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authorJoe George <joe@zeroc.com>2014-10-16 14:42:31 -0400
committerJoe George <joe@zeroc.com>2014-10-16 14:42:31 -0400
commit8fb38cf1e5f8db5e4285ae43a77b0ba432b51cc6 (patch)
treedb3e270275f650bdc364987913a741a949833bba
parentadding php.ini (diff)
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ICE-5749 - Replace Promise with Ice.Promise in demos
-rw-r--r--js/demo/ChatDemo/Client.js7
-rw-r--r--js/demo/Glacier2/chat/browser/Client.js7
-rw-r--r--js/demo/Ice/bidir/Client.js6
-rw-r--r--js/demo/Ice/bidir/browser/Client.js15
-rw-r--r--js/demo/Ice/latency/browser/Client.js20
5 files changed, 25 insertions, 30 deletions
diff --git a/js/demo/ChatDemo/Client.js b/js/demo/ChatDemo/Client.js
index a982a52da32..9c83c071150 100644
--- a/js/demo/ChatDemo/Client.js
+++ b/js/demo/ChatDemo/Client.js
@@ -9,7 +9,6 @@
(function(){
-var Promise = Ice.Promise;
var RouterPrx = Glacier2.RouterPrx;
var ChatRoomCallbackPrx = Chat.ChatRoomCallbackPrx;
var ChatSessionPrx = Chat.ChatSessionPrx;
@@ -159,7 +158,7 @@ var run = function(router, session)
// state. The completion could happen because the user signed out,
// or because there is an exception.
//
- var chat = new Promise();
+ var chat = new Ice.Promise();
//
// Get the session timeout and the router client category, then
// create the client object adapter.
@@ -167,7 +166,7 @@ var run = function(router, session)
// Use Ice.Promise.all to wait for the completion of all the
// calls.
//
- Promise.all(
+ Ice.Promise.all(
router.getSessionTimeout(),
router.getCategoryForClient(),
communicator.createObjectAdapterWithRouter("", router)
@@ -416,7 +415,7 @@ function setState(newState, error)
// First destroy the communicator if needed then do
// the screen transition.
//
- return Promise.try(
+ return Ice.Promise.try(
function()
{
if(communicator)
diff --git a/js/demo/Glacier2/chat/browser/Client.js b/js/demo/Glacier2/chat/browser/Client.js
index 7e316897669..1f905448325 100644
--- a/js/demo/Glacier2/chat/browser/Client.js
+++ b/js/demo/Glacier2/chat/browser/Client.js
@@ -9,7 +9,6 @@
(function(){
-var Promise = Ice.Promise;
var RouterPrx = Glacier2.RouterPrx;
var ChatSessionPrx = Demo.ChatSessionPrx;
var ChatCallbackPrx = Demo.ChatCallbackPrx;
@@ -43,7 +42,7 @@ var signin = function()
{
var communicator;
var router;
- Promise.try(
+ Ice.Promise.try(
function()
{
state = State.Connecting;
@@ -148,7 +147,7 @@ var run = function(communicator, router, session)
// state. The completion could happen because the user signed out,
// or because an exception was raised.
//
- var chat = new Promise();
+ var chat = new Ice.Promise();
//
// Get the session timeout and the router client category, and
@@ -157,7 +156,7 @@ var run = function(communicator, router, session)
// Use Ice.Promise.all to wait for the completion of all the
// calls.
//
- Promise.all(
+ Ice.Promise.all(
router.getSessionTimeout(),
router.getCategoryForClient(),
communicator.createObjectAdapterWithRouter("", router)
diff --git a/js/demo/Ice/bidir/Client.js b/js/demo/Ice/bidir/Client.js
index 6f71841bf26..7707809316f 100644
--- a/js/demo/Ice/bidir/Client.js
+++ b/js/demo/Ice/bidir/Client.js
@@ -51,7 +51,7 @@ Ice.Promise.try(
// Initialize the communicator and create a proxy to the sender object.
