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#ifndef AUTOTREE_H
#define AUTOTREE_H
#include <boost/intrusive_ptr.hpp>
#include "rowProcessor.h"
#include "view.h"
#include "aggregate.h"
class AutoTreeNode;
typedef boost::intrusive_ptr<const AutoTreeNode> AutoTreeNodePtr;
class DLL_PUBLIC AutoTreeState {
public:
typedef boost::tuple<bool, bool> Opened;
std::vector<Opened> opened;
std::vector<VariableType> values;
};
class DLL_PUBLIC AutoTreeNode : public IntrusivePtrBase {
public:
typedef std::map<Glib::ustring, Variable> Values;
AutoTreeNode(ScriptNodePtr, unsigned int pos, unsigned int depth);
void rowReady(const RowState *, const MultiRowSetPresenter *, ExecContext *, AutoTreeState & state) const;
void openArray(const MultiRowSetPresenter * p, ExecContext *, AutoTreeState & state) const;
void openObject(const MultiRowSetPresenter * p, ExecContext *, AutoTreeState & state) const;
void closeArray(const MultiRowSetPresenter * p, ExecContext *, AutoTreeState & state) const;
void closeObject(const MultiRowSetPresenter * p, ExecContext *, AutoTreeState & state) const;
AutoTreeNodePtr child() const;
protected:
private:
Values keys;
Values includes;
AutoTreeNodePtr tree;
Variable rootName;
Variable objectName;
const unsigned int pos;
const unsigned int depth;
};
/// Project2 component to create tree output based on a records in a row set
class DLL_PUBLIC AutoTree : public View, public RowProcessor {
public:
AutoTree(ScriptNodePtr);
virtual ~AutoTree();
void loadComplete(const CommonObjects *);
void execute(const MultiRowSetPresenter *, ExecContext *) const;
protected:
typedef std::map<Glib::ustring, Variable> Columns;
Columns viewColumns;
void executeChildren(const MultiRowSetPresenter * presenter, ExecContext *) const;
AutoTreeNodePtr root;
unsigned int depth;
};
#endif
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