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#ifndef SQLITE_COMMAND_H
#define SQLITE_COMMAND_H

#include <command.h>
#include <sqlite3.h>

namespace SQLite {
	class Connection;
	class Command : public virtual DB::Command {
		public:
			Command(const Connection *, const std::string & sql);
			virtual ~Command() = 0;

			void bindParamI(unsigned int, int) override;
			void bindParamI(unsigned int, long int) override;
			void bindParamI(unsigned int, long long int) override;
			void bindParamI(unsigned int, unsigned int) override;
			void bindParamI(unsigned int, long unsigned int) override;
			void bindParamI(unsigned int, long long unsigned int) override;

			void bindParamB(unsigned int, bool) override;

			void bindParamF(unsigned int, double) override;
			void bindParamF(unsigned int, float) override;

			void bindParamS(unsigned int, const Glib::ustring&) override;

			void bindParamT(unsigned int, const boost::posix_time::time_duration &) override;
			void bindParamT(unsigned int, const boost::posix_time::ptime &) override;

			void bindNull(unsigned int) override;

		protected:
			const Connection * c;
			sqlite3_stmt * stmt;
	};
}

#endif