//
var proxy = communicator.stringToProxy("sender:tcp -p 10000");
-
+
//
// Down-cast the proxy to the Demo.CallbackSender interface.
//
@@ -69,7 +69,7 @@ Ice.Promise.try(
// the object adapter.
//
var r = adapter.addWithUUID(new CallbackReceiverI());
-
+
//
// Set the connection adapter.
//
@@ -86,7 +86,7 @@ Ice.Promise.try(
function(ex)
{
console.log(ex.toString());
- Promise.try(
+ Ice.Promise.try(
function()
{
if(communicator)
diff --git a/js/demo/Ice/bidir/browser/Client.js b/js/demo/Ice/bidir/browser/Client.js
index dd0b340d8d0..ca44be729be 100644
--- a/js/demo/Ice/bidir/browser/Client.js
+++ b/js/demo/Ice/bidir/browser/Client.js
@@ -9,7 +9,6 @@
(function(){
-var Promise = Ice.Promise;
var CallbackSenderPrx = Demo.CallbackSenderPrx;
//
@@ -44,7 +43,7 @@ var start = function()
//
var hostname = document.location.hostname || "127.0.0.1";
var proxy = communicator.stringToProxy("sender:ws -p 10002 -h " + hostname);
-
+
//
// Down-cast the proxy to the Demo.CallbackSender interface.
//
@@ -62,13 +61,13 @@ var start = function()
// the object adapter.
//
var r = adapter.addWithUUID(new CallbackReceiverI());
-
+
//
// Set the connection adapter and remember the connection.
//
connection = proxy.ice_getCachedConnection();
connection.setAdapter(adapter);
-
+
//
// Register the client with the bidir server.
//
@@ -82,9 +81,9 @@ var stop = function()
//
// Close the connection, the server will unregister the client
// when it tries to invoke on the bi-dir proxy.
- //
+ //
return connection.close(false);
-}
+};
//
// Setup button click handlers
@@ -95,7 +94,7 @@ $("#start").click(
if(isDisconnected())
{
setState(State.Connecting);
- Promise.try(
+ Ice.Promise.try(
function()
{
return start().then(function()
@@ -120,7 +119,7 @@ $("#stop").click(
if(isConnected())
{
setState(State.Disconnecting);
- Promise.try(
+ Ice.Promise.try(
function()
{
return stop();
diff --git a/js/demo/Ice/latency/browser/Client.js b/js/demo/Ice/latency/browser/Client.js
index 3a86f26c7ed..b8344cfbfeb 100644
--- a/js/demo/Ice/latency/browser/Client.js
+++ b/js/demo/Ice/latency/browser/Client.js
@@ -9,8 +9,6 @@
(function(){
-var Promise = Ice.Promise;
-
//
// Initialize the communicator
//
@@ -26,13 +24,13 @@ function run()
//
var hostname = document.location.hostname || "127.0.0.1";
var secure = document.location.protocol.indexOf("https") != -1;
- var ref = secure ?
+ var ref = secure ?
"ping:wss -h " + hostname + " -p 9090 -r /demowss" :
"ping:ws -h " + hostname + " -p 8080 -r /demows";
var proxy = communicator.stringToProxy(ref);
-
+
var repetitions = 1000;
-
+
//
// Down-cast the proxy to the Demo.Ping interface.
//
@@ -42,7 +40,7 @@ function run()
writeLine("pinging server " + repetitions + " times (this may take a while)");
start = new Date().getTime();
return loop(
- function()
+ function()
{
return obj.ice_ping();
},
@@ -97,11 +95,11 @@ $("#run").click(
//
// Asynchronous loop: each call to the given function returns a
// promise that when fulfilled runs the next iteration.
-//
+//
function loop(fn, repetitions)
{
var i = 0;
- var next = function()
+ var next = function()
{
if(i++ < repetitions)
{
@@ -123,9 +121,9 @@ function writeLine(msg)
//
// Handle the client state.
//
-var State = {
- Idle:0,
- Running: 1
+var State = {
+ Idle:0,
+ Running: 1
};
var state;