#include "assetFactory/assetFactory.h" #include "testMainWindow.h" #include namespace { void brush47xmlLoad(benchmark::State & state) { TestMainWindowAppBase window; for (auto loop : state) { benchmark::DoNotOptimize(AssetFactory::loadXML(RESDIR "/brush47.xml")); } } void foliagexmlLoad(benchmark::State & state) { TestMainWindowAppBase window; for (auto loop : state) { benchmark::DoNotOptimize(AssetFactory::loadXML(RESDIR "/foliage.xml")); } } } BENCHMARK(brush47xmlLoad); BENCHMARK(foliagexmlLoad); BENCHMARK_MAIN();