Ice/bidir/config.client
index c11ffbbb081..a4d87b71056 100644
--- a/cpp/demo/Ice/bidir/config.client
+++ b/cpp/demo/Ice/bidir/config.client
@@ -1,4 +1,8 @@
-Callback.Client.CallbackServer=sender:tcp -p 10000
+#
+# The client reads this property to create the reference to the
+# "CallbackSender" object in the server.
+#
+CallbackSender.Proxy=sender:tcp -p 10000
#
# Warn about connection exceptions
@@ -6,7 +10,7 @@ Callback.Client.CallbackServer=sender:tcp -p 10000
Ice.Warn.Connections=1
#
-# ACM must be disabled for bidirectional connections
+# Client-side ACM must be disabled for bidirectional connections.
#
Ice.ACM.Client=0
diff --git a/cpp/demo/Ice/bidir/config.server b/cpp/demo/Ice/bidir/config.server
index ef2745b172b..d951b63be3c 100644
--- a/cpp/demo/Ice/bidir/config.server
+++ b/cpp/demo/Ice/bidir/config.server
@@ -1,3 +1,8 @@
+#
+# The server creates one single object adapter with the name
+# "Callback.Server". The following line sets the endpoints for this
+# adapter.
+#
Callback.Server.Endpoints=tcp -p 10000
#
@@ -6,11 +11,6 @@ Callback.Server.Endpoints=tcp -p 10000
Ice.Warn.Connections=1
#
-# ACM must be disabled for bidirectional connections
-#
-Ice.ACM.Client=0
-
-#
# Network Tracing
#
# 0 = no network tracing
diff --git a/cpp/demo/Ice/callback/Client.cpp b/cpp/demo/Ice/callback/Client.cpp
index 427d6fb291d..bcc4c6f88ca 100644
--- a/cpp/demo/Ice/callback/Client.cpp
+++ b/cpp/demo/Ice/callback/Client.cpp
@@ -37,8 +37,9 @@ class CallbackClient : public Ice::Application
{
public:
+ CallbackClient();
+
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -52,6 +53,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+CallbackClient::CallbackClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
CallbackClient::run(int argc, char* argv[])
{
@@ -61,15 +71,8 @@ CallbackClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
CallbackSenderPrx twoway = CallbackSenderPrx::checkedCast(
- communicator()->propertyToProxy("Callback.CallbackServer")->
- ice_twoway()->ice_timeout(-1)->ice_secure(false));
+ communicator()->propertyToProxy("CallbackSender.Proxy")->ice_twoway()->ice_timeout(-1)->ice_secure(false));
if(!twoway)
{
cerr << appName() << ": invalid proxy" << endl;
@@ -192,24 +195,6 @@ CallbackClient::run(int argc, char* argv[])
}
void
-CallbackClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
CallbackClient::menu()
{
cout <<
diff --git a/cpp/demo/Ice/callback/config.client b/cpp/demo/Ice/callback/config.client
index 7a2b3433705..8ff53d14554 100644
--- a/cpp/demo/Ice/callback/config.client
+++ b/cpp/demo/Ice/callback/config.client
@@ -1,8 +1,18 @@
-Callback.CallbackServer=callback:tcp -p 10000:udp -p 10000:ssl -p 10001
+#
+# The client reads this property to create the reference to the
+# "CallbackSender" object in the server.
+#
+CallbackSender.Proxy=callback:tcp -p 10000:udp -p 10000:ssl -p 10001
+
+#
+# The client creates one single object adapter with the name
+# "Callback.Client". The following line sets the endpoints for this
+# adapter.
+#
Callback.Client.Endpoints=tcp:udp:ssl
#
-# Warn about connection exceptions
+# Warn about connection exceptions.
#
Ice.Warn.Connections=1
diff --git a/cpp/demo/Ice/callback/config.server b/cpp/demo/Ice/callback/config.server
index 4bc48acf7ae..d45dbd27e46 100644
--- a/cpp/demo/Ice/callback/config.server
+++ b/cpp/demo/Ice/callback/config.server
@@ -1,3 +1,8 @@
+#
+# The server creates one single object adapter with the name
+# "Callback.Server". The following line sets the endpoints for this
+# adapter.
+#
Callback.Server.Endpoints=tcp -p 10000:udp -p 10000:ssl -p 10001
#
diff --git a/cpp/demo/Ice/hello/Client.cpp b/cpp/demo/Ice/hello/Client.cpp
index 10afd89365d..a9bfb0330a9 100644
--- a/cpp/demo/Ice/hello/Client.cpp
+++ b/cpp/demo/Ice/hello/Client.cpp
@@ -17,8 +17,9 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
+
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -32,6 +33,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
HelloClient::run(int argc, char* argv[])
{
@@ -41,12 +51,6 @@ HelloClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
HelloPrx twoway = HelloPrx::checkedCast(
communicator()->propertyToProxy("Hello.Proxy")->ice_twoway()->ice_timeout(-1)->ice_secure(false));
if(!twoway)
@@ -202,24 +206,6 @@ HelloClient::run(int argc, char* argv[])
}
void
-HelloClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
HelloClient::menu()
{
cout <<
diff --git a/cpp/demo/Ice/hello/config.client b/cpp/demo/Ice/hello/config.client
index 97a82f711cd..2b86cb75c2e 100644
--- a/cpp/demo/Ice/hello/config.client
+++ b/cpp/demo/Ice/hello/config.client
@@ -7,10 +7,13 @@ Hello.Proxy=hello:tcp -p 10000:udp -p 10000:ssl -p 10001
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
-# We want a faster ACM for this demo.
+# Client-side ACM is enabled by default, with an interval of 60
+# seconds. For this demo, we want to use a short timeout of 10
+# seconds. By enabling network tracing below, you can see ACM
+# automatically close idle connections.
#
Ice.ACM.Client=10
diff --git a/cpp/demo/Ice/hello/config.server b/cpp/demo/Ice/hello/config.server
index 45c8ff54d6f..cc4c1de1a5d 100644
--- a/cpp/demo/Ice/hello/config.server
+++ b/cpp/demo/Ice/hello/config.server
@@ -8,10 +8,13 @@ Hello.Endpoints=tcp -p 10000:udp -p 10000:ssl -p 10001
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
-# We want a faster ACM for this demo.
+# Server-side ACM is disabled by default. For this demo, we want it
+# enabled and set to a short timeout of 10 seconds. By enabling
+# network tracing below, you can see ACM automatically close idle
+# connections.
