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#include "game/network/link.h"
#include "game/vehicles/vehicle.h"
#include "game/worldobject.h"
#include <string>
class RailVehicle : public Vehicle {
public:
using Vehicle::Vehicle;
float wheelBase;
};
class RailLoco : public RailVehicle {
public:
using RailVehicle::RailVehicle;
void tick(TickDuration elapsed) override;
};
class Brush47 : public RailLoco {
public:
explicit Brush47(const LinkPtr & p);
};
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