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#ifndef LIBRARY_LOADER_H
#define LIBRARY_LOADER_H
#include "scriptLoader.h"
#include "exceptions.h"
#include "scriptStorage.h"
#include "variables.h"
SimpleMessage2Exception(LoadLibraryFailed);
SimpleMessage2Exception(UnloadLibraryFailed);
class Library : public SourceObject {
public:
Library(ScriptNodePtr p);
~Library();
private:
Variable path;
void * handle;
};
extern STORAGEOF(Library) libraries;
#endif
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