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#define BOOST_TEST_MODULE network
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
#include <array>
#include <collection.hpp>
#include <game/network/link.h>
#include <game/network/network.h>
#include <game/network/network.impl.h> // IWYU pragma: keep
#include <glm/glm.hpp>
#include <location.hpp>
#include <maths.h>
#include <memory>
#include <stdexcept>
#include <stream_support.hpp>
#include <utility>
#include <vector>
struct TestLink : public Link {
TestLink(NodePtr a, NodePtr b, float ad, float bd, float l) : Link {{std::move(a), ad}, {std::move(b), bd}, l} { }
[[nodiscard]] Location
positionAt(float, unsigned char) const override
{
throw std::runtime_error("not implemented");
}
};
constexpr glm::vec3 p000 {0, 0, 0}, p100 {1, 0, 0}, p200 {2, 0, 0}, p300 {3, 0, 0};
struct TestNetwork : public NetworkOf<TestLink> {
TestNetwork() : NetworkOf<TestLink> {RESDIR "rails.jpg"}
{
// 0 1 2
// p000 <-> p100 <-> p200 <-> p300
addLink<TestLink>(p000, p100, 0.F, pi, 1.F);
addLink<TestLink>(p100, p200, 0.F, pi, 1.F);
addLink<TestLink>(p200, p300, 0.F, pi, 1.F);
}
};
const auto VALID_NODES = boost::unit_test::data::make<glm::vec3>({
p000,
p100,
p200,
p300,
});
const auto INVALID_NODES = boost::unit_test::data::make<glm::vec3>({
{1000, 0, 0},
{0, 1000, 0},
{0, 0, 1000},
});
BOOST_FIXTURE_TEST_SUITE(tn, TestNetwork)
BOOST_DATA_TEST_CASE(findNodeAt_valid, VALID_NODES, p)
{
auto n = findNodeAt(p);
BOOST_REQUIRE(n);
BOOST_CHECK_EQUAL(n->pos, p);
}
BOOST_DATA_TEST_CASE(findNodeAt_invalid, INVALID_NODES, p)
{
BOOST_REQUIRE(!findNodeAt(p));
}
BOOST_DATA_TEST_CASE(nodeAt, VALID_NODES + INVALID_NODES, p)
{
auto n = nodeAt(p);
BOOST_REQUIRE(n);
BOOST_CHECK_EQUAL(n->pos, p);
}
BOOST_DATA_TEST_CASE(newNodeAt_existing, VALID_NODES, p)
{
auto n = newNodeAt(p);
BOOST_CHECK(!n.second);
BOOST_REQUIRE(n.first);
BOOST_CHECK_EQUAL(n.first->pos, p);
}
BOOST_DATA_TEST_CASE(newNodeAt_new, INVALID_NODES, p)
{
auto n = newNodeAt(p);
BOOST_CHECK(n.second);
BOOST_REQUIRE(n.first);
BOOST_CHECK_EQUAL(n.first->pos, p);
}
BOOST_AUTO_TEST_CASE(network_joins)
{
// Ends
BOOST_CHECK(links.objects[0]->ends[0].nexts.empty());
BOOST_CHECK(links.objects[2]->ends[1].nexts.empty());
// Join 0 <-> 1
BOOST_REQUIRE_EQUAL(links.objects[0]->ends[1].nexts.size(), 1);
BOOST_CHECK_EQUAL(links.objects[0]->ends[1].nexts.front().first.lock().get(), links.objects[1].get());
BOOST_CHECK_EQUAL(links.objects[0]->ends[1].nexts.front().second, 0);
BOOST_REQUIRE_EQUAL(links.objects[1]->ends[0].nexts.size(), 1);
BOOST_CHECK_EQUAL(links.objects[1]->ends[0].nexts.front().first.lock().get(), links.objects[0].get());
BOOST_CHECK_EQUAL(links.objects[1]->ends[0].nexts.front().second, 1);
// Join 1 <-> 2
BOOST_REQUIRE_EQUAL(links.objects[1]->ends[1].nexts.size(), 1);
BOOST_CHECK_EQUAL(links.objects[1]->ends[1].nexts.front().first.lock().get(), links.objects[2].get());
BOOST_CHECK_EQUAL(links.objects[1]->ends[1].nexts.front().second, 0);
BOOST_REQUIRE_EQUAL(links.objects[2]->ends[0].nexts.size(), 1);
BOOST_CHECK_EQUAL(links.objects[2]->ends[0].nexts.front().first.lock().get(), links.objects[1].get());
BOOST_CHECK_EQUAL(links.objects[2]->ends[0].nexts.front().second, 1);
}
BOOST_DATA_TEST_CASE(routeTo_nodeNotInNetwork, INVALID_NODES, dest)
{
const auto & start = links.objects.front()->ends[1];
BOOST_CHECK_THROW((void)routeFromTo(start, dest), std::out_of_range);
}
BOOST_AUTO_TEST_CASE(routeTo_noSteps)
{
const auto & start = links.objects.front()->ends[1];
auto r = this->routeFromTo(start, p100);
BOOST_CHECK(r.empty());
}
BOOST_AUTO_TEST_CASE(routeTo_upStream_to2)
{
const auto & start = links.objects.front()->ends[1];
auto r = this->routeFromTo(start, p200);
BOOST_REQUIRE_EQUAL(r.size(), 1);
BOOST_CHECK_EQUAL(r[0].lock().get(), links.objects[1].get());
}
BOOST_AUTO_TEST_CASE(routeTo_upStream_to3)
{
const auto & start = links.objects.front()->ends[1];
auto r = this->routeFromTo(start, p300);
BOOST_REQUIRE_EQUAL(r.size(), 2);
BOOST_CHECK_EQUAL(r[0].lock().get(), links.objects[1].get());
BOOST_CHECK_EQUAL(r[1].lock().get(), links.objects[2].get());
}
BOOST_AUTO_TEST_CASE(routeTo_downStream_to0)
{
const auto & start = links.objects.back()->ends[0];
auto r = this->routeFromTo(start, p000);
BOOST_REQUIRE_EQUAL(r.size(), 2);
BOOST_CHECK_EQUAL(r[0].lock().get(), links.objects[1].get());
BOOST_CHECK_EQUAL(r[1].lock().get(), links.objects[0].get());
}
BOOST_AUTO_TEST_SUITE_END()
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