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#include "modelFactory.h"
#include "assetFactoryConfig.h"
#include "cuboid.h"
#include "cylinder.h"
#include "plane.h"
ModelFactory::ModelFactory() :
shapes {
{"plane", std::make_shared<Plane>()},
{"cuboid", std::make_shared<Cuboid>()},
{"cylinder", std::make_shared<Cylinder>()},
}
{
}
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