blob: c42f05697781ab3e804f300f1228eaa96309cb40 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
#ifndef NETWORK_H
#define NETWORK_H
#include "link.h"
#include <collection.hpp>
#include <gfx/renderable.h>
#include <glm/glm.hpp>
#include <memory>
#include <set>
#include <sorting.hpp>
#include <string>
#include <utility>
class Texture;
class Shader;
class Network {
public:
explicit Network(const std::string & textureName);
[[nodiscard]] NodePtr findNodeAt(glm::vec3) const;
[[nodiscard]] NodePtr nodeAt(glm::vec3);
[[nodiscard]] std::pair<NodePtr, bool> newNodeAt(glm::vec3);
protected:
using Nodes = std::set<NodePtr, PtrSorter<NodePtr>>;
Nodes nodes;
std::shared_ptr<Texture> texture;
};
template<typename T> class NetworkOf : public Network, public Renderable {
protected:
using Network::Network;
Collection<T> links;
public:
void render(const Shader &) const override;
};
#endif
|