#
Ice.ACM.Server=10
diff --git a/cpp/demo/Ice/invoke/Client.cpp b/cpp/demo/Ice/invoke/Client.cpp
index 038d09da54a..d209180f66e 100644
--- a/cpp/demo/Ice/invoke/Client.cpp
+++ b/cpp/demo/Ice/invoke/Client.cpp
@@ -17,8 +17,8 @@ class InvokeClient : public Ice::Application
{
public:
+ InvokeClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -50,6 +50,15 @@ operator<<(ostream& out, Demo::Color c)
return out;
}
+InvokeClient::InvokeClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
InvokeClient::run(int argc, char* argv[])
{
@@ -59,12 +68,6 @@ InvokeClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
Ice::ObjectPrx obj = communicator()->propertyToProxy("Printer.Proxy");
menu();
@@ -306,24 +309,6 @@ InvokeClient::run(int argc, char* argv[])
}
void
-InvokeClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
InvokeClient::menu()
{
cout <<
diff --git a/cpp/demo/Ice/invoke/config.client b/cpp/demo/Ice/invoke/config.client
index 8fc715b687d..a4a29daf99e 100644
--- a/cpp/demo/Ice/invoke/config.client
+++ b/cpp/demo/Ice/invoke/config.client
@@ -1 +1,45 @@
-Printer.Proxy=printer:tcp -p 10000
+#
+# The client reads this property to create the reference to the
+# "Printer" object in the server.
+#
+Printer.Proxy=printer:default -p 10000
+
+#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
+
+#
+# Network Tracing
+#
+# 0 = no network tracing
+# 1 = trace connection establishment and closure
+# 2 = like 1, but more detailed
+# 3 = like 2, but also trace data transfer
+#
+#Ice.Trace.Network=1
+
+#
+# Protocol Tracing
+#
+# 0 = no protocol tracing
+# 1 = trace protocol messages
+#
+#Ice.Trace.Protocol=1
+
+#
+# Security Tracing
+#
+# 0 = no security tracing
+# 1 = trace messages
+#
+#IceSSL.Trace.Security=1
+
+#
+# SSL Configuration
+#
+Ice.Plugin.IceSSL=IceSSL:createIceSSL
+IceSSL.DefaultDir=../../../../certs
+IceSSL.CertAuthFile=cacert.pem
+IceSSL.CertFile=c_rsa1024_pub.pem
+IceSSL.KeyFile=c_rsa1024_priv.pem
diff --git a/cpp/demo/Ice/invoke/config.server b/cpp/demo/Ice/invoke/config.server
index 49e49e0ccd9..dfccb90d6d5 100644
--- a/cpp/demo/Ice/invoke/config.server
+++ b/cpp/demo/Ice/invoke/config.server
@@ -1 +1,46 @@
-Printer.Endpoints=tcp -p 10000
+#
+# The server creates one single object adapter with the name
+# "Printer". The following line sets the endpoints for this
+# adapter.
+#
+Printer.Endpoints=default -p 10000
+
+#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
+
+#
+# Network Tracing
+#
+# 0 = no network tracing
+# 1 = trace connection establishment and closure
+# 2 = like 1, but more detailed
+# 3 = like 2, but also trace data transfer
+#
+#Ice.Trace.Network=1
+
+#
+# Protocol Tracing
+#
+# 0 = no protocol tracing
+# 1 = trace protocol messages
+#
+#Ice.Trace.Protocol=1
+
+#
+# Security Tracing
+#
+# 0 = no security tracing
+# 1 = trace messages
+#
+#IceSSL.Trace.Security=1
+
+#
+# SSL Configuration
+#
+Ice.Plugin.IceSSL=IceSSL:createIceSSL
+IceSSL.DefaultDir=../../../../certs
+IceSSL.CertAuthFile=cacert.pem
+IceSSL.CertFile=s_rsa1024_pub.pem
+IceSSL.KeyFile=s_rsa1024_priv.pem
diff --git a/cpp/demo/Ice/latency/Client.cpp b/cpp/demo/Ice/latency/Client.cpp
index 1ac3f2ab2c4..8f9d414daa8 100644
--- a/cpp/demo/Ice/latency/Client.cpp
+++ b/cpp/demo/Ice/latency/Client.cpp
@@ -36,8 +36,7 @@ LatencyClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- Ice::ObjectPrx base = communicator()->propertyToProxy("Latency.Ping");
- PingPrx ping = PingPrx::checkedCast(base);
+ PingPrx ping = PingPrx::checkedCast(communicator()->propertyToProxy("Ping.Proxy"));
if(!ping)
{
cerr << argv[0] << ": invalid proxy" << endl;
diff --git a/cpp/demo/Ice/latency/config.client b/cpp/demo/Ice/latency/config.client
index 368adbf1f30..612a8fe0589 100644
--- a/cpp/demo/Ice/latency/config.client
+++ b/cpp/demo/Ice/latency/config.client
@@ -1,4 +1,13 @@
-Latency.Ping=ping:default -p 10000 -h 127.0.0.1
+#
+# The client reads this property to create the reference to the "Ping"
+# object in the server.
+#
+Ping.Proxy=ping:default -p 10000 -h 127.0.0.1
+
+#
+# Disable client-side ACM.
+#
+Ice.ACM.Client=0
#
# SSL Configuration
@@ -9,7 +18,3 @@ IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=c_rsa1024_pub.pem
IceSSL.KeyFile=c_rsa1024_priv.pem
-#
-# Disable ACM
-#
-Ice.ACM.Client=0
diff --git a/cpp/demo/Ice/latency/config.server b/cpp/demo/Ice/latency/config.server
index 0dde182f1d8..d813671e5c2 100644
--- a/cpp/demo/Ice/latency/config.server
+++ b/cpp/demo/Ice/latency/config.server
@@ -1,6 +1,15 @@
+#
+# The server creates one single object adapter with the name
+# "Latency". The following line sets the endpoints for this adapter.
+#
Latency.Endpoints=default -p 10000 -h 127.0.0.1
#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
+
+#
# SSL Configuration
#
Ice.Plugin.IceSSL=IceSSL:createIceSSL
diff --git a/cpp/demo/Ice/multicast/.depend b/cpp/demo/Ice/multicast/.depend
index 3056ea989eb..5c103ccabb4 100644
--- a/cpp/demo/Ice/multicast/.depend
+++ b/cpp/demo/Ice/multicast/.depend
@@ -1,7 +1,7 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Discovery$(OBJEXT): Discovery.cpp Discovery.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Hello.h Discovery.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Discovery.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Discovery$(OBJEXT): Discovery.cpp Discovery.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/UUID.h Hello.h Discovery.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Discovery.h Hello.h
Discovery.cpp: Discovery.ice
Hello.cpp: Hello.ice
Discovery.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Ice/multicast/Client.cpp b/cpp/demo/Ice/multicast/Client.cpp
index bd91eb6a0a1..7227019b964 100644
--- a/cpp/demo/Ice/multicast/Client.cpp
+++ b/cpp/demo/Ice/multicast/Client.cpp
@@ -8,7 +8,7 @@
// **********************************************************************
#include <Ice/Ice.h>
-#include <IceUtil/Time.h>
+#include <IceUtil/IceUtil.h>
#include <Hello.h>
#include <Discovery.h>
diff --git a/cpp/demo/Ice/multicast/Server.cpp b/cpp/demo/Ice/multicast/Server.cpp
index ded1993a5b1..3b016480f66 100644
--- a/cpp/demo/Ice/multicast/Server.cpp
+++ b/cpp/demo/Ice/multicast/Server.cpp
@@ -30,7 +30,8 @@ class DiscoverI : public Discover
{
public:
- DiscoverI(const Ice::ObjectPrx& obj) : _obj(obj)
+ DiscoverI(const Ice::ObjectPrx& obj) :
+ _obj(obj)
{
}
diff --git a/cpp/demo/Ice/multicast/config.client b/cpp/demo/Ice/multicast/config.client
index 1335102bf9a..b68bb269f33 100644
--- a/cpp/demo/Ice/multicast/config.client
+++ b/cpp/demo/Ice/multicast/config.client
@@ -1,6 +1,6 @@
#
# The client reads this property to create the reference to the
-# "discovery" object in the server.
