#ifndef SQLITE_MODIFYCOMMAND_H #define SQLITE_MODIFYCOMMAND_H #include #include "sqlite-command.h" namespace SQLite { class Connection; class ModifyCommand : public DB::ModifyCommand, public Command { public: ModifyCommand(const Connection *, const std::string & sql); virtual ~ModifyCommand(); unsigned int execute(bool) override; private: void prepare() const; mutable bool prepared; }; } #endif