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path: root/libsqlitepp/sqlite-selectcommand.cpp
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#include "sqlite-selectcommand.h"
#include "sqlite-connection.h"
#include "sqlite-error.h"
#include <string.h>
#include <boost/multi_index_container.hpp>
#include <boost/multi_index/ordered_index.hpp>

namespace SQLite {
	class Column : public DB::Column {
		public:
			Column(const Glib::ustring & n, unsigned int i, sqlite3_stmt * s) :
				DB::Column(n, i),
				stmt(s)
			{
			}

			bool isNull() const {
				return (SQLITE_NULL == sqlite3_column_type(stmt, colNo));
			}

			void apply(DB::HandleField & h) const {
				switch (sqlite3_column_type(stmt, colNo)) {
					case SQLITE_INTEGER:
						h.integer(sqlite3_column_int64(stmt, colNo));
						return;
					case SQLITE_FLOAT:
						h.floatingpoint(sqlite3_column_double(stmt, colNo));
						return;
					case SQLITE_TEXT:
						{
							auto t = sqlite3_column_text(stmt, colNo);
							auto l = sqlite3_column_bytes(stmt, colNo);
							h.string(reinterpret_cast<const char *>(t), l);
							return;
						}
					case SQLITE_NULL:
						h.null();
						return;
					case SQLITE_BLOB:
						throw std::runtime_error("Blobs not supported");
				}
			}

		private:
			sqlite3_stmt * const stmt;
	};
}

SQLite::SelectCommand::SelectCommand(const Connection * conn, const std::string & sql) :
	DB::Command(sql),
	DB::SelectCommand(sql),
	SQLite::Command(conn, sql)
{
}

void
SQLite::SelectCommand::execute()
{
	// No explicit execute required
}

bool
SQLite::SelectCommand::fetch()
{
	switch (sqlite3_step(stmt)) {
		case SQLITE_ROW:
			if (columns->empty()) {
				for (int c = sqlite3_data_count(stmt) - 1; c >= 0; c -= 1) {
					insertColumn(DB::ColumnPtr(new Column(sqlite3_column_name(stmt, c), c, stmt)));
				}
			}
			return true;
		case SQLITE_DONE:
			return false;
		default:
			throw Error(sqlite3_errmsg(c->db));
	}
}