+# "Discover" object in the server.
#
Discover.Proxy=discover:udp -h 224.0.0.5 -p 10000
@@ -20,12 +20,7 @@ DiscoverReply.Endpoints=tcp
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
-
-#
-# We want a faster ACM for this demo.
-#
-Ice.ACM.Client=10
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Ice/multicast/config.server b/cpp/demo/Ice/multicast/config.server
index b92327ce946..451f9e5d5a5 100644
--- a/cpp/demo/Ice/multicast/config.server
+++ b/cpp/demo/Ice/multicast/config.server
@@ -19,7 +19,7 @@ Hello.Endpoints=tcp
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Ice/nested/Client.cpp b/cpp/demo/Ice/nested/Client.cpp
index fa91add84c2..f3129a8d7f3 100644
--- a/cpp/demo/Ice/nested/Client.cpp
+++ b/cpp/demo/Ice/nested/Client.cpp
@@ -18,8 +18,8 @@ class NestedClient : public Ice::Application
{
public:
+ NestedClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
};
int
@@ -29,6 +29,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+NestedClient::NestedClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
NestedClient::run(int argc, char* argv[])
{
@@ -38,13 +47,7 @@ NestedClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
- NestedPrx nested = NestedPrx::checkedCast(communicator()->propertyToProxy("Nested.NestedServer"));
+ NestedPrx nested = NestedPrx::checkedCast(communicator()->propertyToProxy("Nested.Proxy"));
if(!nested)
{
cerr << appName() << ": invalid proxy" << endl;
@@ -84,27 +87,3 @@ NestedClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
-void
-NestedClient::interruptCallback(int)
-{
-/*
- * For this demo we won't destroy the communicator since it has to
- * wait for any outstanding invocations to complete which may take
- * some time if the nesting level is exceeded.
- *
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
-*/
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/Ice/nested/config.client b/cpp/demo/Ice/nested/config.client
index 7463a518e08..8917bfac6fb 100644
--- a/cpp/demo/Ice/nested/config.client
+++ b/cpp/demo/Ice/nested/config.client
@@ -1,6 +1,23 @@
-Nested.NestedServer=nestedServer:default -p 10000 -t 10000
+#
+# The client reads this property to create the reference to the
+# "Nested" object in the server.
+#
+Nested.Proxy=nestedServer:default -p 10000 -t 10000
+
+#
+# The client creates one single object adapter with the name
+# "Nested.Client". The following line sets the endpoints for this
+# adapter.
+#
Nested.Client.Endpoints=default -t 10000
+#
+# The following properties configure the server thread pool. The
+# thread pool initially contains 5 threads, and the Ice run time
+# starts emitting warnings once 5 threads are in use. The Ice run time
+# creates more threads once all 5 are in use, up to a maximum of 10
+# threads.
+#
Ice.ThreadPool.Server.Size=5
Ice.ThreadPool.Server.SizeWarn=5
Ice.ThreadPool.Server.SizeMax=10
@@ -8,7 +25,7 @@ Ice.ThreadPool.Server.SizeMax=10
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Ice/nested/config.server b/cpp/demo/Ice/nested/config.server
index f7e06bd36a7..e5829d719e1 100644
--- a/cpp/demo/Ice/nested/config.server
+++ b/cpp/demo/Ice/nested/config.server
@@ -1,5 +1,17 @@
+#
+# The server creates one single object adapter with the name
+# "Nested.Server". The following line sets the endpoints for this
+# adapter.
+#
Nested.Server.Endpoints=default -p 10000 -t 10000
+#
+# The following properties configure the server thread pool. The
+# thread pool initially contains 5 threads, and the Ice run time
+# starts emitting warnings once 5 threads are in use. The Ice run time
+# creates more threads once all 5 are in use, up to a maximum of 10
+# threads.
+#
Ice.ThreadPool.Server.Size=5
Ice.ThreadPool.Server.SizeWarn=5
Ice.ThreadPool.Server.SizeMax=10
@@ -7,7 +19,7 @@ Ice.ThreadPool.Server.SizeMax=10
#
# Warn about connection exceptions
#
-#Ice.Warn.Connections=1
+Ice.Warn.Connections=1
#
# Network Tracing
diff --git a/cpp/demo/Ice/session/Client.cpp b/cpp/demo/Ice/session/Client.cpp
index 7d68813082a..ea11f4a2091 100755
--- a/cpp/demo/Ice/session/Client.cpp
+++ b/cpp/demo/Ice/session/Client.cpp
@@ -77,8 +77,8 @@ class SessionClient : public Ice::Application
{
public:
+ SessionClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -101,6 +101,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+SessionClient::SessionClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
SessionClient::run(int argc, char* argv[])
{
@@ -110,12 +119,6 @@ SessionClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
string name;
cout << "Please enter your name ==> ";
cin >> name;
@@ -226,42 +229,6 @@ SessionClient::run(int argc, char* argv[])
}
void
-SessionClient::interruptCallback(int sig)
-{
- //
- // Workaround for older Linux platforms where SIGHUP is received
- // when the process has a controlling terminal (such as under
- // expect).
- //
- if(sig == SIGHUP)
- {
- return;
- }
-
- //
- // Terminate the refresh thread, destroy the session and then
- // destroy the communicator, followed by an exit. We have to call
- // exit because main may be blocked in a cin >> s call which
- // cannot be interrupted portably.
- //
- cleanup(true);
-
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
SessionClient::cleanup(bool destroy)
{
IceUtil::Mutex::Lock sync(_mutex);
diff --git a/cpp/demo/Ice/throughput/Client.cpp b/cpp/demo/Ice/throughput/Client.cpp
index 2d6944014cb..1a3264c50ca 100644
--- a/cpp/demo/Ice/throughput/Client.cpp
+++ b/cpp/demo/Ice/throughput/Client.cpp
@@ -19,8 +19,8 @@ class ThroughputClient : public Ice::Application
{
public:
+ ThroughputClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -34,6 +34,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+ThroughputClient::ThroughputClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
ThroughputClient::run(int argc, char* argv[])
{
@@ -43,14 +52,7 @@ ThroughputClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
- Ice::ObjectPrx base = communicator()->propertyToProxy("Throughput.Throughput");
- ThroughputPrx throughput = ThroughputPrx::checkedCast(base);
+ ThroughputPrx throughput = ThroughputPrx::checkedCast(communicator()->propertyToProxy("Throughput.Proxy"));
if(!throughput)
{
cerr << argv[0] << ": invalid proxy" << endl;
@@ -443,24 +445,6 @@ ThroughputClient::run(int argc, char* argv[])
}
void
-ThroughputClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
ThroughputClient::menu()
{
cout <<
diff --git a/cpp/demo/Ice/throughput/config.client b/cpp/demo/Ice/throughput/config.client
index a26fc99fde6..4ad70cb1198 100644
--- a/cpp/demo/Ice/throughput/config.client
+++ b/cpp/demo/Ice/throughput/config.client
@@ -1,4 +1,13 @@
-Throughput.Throughput=throughput:default -p 10000 -h 127.0.0.1
+#
+# The client reads this property to create the reference to the
+# "Throughput" object in the server.
