#include "font.h" #include #include #include #include #include FT_FREETYPE_H #include "gl_traits.h" #include #include #include #include #include #include #include #include // IWYU pragma: no_forward_declare FT_LibraryRec_ std::string FT_Error_StringSafe(FT_Error err) { if (const auto errstr = FT_Error_String(err)) { return {errstr}; } return std::to_string(err); } template void FT_Check(Args &&... args) { if (const auto err = Func(std::forward(args)...)) { throw std::runtime_error {std::string {"FreeType error: "} + FT_Error_StringSafe(err)}; } } const std::string BASIC_CHARS = []() { std::string chars; for (char c {}; c >= 0; c++) { if (isgraph(c)) { chars += c; } } return chars + "£€²³"; }(); using FT = glRef(&ft); return ft; }, FT_Done_FreeType>; using Face = glRef(ft, name, 0, &face); return face; }, FT_Done_Face>; Font::Font(std::filesystem::path p, unsigned s) : path {std::move(p)}, size {getTextureSize(s)} { generateChars(BASIC_CHARS); } void Font::generateChars(const utf8_string_view chars) const { std::optional ft; std::optional face; for (auto codepoint : chars) { if (charsData.find(codepoint) == charsData.end()) { if (!ft) { ft.emplace(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); } if (!face) { face.emplace(*ft, path.c_str()); FT_Set_Pixel_Sizes(*face, 0, size.z); } const FT_UInt glyph_index = FT_Get_Char_Index(*face, codepoint); if (FT_Load_Glyph(*face, glyph_index, FT_LOAD_RENDER)) { charsData.emplace(codepoint, CharData {}); continue; } const auto & glyph = (*face)->glyph; const auto textureIdx = getTextureWithSpace(glyph->bitmap.width); auto & texture = fontTextures[textureIdx]; glTexSubImage2D(GL_TEXTURE_2D, 0, static_cast(texture.used), 0, static_cast(glyph->bitmap.width), static_cast(glyph->bitmap.rows), GL_RED, GL_UNSIGNED_BYTE, glyph->bitmap.buffer); const auto & cd = charsData .emplace(codepoint, CharData {textureIdx, {glyph->bitmap.width, glyph->bitmap.rows}, {texture.used, 0}, {glyph->bitmap_left, glyph->bitmap_top}, glyph->advance.x >> 6}) .first->second; texture.used += cd.size.x; } } } std::size_t Font::getTextureWithSpace(unsigned int adv) const { if (auto itr = std::find_if(fontTextures.begin(), fontTextures.end(), [adv, this](const FontTexture & ft) { return (ft.used + adv) < size.x; }); itr != fontTextures.end()) { glBindTexture(GL_TEXTURE_2D, itr->texture); return static_cast(itr - fontTextures.begin()); } auto & texture = fontTextures.emplace_back(); glBindTexture(GL_TEXTURE_2D, texture.texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, static_cast(size.x), static_cast(size.y), 0, GL_RED, GL_UNSIGNED_BYTE, nullptr); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); return fontTextures.size() - 1; } glm::uvec3 Font::getTextureSize(unsigned int height) { auto pow2 = [](unsigned int target) { unsigned int v {8}; do { v <<= 1; } while (v << 1 < GL_MAX_TEXTURE_SIZE && v < target); return v; }; constexpr const unsigned int WIDTH_PER_HEIGHT {64}; return {pow2(height * WIDTH_PER_HEIGHT), pow2(height), height}; } Font::TextureQuads Font::render(const utf8_string_view chars) const { constexpr static const std::array, 4> C {{ {{0, 0}, {0, 1}}, {{1, 0}, {1, 1}}, {{1, 1}, {1, 0}}, {{0, 1}, {0, 0}}, }}; generateChars(chars); glm::vec2 pos {}; TextureQuads out; for (auto codepoint : chars) { if (std::isspace(static_cast(codepoint))) { pos.x += static_cast(size.y) / 4.F; continue; } const auto & ch = charsData.at(codepoint); if (!ch.advance) { continue; } const auto charPos = pos + glm::vec2 {ch.bearing.x, ch.bearing.y - static_cast(ch.size.y)}; const auto chSize = glm::vec2 {ch.size}; out[fontTextures[ch.textureIdx].texture].emplace_back( transform_array(C, [&chSize, &charPos, &ch, this](const auto & c) { return (charPos + (chSize * c.first)) || ((glm::vec2 {ch.position} + (glm::vec2 {ch.size} * c.second)) / glm::vec2 {this->size}); })); pos.x += static_cast(ch.advance); } return out; }