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#include "sqlite-modifycommand.h"
#include "sqlite-connection.h"
#include "sqlite-error.h"
#include <cstdlib>
SQLite::ModifyCommand::ModifyCommand(const Connection * conn, const std::string & sql) :
DB::Command(sql), DB::ModifyCommand(sql), SQLite::Command(conn, sql)
{
}
unsigned int
SQLite::ModifyCommand::execute(bool anc)
{
if (sqlite3_step(stmt) != SQLITE_DONE) {
sqlite3_reset(stmt);
throw Error(c->db);
}
unsigned int rows = sqlite3_changes(c->db);
sqlite3_reset(stmt);
if (rows == 0 && !anc) {
throw DB::NoRowsAffected();
}
return rows;
}
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