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#include "stream.h"
#include "componentLoader.h"
#include "decompressor.h"
#include "scripts.h"
#include "variables.h"
#include "scriptStorage.h"
class DecompressStream : public Stream {
public:
DecompressStream(ScriptNodePtr p) :
Stream(p),
method(p, "method")
{
p->script->loader.addLoadTarget(p, Storer::into<StreamFactory>(&stream));
}
void runStream(const Sink & sink, ExecContext * ec) const
{
DecompressorPtr decomp = DecompressorFactory::createNew(method(ec));
stream->runStream([&](const char * data, size_t len) -> size_t {
decomp->decompress(data, len, sink);
return len;
}, ec);
}
StreamPtr stream;
const Variable method;
};
NAMEDFACTORY("decompstream", DecompressStream, StreamFactory);
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