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#ifndef SQLITE_CONNECTION_H
#define SQLITE_CONNECTION_H

#include "sqlite-error.h"
#include <connection.h>
#include <sqlite3.h>

namespace SQLite {
	class ConnectionError : public virtual Error, public virtual DB::ConnectionError {
	public:
		explicit ConnectionError(sqlite3 *);
	};

	class Connection : public DB::Connection {
	public:
		explicit Connection(const std::string & info);
		~Connection() override;

		void beginTxInt() override;
		void commitTxInt() override;
		void rollbackTxInt() override;
		void ping() const override;
		DB::BulkDeleteStyle bulkDeleteStyle() const override;
		DB::BulkUpdateStyle bulkUpdateStyle() const override;

		DB::SelectCommandPtr select(const std::string & sql, const DB::CommandOptionsCPtr &) override;
		DB::ModifyCommandPtr modify(const std::string & sql, const DB::CommandOptionsCPtr &) override;

		int64_t insertId() override;

		sqlite3 * db;
	};
}

#endif