+#
+Throughput.Proxy=throughput:default -p 10000 -h 127.0.0.1
+
+#
+# Disable client-side ACM.
+#
+Ice.ACM.Client=0
#
# SSL Configuration
@@ -9,7 +18,3 @@ IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=c_rsa1024_pub.pem
IceSSL.KeyFile=c_rsa1024_priv.pem
-#
-# Disable ACM
-#
-Ice.ACM.Client=0
diff --git a/cpp/demo/Ice/throughput/config.server b/cpp/demo/Ice/throughput/config.server
index 8de55f8102d..72ade87ebba 100644
--- a/cpp/demo/Ice/throughput/config.server
+++ b/cpp/demo/Ice/throughput/config.server
@@ -1,4 +1,14 @@
-Throughput.Endpoints=default -p 10000
+#
+# The server creates one single object adapter with the name
+# "Throughput". The following line sets the endpoints for this
+# adapter.
+#
+Throughput.Endpoints=default -p 10000 -h 127.0.0.1
+
+#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
#
# SSL Configuration
diff --git a/cpp/demo/Ice/value/.depend b/cpp/demo/Ice/value/.depend
index 320a032477f..d79402a1ce3 100644
--- a/cpp/demo/Ice/value/.depend
+++ b/cpp/demo/Ice/value/.depend
@@ -1,7 +1,7 @@
-Value$(OBJEXT): Value.cpp Value.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-ValueI$(OBJEXT): ValueI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ValueI.h Value.h
-Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Value.h ObjectFactory.h
-ObjectFactory$(OBJEXT): ObjectFactory.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ObjectFactory.h ValueI.h Value.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ValueI.h Value.h
+Value$(OBJEXT): Value.cpp Value.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+ValueI$(OBJEXT): ValueI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ValueI.h Value.h
+Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Value.h ObjectFactory.h
+ObjectFactory$(OBJEXT): ObjectFactory.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ObjectFactory.h ValueI.h Value.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ValueI.h Value.h
Value.cpp: Value.ice
Value.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Ice/value/Client.cpp b/cpp/demo/Ice/value/Client.cpp
index 3b0daf52ce1..c30ca2b6d26 100644
--- a/cpp/demo/Ice/value/Client.cpp
+++ b/cpp/demo/Ice/value/Client.cpp
@@ -18,8 +18,8 @@ class ValueClient : public Ice::Application
{
public:
+ ValueClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
};
int
@@ -29,6 +29,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+ValueClient::ValueClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
ValueClient::run(int argc, char* argv[])
{
@@ -38,14 +47,7 @@ ValueClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
- Ice::ObjectPrx base = communicator()->propertyToProxy("Value.Initial");
- InitialPrx initial = InitialPrx::checkedCast(base);
+ InitialPrx initial = InitialPrx::checkedCast(communicator()->propertyToProxy("Initial.Proxy"));
if(!initial)
{
cerr << argv[0] << ": invalid object reference" << endl;
@@ -187,21 +189,3 @@ ValueClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
-void
-ValueClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/Ice/value/ObjectFactory.h b/cpp/demo/Ice/value/ObjectFactory.h
index 11f02d44bcd..01f02a7c1b3 100644
--- a/cpp/demo/Ice/value/ObjectFactory.h
+++ b/cpp/demo/Ice/value/ObjectFactory.h
@@ -10,6 +10,8 @@
#ifndef SERVANT_FACTORY_H
#define SERVANT_FACTORY_H
+#include <Ice/Ice.h>
+
class ObjectFactory : public Ice::ObjectFactory
{
public:
diff --git a/cpp/demo/Ice/value/config.client b/cpp/demo/Ice/value/config.client
index 60e3316a0f9..aa0dc669ca1 100644
--- a/cpp/demo/Ice/value/config.client
+++ b/cpp/demo/Ice/value/config.client
@@ -1,4 +1,10 @@
#
-# The client's proxy.
+# The client reads this property to create the reference to the
+# "Initial" object in the server.
#
-Value.Initial=initial:tcp -p 10000
+Initial.Proxy=initial:default -p 10000
+
+#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
diff --git a/cpp/demo/Ice/value/config.server b/cpp/demo/Ice/value/config.server
index 8189baed470..4ec2d8b57df 100644
--- a/cpp/demo/Ice/value/config.server
+++ b/cpp/demo/Ice/value/config.server
@@ -1,4 +1,11 @@
#
-# The server's adapter endpoint.
+# The server creates one single object adapter with the name
+# "Value". The following line sets the endpoints for this
+# adapter.
