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#include "../aggregate.h"
class Max : public ValueAggregate {
public:
Max(ScriptNodePtr s) : ValueAggregate(s) { }
void reset() const
{
result = VariableType();
}
void pushValue(const VariableType & v) const
{
if (result < v) {
result = v;
}
}
VariableType resultValue() const
{
return result;
}
private:
mutable VariableType result;
};
DECLARE_LOADER("max", Max);
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