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#include "connectionLoader.h"
#include "../libsqlitepp/connection.h"
#include "sql-modSQLite.h"
#include <misc.h>
#include <scripts.h>
#include <logger.h>
#include <boost/filesystem/operations.hpp>

typedef SQLite::Connection SQLiteConnection;
DECLARE_GENERIC_LOADER("sqlite", ConnectionLoader, SQLiteConnection)

MockSQLiteDatabase::MockSQLiteDatabase(const std::string & name, const std::vector<boost::filesystem::path> & ss) :
	testDbPath(boost::filesystem::path("/tmp") / "sqliteut" / stringbf("%d", getpid()) / stringbf("%d", ++MockConnectionLoader::mocked)),
	mockName(name)
{
	Logger()->messagebf(LOG_DEBUG, "Setting up new mocked database at %s", testDbPath);
	DropDatabase();
	CreateNewDatabase();
	try {
		for (auto s : ss) {
			Logger()->messagebf(LOG_DEBUG, "%s << %s", testDbPath, s);
			if (system(("sqlite3 -bail " + testDbPath.string() + " < " + s.string()).c_str())) {
				throw std::runtime_error("Failed to execute " + s.string());
			}
		}
		Logger()->messagebf(LOG_DEBUG, "%s initialized", testDbPath);
		MockConnectionLoader::mocks[name] = boost::bind(MockSQLiteDatabase::openConnection, testDbPath.string());
	}
	catch (...) {
		DropDatabase();
		throw;
	}
}

DB::Connection *
MockSQLiteDatabase::openConnection(const std::string & connStr)
{
	return InstanceMap<ConnectionLoader, std::string>::Get<std::invalid_argument>("sqlite")->create(connStr);
}

MockSQLiteDatabase::~MockSQLiteDatabase()
{
	Logger()->messagebf(LOG_DEBUG, "Tearing down mocked database %s", testDbPath);
	DropDatabase();
	MockConnectionLoader::mocks.erase(mockName);
	Logger()->messagebf(LOG_DEBUG, "%s torn down", testDbPath);
}

void MockSQLiteDatabase::DropDatabase() const
{
	Logger()->messagebf(LOG_INFO, "Deleting database %s", testDbPath);
	boost::filesystem::remove(testDbPath);
}

void MockSQLiteDatabase::CreateNewDatabase() const
{
	Logger()->messagebf(LOG_INFO, "Creating new database at %s", testDbPath);
	boost::filesystem::create_directories(testDbPath.parent_path());
}