#
-Value.Endpoints=tcp -p 10000
+Value.Endpoints=default -p 10000
+
+#
+# Warn about connection exceptions
+#
+Ice.Warn.Connections=1
diff --git a/cpp/demo/IceBox/hello/Client.cpp b/cpp/demo/IceBox/hello/Client.cpp
index a92f79869cd..d736523e1f9 100644
--- a/cpp/demo/IceBox/hello/Client.cpp
+++ b/cpp/demo/IceBox/hello/Client.cpp
@@ -17,8 +17,9 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
+
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -32,20 +33,13 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-void
-HelloClient::menu()
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
{
- cout <<
- "usage:\n"
- "t: send greeting as twoway\n"
- "o: send greeting as oneway\n"
- "O: send greeting as batch oneway\n"
- "d: send greeting as datagram\n"
- "D: send greeting as batch datagram\n"
- "f: flush all batch requests\n"
- "S: switch secure mode on/off\n"
- "x: exit\n"
- "?: help\n";
}
int
@@ -57,12 +51,6 @@ HelloClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
HelloPrx twoway = HelloPrx::checkedCast(
communicator()->propertyToProxy("Hello.Proxy")->ice_twoway()->ice_timeout(-1)->ice_secure(false));
if(!twoway)
@@ -168,19 +156,17 @@ HelloClient::run(int argc, char* argv[])
}
void
-HelloClient::interruptCallback(int)
+HelloClient::menu()
{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
+ cout <<
+ "usage:\n"
+ "t: send greeting as twoway\n"
+ "o: send greeting as oneway\n"
+ "O: send greeting as batch oneway\n"
+ "d: send greeting as datagram\n"
+ "D: send greeting as batch datagram\n"
+ "f: flush all batch requests\n"
+ "S: switch secure mode on/off\n"
+ "x: exit\n"
+ "?: help\n";
}
diff --git a/cpp/demo/IceBox/hello/config.client b/cpp/demo/IceBox/hello/config.client
index 81a8410968a..c5cce485e97 100644
--- a/cpp/demo/IceBox/hello/config.client
+++ b/cpp/demo/IceBox/hello/config.client
@@ -28,6 +28,14 @@ Ice.Warn.Connections=1
#Ice.Trace.Protocol=1
#
+# Security Tracing
+#
+# 0 = no security tracing
+# 1 = trace messages
+#
+#IceSSL.Trace.Security=1
+
+#
# SSL Configuration
#
Ice.Plugin.IceSSL=IceSSL:createIceSSL
@@ -35,4 +43,3 @@ IceSSL.DefaultDir=../../../../certs
IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=c_rsa1024_pub.pem
IceSSL.KeyFile=c_rsa1024_priv.pem
-#IceSSL.Trace.Security=1
diff --git a/cpp/demo/IceBox/hello/config.icebox b/cpp/demo/IceBox/hello/config.icebox
index d28f367c194..f43417a8966 100644
--- a/cpp/demo/IceBox/hello/config.icebox
+++ b/cpp/demo/IceBox/hello/config.icebox
@@ -21,7 +21,6 @@
#
#IceBox.ServiceManager.Endpoints=tcp -p 9998 -h 127.0.0.1
-
#
# Ice.Admin configuration
#
@@ -32,7 +31,6 @@
Ice.Admin.InstanceName=DemoIceBox
Ice.Admin.Endpoints=tcp -p 9996 -h 127.0.0.1
-
#
# The hello service
#
@@ -60,4 +58,3 @@ Ice.Warn.Connections=1
# 1 = trace protocol messages
#
#Ice.Trace.Protocol=1
-
diff --git a/cpp/demo/IceBox/hello/config.service b/cpp/demo/IceBox/hello/config.service
index 05ef1604b79..260209d18ae 100644
--- a/cpp/demo/IceBox/hello/config.service
+++ b/cpp/demo/IceBox/hello/config.service
@@ -28,6 +28,14 @@ Ice.Warn.Connections=1
#Ice.Trace.Protocol=1
#
+# Security Tracing
+#
+# 0 = no security tracing
+# 1 = trace messages
+#
+#IceSSL.Trace.Security=1
+
+#
# SSL Configuration
#
Ice.Plugin.IceSSL=IceSSL:createIceSSL
@@ -35,4 +43,3 @@ IceSSL.DefaultDir=../../../../certs
IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=s_rsa1024_pub.pem
IceSSL.KeyFile=s_rsa1024_priv.pem
-#IceSSL.Trace.Security=2
diff --git a/cpp/demo/IceGrid/allocate/.depend b/cpp/demo/IceGrid/allocate/.depend
index 7fd22207832..ae1f5aa9ddd 100644
--- a/cpp/demo/IceGrid/allocate/.depend
+++ b/cpp/demo/IceGrid/allocate/.depend
@@ -1,6 +1,6 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Session.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/IceGrid/Descriptor.h Hello.h
-HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/IceGrid.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Descriptor.h $(includedir)/IceGrid/FileParser.h $(includedir)/IceGrid/Locator.h $(includedir)/IceGrid/Observer.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Session.h $(includedir)/IceGrid/UserAccountMapper.h Hello.h
+HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
Hello.cpp: Hello.ice
Hello.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/IceGrid/allocate/Client.cpp b/cpp/demo/IceGrid/allocate/Client.cpp
index 3a0587e8b1a..6ac664ce5b7 100644
--- a/cpp/demo/IceGrid/allocate/Client.cpp
+++ b/cpp/demo/IceGrid/allocate/Client.cpp
@@ -9,7 +9,7 @@
#include <IceUtil/IceUtil.h>
#include <Ice/Ice.h>
-#include <IceGrid/Registry.h>
+#include <IceGrid/IceGrid.h>
#include <Hello.h>
using namespace std;
@@ -69,18 +69,14 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
void cleanup();
void menu();
string trim(const string&);
-
- IceUtil::Mutex _mutex;
- IceGrid::SessionPrx _session;
- SessionKeepAliveThreadPtr _keepAlive;
};
int
@@ -90,6 +86,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
HelloClient::run(int argc, char* argv[])
{
@@ -101,12 +106,6 @@ HelloClient::run(int argc, char* argv[])
int status = EXIT_SUCCESS;
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
IceGrid::RegistryPrx registry = IceGrid::RegistryPrx::checkedCast(
communicator()->stringToProxy("DemoIceGrid/Registry"));
if(!registry)
@@ -115,6 +114,8 @@ HelloClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
+ IceGrid::SessionPrx session;
+
while(true)
{
cout << "This demo accepts any user-id / password combination.\n";
@@ -131,8 +132,7 @@ HelloClient::run(int argc, char* argv[])
try
{
- IceUtil::Mutex::Lock sync(_mutex);
- _session = registry->createSession(id, password);
+ session = registry->createSession(id, password);
break;
}
catch(const IceGrid::PermissionDeniedException& ex)
@@ -141,11 +141,8 @@ HelloClient::run(int argc, char* argv[])
}
}
- {
- IceUtil::Mutex::Lock sync(_mutex);
- _keepAlive = new SessionKeepAliveThread(_session, registry->getSessionTimeout() / 2);
- _keepAlive->start();
- }
+ SessionKeepAliveThreadPtr keepAlive = new SessionKeepAliveThread(session, registry->getSessionTimeout() / 2);
+ keepAlive->start();
try
{
@@ -158,11 +155,11 @@ HelloClient::run(int argc, char* argv[])
HelloPrx hello;
try
{
- hello = HelloPrx::checkedCast(_session->allocateObjectById(communicator()->stringToIdentity("hello")));
+ hello = HelloPrx::checkedCast(session->allocateObjectById(communicator()->stringToIdentity("hello")));
}
catch(const IceGrid::ObjectNotRegisteredException&)
{
- hello = HelloPrx::checkedCast(_session->allocateObjectByType("::Demo::Hello"));
+ hello = HelloPrx::checkedCast(session->allocateObjectByType("::Demo::Hello"));
}
menu();
@@ -214,50 +211,17 @@ HelloClient::run(int argc, char* argv[])
status = EXIT_FAILURE;
}
- cleanup();
- return status;
-}
-
-void
-HelloClient::interruptCallback(int)
-{
- cleanup();
-
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
-HelloClient::cleanup()
-{
- IceUtil::Mutex::Lock sync(_mutex);
//
// Destroy the keepAlive thread and the sesion object otherwise
// the session will be kept allocated until the timeout occurs.
// Destroying the session will release all allocated objects.
