blob: 62eedb839859efa2686b1aadf3b9486318cac1af (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#pragma once
#include "worldobject.h"
class SceneRenderer;
class SceneProvider;
class Environment : public WorldObject {
public:
Environment();
void tick(TickDuration elapsed) override;
void render(const SceneRenderer &, const SceneProvider &) const;
private:
time_t worldTime;
};
|