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#ifndef MY_CONNECTION_H
#define MY_CONNECTION_H
#include <connection.h>
#include "my-error.h"
#include <mysql.h>
#include <memory>
namespace MySQL {
class ConnectionError : public virtual Error, public virtual DB::ConnectionError {
public:
ConnectionError(MYSQL *);
};
class LoadContext;
class Connection : public DB::Connection {
public:
Connection(const std::string & info);
~Connection();
void beginTxInt() override;
void commitTxInt() override;
void rollbackTxInt() override;
void ping() const override;
DB::BulkDeleteStyle bulkDeleteStyle() const override;
DB::BulkUpdateStyle bulkUpdateStyle() const override;
DB::SelectCommandPtr select(const std::string & sql, const DB::CommandOptionsCPtr &) override;
DB::ModifyCommandPtr modify(const std::string & sql, const DB::CommandOptionsCPtr &) override;
void beginBulkUpload(const char *, const char *) override;
void endBulkUpload(const char *) override;
size_t bulkUploadData(const char *, size_t) const override;
int64_t insertId() override;
mutable MYSQL conn;
private:
mutable std::unique_ptr<LoadContext> ctx;
};
}
#endif
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