//
- if(_keepAlive)
- {
- _keepAlive->destroy();
- _keepAlive->getThreadControl().join();
- _keepAlive = 0;
- }
- if(_session)
- {
- _session->destroy();
- _session = 0;
- }
+ keepAlive->destroy();
+ keepAlive->getThreadControl().join();
+
+ session->destroy();
+
+ return status;
}
void
diff --git a/cpp/demo/IceGrid/allocate/config.grid b/cpp/demo/IceGrid/allocate/config.grid
index 9b915423d00..913b68efb68 100644
--- a/cpp/demo/IceGrid/allocate/config.grid
+++ b/cpp/demo/IceGrid/allocate/config.grid
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
diff --git a/cpp/demo/IceGrid/icebox/.depend b/cpp/demo/IceGrid/icebox/.depend
index 4005dae7011..a982233e8f5 100644
--- a/cpp/demo/IceGrid/icebox/.depend
+++ b/cpp/demo/IceGrid/icebox/.depend
@@ -1,6 +1,6 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Hello.h
-HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
-HelloServiceI$(OBJEXT): HelloServiceI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloServiceI.h $(includedir)/IceBox/IceBox.h $(includedir)/Ice/SliceChecksumDict.h HelloI.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h Hello.h
+HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+HelloServiceI$(OBJEXT): HelloServiceI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloServiceI.h $(includedir)/IceBox/IceBox.h $(includedir)/Ice/SliceChecksumDict.h HelloI.h Hello.h
Hello.cpp: Hello.ice
Hello.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/IceGrid/icebox/config.client b/cpp/demo/IceGrid/icebox/config.client
index 98bd1ac6b22..ee39e6ad994 100644
--- a/cpp/demo/IceGrid/icebox/config.client
+++ b/cpp/demo/IceGrid/icebox/config.client
@@ -1,3 +1,7 @@
+#
+# The client reads this property to create the reference to the
+# "hello" object in the server.
+#
Hello.Proxy=hello
#
diff --git a/cpp/demo/IceGrid/icebox/config.grid b/cpp/demo/IceGrid/icebox/config.grid
index a65c2b9ee61..7515bf57725 100644
--- a/cpp/demo/IceGrid/icebox/config.grid
+++ b/cpp/demo/IceGrid/icebox/config.grid
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
@@ -12,6 +15,10 @@ IceGrid.Registry.Client.Endpoints=default -p 4061
IceGrid.Registry.Server.Endpoints=default
IceGrid.Registry.Internal.Endpoints=default
IceGrid.Registry.AdminCallbackRouter.Endpoints=default
+
+#
+# Enable the admin session manager for use with Glacier2.
+#
IceGrid.Registry.AdminSessionManager.Endpoints=default
IceGrid.Registry.Data=db/registry
@@ -34,7 +41,6 @@ IceGrid.Node.CollocateRegistry=1
# Trace properties.
#
IceGrid.Node.Trace.Activator=1
-IceGrid.Node.Trace.Patch=1
#IceGrid.Node.Trace.Adapter=2
#IceGrid.Node.Trace.Server=3
diff --git a/cpp/demo/IceGrid/replication/.depend b/cpp/demo/IceGrid/replication/.depend
index 78033c6981b..ae1f5aa9ddd 100644
--- a/cpp/demo/IceGrid/replication/.depend
+++ b/cpp/demo/IceGrid/replication/.depend
@@ -1,6 +1,6 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Exception.h Hello.h
-HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/IceGrid.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Descriptor.h $(includedir)/IceGrid/FileParser.h $(includedir)/IceGrid/Locator.h $(includedir)/IceGrid/Observer.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Session.h $(includedir)/IceGrid/UserAccountMapper.h Hello.h
+HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
Hello.cpp: Hello.ice
Hello.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/IceGrid/replication/Client.cpp b/cpp/demo/IceGrid/replication/Client.cpp
index 882bf9eebfe..bba0c55ceb8 100644
--- a/cpp/demo/IceGrid/replication/Client.cpp
+++ b/cpp/demo/IceGrid/replication/Client.cpp
@@ -9,7 +9,7 @@
#include <IceUtil/IceUtil.h>
#include <Ice/Ice.h>
-#include <IceGrid/Query.h>
+#include <IceGrid/IceGrid.h>
#include <Hello.h>
using namespace std;
@@ -19,8 +19,8 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -34,6 +34,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
HelloClient::run(int argc, char* argv[])
{
@@ -44,12 +53,6 @@ HelloClient::run(int argc, char* argv[])
}
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
- //
// Get the hello proxy. We configure the proxy to not cache the
// server connection with the proxy and to disable the locator
// cache. With this configuration, the IceGrid locator will be
@@ -92,21 +95,3 @@ HelloClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
-void
-HelloClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/IceGrid/replication/config.master b/cpp/demo/IceGrid/replication/config.master
index 04d2053b5ab..a77c11f6271 100644
--- a/cpp/demo/IceGrid/replication/config.master
+++ b/cpp/demo/IceGrid/replication/config.master
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
diff --git a/cpp/demo/IceGrid/replication/config.node1 b/cpp/demo/IceGrid/replication/config.node1
index af6210aa273..3ee49e7517c 100644
--- a/cpp/demo/IceGrid/replication/config.node1
+++ b/cpp/demo/IceGrid/replication/config.node1
@@ -1,3 +1,6 @@
+#
+# The IceGrid locator proxy.
+#
Ice.Default.Locator=DemoIceGrid/Locator:default -p 12000 -t 10000:default -p 12001 -t 10000:default -p 12002 -t 10000
#
diff --git a/cpp/demo/IceGrid/replication/config.node2 b/cpp/demo/IceGrid/replication/config.node2
index f0a4d586dc3..743000ce864 100644
--- a/cpp/demo/IceGrid/replication/config.node2
+++ b/cpp/demo/IceGrid/replication/config.node2
@@ -1,3 +1,6 @@
+#
+# The IceGrid locator proxy.
+#
Ice.Default.Locator=DemoIceGrid/Locator:default -p 12000 -t 10000:default -p 12001 -t 10000:default -p 12002 -t 10000
#
diff --git a/cpp/demo/IceGrid/replication/config.replica1 b/cpp/demo/IceGrid/replication/config.replica1
index 98c9d2ea2ca..2459c824bd7 100644
--- a/cpp/demo/IceGrid/replication/config.replica1
+++ b/cpp/demo/IceGrid/replication/config.replica1
@@ -1,3 +1,6 @@
+#
+# The IceGrid locator proxy.
+#
Ice.Default.Locator=DemoIceGrid/Locator:default -p 12000 -t 10000:default -p 12002 -t 10000
#
diff --git a/cpp/demo/IceGrid/replication/config.replica2 b/cpp/demo/IceGrid/replication/config.replica2
index 1f1499d2112..8ad63aa0c6f 100644
--- a/cpp/demo/IceGrid/replication/config.replica2
+++ b/cpp/demo/IceGrid/replication/config.replica2
@@ -1,3 +1,6 @@
+#
+# The IceGrid locator proxy.
