#ifndef SQLITE_COMMAND_H #define SQLITE_COMMAND_H #include #include namespace SQLite { class Connection; class Command : public virtual DB::Command { public: Command(const Connection *, const std::string & sql); virtual ~Command() override = 0; void bindParamI(unsigned int, int) override; void bindParamI(unsigned int, long int) override; void bindParamI(unsigned int, long long int) override; void bindParamI(unsigned int, unsigned int) override; void bindParamI(unsigned int, long unsigned int) override; void bindParamI(unsigned int, long long unsigned int) override; void bindParamB(unsigned int, bool) override; void bindParamF(unsigned int, double) override; void bindParamF(unsigned int, float) override; void bindParamS(unsigned int, const Glib::ustring &) override; void bindParamS(unsigned int, const std::string_view &) override; void bindParamT(unsigned int, const boost::posix_time::time_duration &) override; void bindParamT(unsigned int, const boost::posix_time::ptime &) override; void bindNull(unsigned int) override; protected: template void bindWith(unsigned int n, const V & v, BinderFunction binder) const; const Connection * c; sqlite3_stmt * stmt; }; } #endif