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author | Marc Laukien <marc@zeroc.com> | 2001-08-15 17:21:39 +0000 |
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committer | Marc Laukien <marc@zeroc.com> | 2001-08-15 17:21:39 +0000 |
commit | 7aff96f568e834c4c13f26a46843d5ecbb1d325d (patch) | |
tree | e801f83704b85d59f80f1516576c3f91290f6d31 /cpp/demo/Ice/hello/Server.cpp | |
parent | fix (diff) | |
download | ice-7aff96f568e834c4c13f26a46843d5ecbb1d325d.tar.bz2 ice-7aff96f568e834c4c13f26a46843d5ecbb1d325d.tar.xz ice-7aff96f568e834c4c13f26a46843d5ecbb1d325d.zip |
IcePack ; restructuring
Diffstat (limited to 'cpp/demo/Ice/hello/Server.cpp')
-rw-r--r-- | cpp/demo/Ice/hello/Server.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/cpp/demo/Ice/hello/Server.cpp b/cpp/demo/Ice/hello/Server.cpp new file mode 100644 index 00000000000..5a93ea767e8 --- /dev/null +++ b/cpp/demo/Ice/hello/Server.cpp @@ -0,0 +1,59 @@ +// ********************************************************************** +// +// Copyright (c) 2001 +// MutableRealms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#include <Ice/Ice.h> +#include <HelloI.h> + +using namespace std; + +int +run(int argc, char* argv[], Ice::CommunicatorPtr communicator) +{ + Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("HelloAdapter"); + Ice::ObjectPtr object = new HelloI(communicator); + adapter->add(object, "hello"); + adapter->activate(); + communicator->waitForShutdown(); + return EXIT_SUCCESS; +} + +int +main(int argc, char* argv[]) +{ + int status; + Ice::CommunicatorPtr communicator; + + try + { + Ice::PropertiesPtr properties = Ice::loadProperties("config"); + communicator = Ice::initializeWithProperties(argc, argv, properties); + status = run(argc, argv, communicator); + } + catch(const Ice::LocalException& ex) + { + cerr << ex << endl; + status = EXIT_FAILURE; + } + + if (communicator) + { + try + { + communicator->destroy(); + } + catch(const Ice::LocalException& ex) + { + cerr << ex << endl; + status = EXIT_FAILURE; + } + } + + return status; +} |