+#
Ice.Default.Locator=DemoIceGrid/Locator:default -p 12000 -t 10000:default -p 12001 -t 10000
#
diff --git a/cpp/demo/IceGrid/sessionActivation/.depend b/cpp/demo/IceGrid/sessionActivation/.depend
index 7fd22207832..ae1f5aa9ddd 100644
--- a/cpp/demo/IceGrid/sessionActivation/.depend
+++ b/cpp/demo/IceGrid/sessionActivation/.depend
@@ -1,6 +1,6 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Session.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/IceGrid/Descriptor.h Hello.h
-HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/IceGrid.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Descriptor.h $(includedir)/IceGrid/FileParser.h $(includedir)/IceGrid/Locator.h $(includedir)/IceGrid/Observer.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Session.h $(includedir)/IceGrid/UserAccountMapper.h Hello.h
+HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
Hello.cpp: Hello.ice
Hello.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/IceGrid/sessionActivation/Client.cpp b/cpp/demo/IceGrid/sessionActivation/Client.cpp
index 0592df04ccd..fe3648d795a 100644
--- a/cpp/demo/IceGrid/sessionActivation/Client.cpp
+++ b/cpp/demo/IceGrid/sessionActivation/Client.cpp
@@ -9,7 +9,7 @@
#include <IceUtil/IceUtil.h>
#include <Ice/Ice.h>
-#include <IceGrid/Registry.h>
+#include <IceGrid/IceGrid.h>
#include <Hello.h>
using namespace std;
@@ -69,18 +69,14 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
void cleanup();
void menu();
string trim(const string&);
-
- IceUtil::Mutex _mutex;
- IceGrid::SessionPrx _session;
- SessionKeepAliveThreadPtr _keepAlive;
};
int
@@ -90,6 +86,15 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
+{
+}
+
int
HelloClient::run(int argc, char* argv[])
{
@@ -101,12 +106,6 @@ HelloClient::run(int argc, char* argv[])
int status = EXIT_SUCCESS;
- //
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
IceGrid::RegistryPrx registry =
IceGrid::RegistryPrx::checkedCast(communicator()->stringToProxy("DemoIceGrid/Registry"));
if(!registry)
@@ -115,6 +114,7 @@ HelloClient::run(int argc, char* argv[])
return EXIT_FAILURE;
}
+ IceGrid::SessionPrx session;
while(true)
{
cout << "This demo accepts any user-id / password combination.\n";
@@ -131,8 +131,7 @@ HelloClient::run(int argc, char* argv[])
try
{
- IceUtil::Mutex::Lock sync(_mutex);
- _session = registry->createSession(id, password);
+ session = registry->createSession(id, password);
break;
}
catch(const IceGrid::PermissionDeniedException& ex)
@@ -141,15 +140,12 @@ HelloClient::run(int argc, char* argv[])
}
}
- {
- IceUtil::Mutex::Lock sync(_mutex);
- _keepAlive = new SessionKeepAliveThread(_session, registry->getSessionTimeout() / 2);
- _keepAlive->start();
- }
+ SessionKeepAliveThreadPtr keepAlive = new SessionKeepAliveThread(session, registry->getSessionTimeout() / 2);
+ keepAlive->start();
try
{
- HelloPrx hello = HelloPrx::checkedCast(_session->allocateObjectById(communicator()->stringToIdentity("hello")));
+ HelloPrx hello = HelloPrx::checkedCast(session->allocateObjectById(communicator()->stringToIdentity("hello")));
menu();
@@ -206,51 +202,17 @@ HelloClient::run(int argc, char* argv[])
status = EXIT_FAILURE;
}
- cleanup();
-
- return status;
-}
-
-void
-HelloClient::interruptCallback(int)
-{
- cleanup();
-
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
-
-void
-HelloClient::cleanup()
-{
- IceUtil::Mutex::Lock sync(_mutex);
//
// Destroy the keepAlive thread and the sesion object otherwise
// the session will be kept allocated until the timeout occurs.
// Destroying the session will release all allocated objects.
//
- if(_keepAlive)
- {
- _keepAlive->destroy();
- _keepAlive->getThreadControl().join();
- _keepAlive = 0;
- }
- if(_session)
- {
- _session->destroy();
- _session = 0;
- }
+ keepAlive->destroy();
+ keepAlive->getThreadControl().join();
+
+ session->destroy();
+
+ return status;
}
void
diff --git a/cpp/demo/IceGrid/sessionActivation/config.grid b/cpp/demo/IceGrid/sessionActivation/config.grid
index 9b915423d00..913b68efb68 100644
--- a/cpp/demo/IceGrid/sessionActivation/config.grid
+++ b/cpp/demo/IceGrid/sessionActivation/config.grid
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
diff --git a/cpp/demo/IceGrid/simple/.depend b/cpp/demo/IceGrid/simple/.depend
index 1b52d194484..847e4c08cc1 100644
--- a/cpp/demo/IceGrid/simple/.depend
+++ b/cpp/demo/IceGrid/simple/.depend
@@ -1,6 +1,6 @@
-Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Exception.h Hello.h
-HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
-Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Hello$(OBJEXT): Hello.cpp Hello.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/IceGrid/IceGrid.h $(includedir)/IceGrid/Admin.h $(includedir)/Ice/SliceChecksumDict.h $(includedir)/Glacier2/Session.h $(includedir)/Glacier2/SSLInfo.h $(includedir)/IceGrid/Exception.h $(includedir)/IceGrid/Descriptor.h $(includedir)/IceGrid/FileParser.h $(includedir)/IceGrid/Locator.h $(includedir)/IceGrid/Observer.h $(includedir)/IceGrid/Query.h $(includedir)/IceGrid/Registry.h $(includedir)/IceGrid/Session.h $(includedir)/IceGrid/UserAccountMapper.h Hello.h
+HelloI$(OBJEXT): HelloI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
+Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/FactoryTableDef.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h HelloI.h Hello.h
Hello.cpp: Hello.ice
Hello.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/IceGrid/simple/Client.cpp b/cpp/demo/IceGrid/simple/Client.cpp
index ac910630af7..f8b3b52e059 100644
--- a/cpp/demo/IceGrid/simple/Client.cpp
+++ b/cpp/demo/IceGrid/simple/Client.cpp
@@ -8,7 +8,7 @@
// **********************************************************************
#include <Ice/Ice.h>
-#include <IceGrid/Query.h>
+#include <IceGrid/IceGrid.h>
#include <Hello.h>
using namespace std;
@@ -18,8 +18,8 @@ class HelloClient : public Ice::Application
{
public:
+ HelloClient();
virtual int run(int, char*[]);
- virtual void interruptCallback(int);
private:
@@ -33,15 +33,13 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-void
-HelloClient::menu()
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Application(Ice::NoSignalHandling)
{
- cout <<
- "usage:\n"
- "t: send greeting\n"
- "s: shutdown server\n"
- "x: exit\n"
- "?: help\n";
}
int
@@ -54,12 +52,6 @@ HelloClient::run(int argc, char* argv[])
}
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
- //
- callbackOnInterrupt();
-
- //
// First we try to connect to the object with the `hello'
// identity. If it's not registered with the registry, we
// search for an object with the ::Demo::Hello type.
@@ -122,19 +114,13 @@ HelloClient::run(int argc, char* argv[])
}
void
-HelloClient::interruptCallback(int)
+HelloClient::menu()
{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
+ cout <<
+ "usage:\n"
+ "t: send greeting\n"
+ "s: shutdown server\n"
+ "x: exit\n"
+ "?: help\n";
}
+
diff --git a/cpp/demo/IceGrid/simple/config.client b/cpp/demo/IceGrid/simple/config.client
index 7d71d7f1714..0ac23f279c9 100644
--- a/cpp/demo/IceGrid/simple/config.client
+++ b/cpp/demo/IceGrid/simple/config.client
@@ -2,9 +2,3 @@
# The IceGrid locator proxy.
#
Ice.Default.Locator=DemoIceGrid/Locator:default -p 4061
-
-#
-# Dummy username and password for icegridadmin.
