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#ifndef SQLITE_CONNECTION_H
#define SQLITE_CONNECTION_H
#include <connection.h>
#include "sqlite-error.h"
#include <sqlite3.h>
namespace SQLite {
class ConnectionError : public virtual Error, public virtual DB::ConnectionError {
public:
ConnectionError(sqlite3 *);
};
class Connection : public DB::Connection {
public:
Connection(const std::string & info);
~Connection();
void beginTxInt() override;
void commitTxInt() override;
void rollbackTxInt() override;
void ping() const override;
DB::BulkDeleteStyle bulkDeleteStyle() const override;
DB::BulkUpdateStyle bulkUpdateStyle() const override;
DB::SelectCommand * newSelectCommand(const std::string & sql, const DB::CommandOptions *) override;
DB::ModifyCommand * newModifyCommand(const std::string & sql, const DB::CommandOptions *) override;
int64_t insertId() override;
sqlite3 * db;
};
}
#endif
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