summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/dynamicPointInst.vs
blob: adf39bd28a5e023440e99a2c3102d52217fb31a0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
#version 330 core
#extension GL_ARB_shading_language_420pack : enable

include(`meshIn.glsl')
include(`materialInterface.glsl')

uniform mat4 viewProjection;
uniform vec3 viewPoint;
layout(location = 5) in mat4 model;
layout(location = 9) in ivec3 modelPos;

include(`commonPoint.glsl')