-#
-IceGridAdmin.Username=benoit
-IceGridAdmin.Password=dummy
diff --git a/cpp/demo/IceGrid/simple/config.grid b/cpp/demo/IceGrid/simple/config.grid
index 9b915423d00..913b68efb68 100644
--- a/cpp/demo/IceGrid/simple/config.grid
+++ b/cpp/demo/IceGrid/simple/config.grid
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
diff --git a/cpp/demo/IceStorm/clock/config.service b/cpp/demo/IceStorm/clock/config.service
index 514a3ff35aa..b7c9e56a58c 100644
--- a/cpp/demo/IceStorm/clock/config.service
+++ b/cpp/demo/IceStorm/clock/config.service
@@ -1,16 +1,13 @@
#
-# This property defines the endpoints on which the IceStorm
-# TopicManager listens.
+# The IceStorm service instance name.
#
-IceStorm.TopicManager.Endpoints=default -p 10000
-
-IceStorm.Publish.ThreadPool.Size=2
-IceStorm.Publish.ThreadPool.SizeWarn=0
+IceStorm.InstanceName=DemoIceStorm
#
-# The IceStorm service instance name.
+# This property defines the endpoints on which the IceStorm
+# TopicManager listens.
#
-IceStorm.InstanceName=DemoIceStorm
+IceStorm.TopicManager.Endpoints=default -p 10000
#
# This property defines the endpoints on which the topic
diff --git a/cpp/demo/IceStorm/counter/config.service b/cpp/demo/IceStorm/counter/config.service
index d27cb93ce31..4af437d48fa 100644
--- a/cpp/demo/IceStorm/counter/config.service
+++ b/cpp/demo/IceStorm/counter/config.service
@@ -1,15 +1,14 @@
#
-# This property defines the endpoints on which the IceStorm
-# TopicManager listens.
-#
-IceStorm.TopicManager.Endpoints=default -p 10000
-
-#
# The IceStorm service instance name.
#
IceStorm.InstanceName=DemoIceStorm
#
+# This property defines the endpoints on which the IceStorm
+# TopicManager listens.
+#
+IceStorm.TopicManager.Endpoints=default -p 10000
+#
# This property defines the endpoints on which the topic
# publisher objects listen.
#
diff --git a/cpp/demo/IceStorm/replicated/config.grid b/cpp/demo/IceStorm/replicated/config.grid
index 610b9e5d3f3..30b8c75c8e3 100644
--- a/cpp/demo/IceStorm/replicated/config.grid
+++ b/cpp/demo/IceStorm/replicated/config.grid
@@ -1,3 +1,6 @@
+#
+# The IceGrid instance name.
+#
IceGrid.InstanceName=DemoIceGrid
#
diff --git a/cpp/demo/book/freeze_filesystem/Client.cpp b/cpp/demo/book/freeze_filesystem/Client.cpp
index e73351b6777..f0d94260522 100644
--- a/cpp/demo/book/freeze_filesystem/Client.cpp
+++ b/cpp/demo/book/freeze_filesystem/Client.cpp
@@ -15,8 +15,10 @@ using namespace Filesystem;
class FilesystemClient : public Ice::Application
{
+public:
+
+ FilesystemClient();
virtual int run(int argc, char* argv[]);
- virtual void interruptCallback(int);
};
int
@@ -26,15 +28,18 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-int
-FilesystemClient::run(int argc, char* argv[])
-{
+FilesystemClient::FilesystemClient() :
//
- // Since this is an interactive demo we want the custom interrupt
- // callback to be called when the process is interrupted.
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
+ Application(Ice::NoSignalHandling)
+{
+}
+int
+FilesystemClient::run(int argc, char* argv[])
+{
//
// Create a proxy for the root directory.
//
@@ -131,21 +136,3 @@ FilesystemClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
-void
-FilesystemClient::interruptCallback(int)
-{
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
-}
diff --git a/cpp/demo/book/freeze_filesystem/config.client b/cpp/demo/book/freeze_filesystem/config.client
index 4bd7574216d..6f0ba50b98f 100644
--- a/cpp/demo/book/freeze_filesystem/config.client
+++ b/cpp/demo/book/freeze_filesystem/config.client
@@ -1,6 +1,6 @@
#
-# The client reads this property to create the reference to the
-# "library" object in the server.
+# The client reads this property to create the reference to the root
+# "directory" object in the server.
#
RootDir.Proxy=RootDir:default -p 10000
diff --git a/cpp/demo/book/freeze_filesystem/config.server b/cpp/demo/book/freeze_filesystem/config.server
index 2370acc99a5..8ee5723e944 100644
--- a/cpp/demo/book/freeze_filesystem/config.server
+++ b/cpp/demo/book/freeze_filesystem/config.server
@@ -1,6 +1,28 @@
+#
+# Configure the server endpoints.
+#
FreezeFilesystem.Endpoints=default -p 10000
+#
+# Freeze Map Tracing.
+#
+# 0 = No map activity trace (default).
+# 1 = Trace database open and close.
+# 2 = Also trace iterator and transaction operations, and reference
+# counting of the underlying database.
+#
Freeze.Trace.Map=1
+
+#
+# Freeze Evictor Tracing.
+#
+# 0 = No evictor activity trace (default).
+# 1 = Trace Ice object and facet creation and destruction, facet
+# streaming time, facet saving time, object eviction (every 50
+# objects) and evictor deactivation.
+# 2 = Also trace object lookups, and all object evictions.
+# 3 = Also trace object retrieval from the database.
+#
Freeze.Trace.Evictor=2
#
diff --git a/cpp/demo/book/lifecycle/Client.cpp b/cpp/demo/book/lifecycle/Client.cpp
index c2671146bf8..0f2352cf176 100644
--- a/cpp/demo/book/lifecycle/Client.cpp
+++ b/cpp/demo/book/lifecycle/Client.cpp
@@ -17,12 +17,16 @@ using namespace Filesystem;
class FilesystemClient : virtual public Ice::Application
{
public:
- virtual int run(int, char * []) {
- // Since this is an interactive demo we want the custom
- // interrupt callback to be called when the process is
- // interrupted.
+ FilesystemClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
//
- callbackOnInterrupt();
+ Application(Ice::NoSignalHandling)
+ {
+ }
+
+ virtual int run(int, char * []) {
// Create a proxy for the root directory
//
@@ -43,22 +47,6 @@ public:
ParserPtr p = new Parser(rootDir);
return p->parse();
}
-
- virtual void interruptCallback(int) {
- try
- {
- communicator()->destroy();
- }
- catch(const IceUtil::Exception& ex)
- {
- cerr << appName() << ": " << ex << endl;
- }
- catch(...)
- {
- cerr << appName() << ": unknown exception" << endl;
- }
- exit(EXIT_SUCCESS);
- }
};
int