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#ifndef SQLITE_COMMAND_H
#define SQLITE_COMMAND_H
#include "../libdbpp/command.h"
#include <sqlite3.h>
namespace SQLite {
class Connection;
class Command : public virtual DB::Command {
public:
Command(const Connection *, const std::string & sql);
virtual ~Command() = 0;
void bindParamI(unsigned int, int) override;
void bindParamI(unsigned int, long int) override;
void bindParamI(unsigned int, long long int) override;
void bindParamI(unsigned int, unsigned int) override;
void bindParamI(unsigned int, long unsigned int) override;
void bindParamI(unsigned int, long long unsigned int) override;
void bindParamB(unsigned int, bool) override;
void bindParamF(unsigned int, double) override;
void bindParamF(unsigned int, float) override;
void bindParamS(unsigned int, const Glib::ustring&) override;
void bindParamT(unsigned int, const boost::posix_time::time_duration &) override;
void bindParamT(unsigned int, const boost::posix_time::ptime &) override;
void bindNull(unsigned int) override;
protected:
const Connection * c;
sqlite3_stmt * stmt;
};
}
#endif
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