1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
|
#include "sqlite-connection.h"
#include "sqlite-error.h"
#include "sqlite-selectcommand.h"
#include "sqlite-modifycommand.h"
SQLite::ConnectionError::ConnectionError(sqlite3 * db) :
SQLite::Error(db)
{
}
SQLite::Connection::Connection(const std::string & str) :
txDepth(0),
rolledback(false)
{
if (sqlite3_open(str.c_str(), &db) != SQLITE_OK) {
ConnectionError err(db);
sqlite3_close(db);
throw err;
}
}
SQLite::Connection::~Connection()
{
sqlite3_close(db);
}
void
SQLite::Connection::finish() const
{
if (txDepth != 0) {
rollbackTx();
throw DB::TransactionStillOpen();
}
}
int
SQLite::Connection::beginTx() const
{
if (txDepth == 0) {
if (sqlite3_exec(db, "BEGIN TRANSACTION", NULL, NULL, NULL) != SQLITE_OK) {
throw Error(db);
}
rolledback = false;
}
return ++txDepth;
}
int
SQLite::Connection::commitTx() const
{
if (rolledback) {
return rollbackTx();
}
if (--txDepth == 0) {
if (sqlite3_exec(db, "COMMIT TRANSACTION", NULL, NULL, NULL) != SQLITE_OK) {
throw Error(db);
}
}
return txDepth;
}
int
SQLite::Connection::rollbackTx() const
{
if (--txDepth == 0) {
if (sqlite3_exec(db, "ROLLBACK TRANSACTION", NULL, NULL, NULL) != SQLITE_OK) {
throw Error(db);
}
}
else {
rolledback = true;
}
return txDepth;
}
bool
SQLite::Connection::inTx() const
{
return txDepth;
}
DB::BulkDeleteStyle
SQLite::Connection::bulkDeleteStyle() const
{
return DB::BulkDeleteUsingUsingAlias;
}
DB::BulkUpdateStyle
SQLite::Connection::bulkUpdateStyle() const
{
return DB::BulkUpdateUsingJoin;
}
void
SQLite::Connection::ping() const
{
// Can this fail?
}
DB::SelectCommand *
SQLite::Connection::newSelectCommand(const std::string & sql) const
{
return new SelectCommand(this, sql);
}
DB::ModifyCommand *
SQLite::Connection::newModifyCommand(const std::string & sql) const
{
return new ModifyCommand(this, sql);
}
int64_t
SQLite::Connection::insertId() const
{
return sqlite3_last_insert_rowid(db);
}
|