#pragma once #include "glArrays.h" #include #include #include #include #include template class glContainer { public: using span = std::span; using const_span = std::span; using value_type = T; using reference_type = T &; using const_reference_type = const T &; using pointer_type = T *; using const_pointer_type = const T *; using size_type = std::size_t; using iterator = span::iterator; using const_iterator = const_span::iterator; using reverse_iterator = span::reverse_iterator; using const_reverse_iterator = const_span::reverse_iterator; static constexpr bool is_trivial_dest = std::is_trivially_destructible_v; glContainer() { allocBuffer(1); } ~glContainer() requires(is_trivial_dest) = default; ~glContainer() requires(!is_trivial_dest) { clear(); } DEFAULT_MOVE_NO_COPY(glContainer); [[nodiscard]] iterator begin() { map(); return data_.begin(); } [[nodiscard]] iterator end() { map(); return data_.end(); } [[nodiscard]] const_iterator begin() const { map(); return const_span {data_}.begin(); } [[nodiscard]] const_iterator end() const { map(); return const_span {data_}.end(); } [[nodiscard]] const_iterator cbegin() const { map(); return const_span {data_}.begin(); } [[nodiscard]] const_iterator cend() const { map(); return const_span {data_}.end(); } [[nodiscard]] reverse_iterator rbegin() { map(); return data_.rbegin(); } [[nodiscard]] reverse_iterator rend() { map(); return data_.rend(); } [[nodiscard]] const_reverse_iterator rbegin() const { map(); return const_span {data_}.rbegin(); } [[nodiscard]] const_reverse_iterator rend() const { map(); return const_span {data_}.rend(); } [[nodiscard]] const_reverse_iterator crbegin() const { map(); return const_span {data_}.rbegin(); } [[nodiscard]] const_reverse_iterator crend() const { map(); return const_span {data_}.rend(); } [[nodiscard]] const auto & bufferName() const { return buffer_; } [[nodiscard]] size_type size() const { return size_; } void at(size_type pos, const T & value) { if (pos >= size()) { throw std::out_of_range {__FUNCTION__}; } if (data_.data()) { data_[pos] = value; } else { glBindBuffer(GL_ARRAY_BUFFER, buffer_); glBufferSubData(GL_ARRAY_BUFFER, static_cast(pos * sizeof(T)), sizeof(value), &value); glBindBuffer(GL_ARRAY_BUFFER, 0); } } [[nodiscard]] reference_type at(size_type pos) { if (pos >= size()) { throw std::out_of_range {__FUNCTION__}; } map(); return data_[pos]; } [[nodiscard]] const_reference_type at(size_type pos) const { if (pos >= size()) { throw std::out_of_range {__FUNCTION__}; } map(); return data_[pos]; } [[nodiscard]] reference_type operator[](size_type pos) { map(); return data_[pos]; } [[nodiscard]] const_reference_type operator[](size_type pos) const { map(); return data_[pos]; } [[nodiscard]] pointer_type data() { map(); return data_.data(); } [[nodiscard]] const_pointer_type data() const { map(); return data_.data(); } [[nodiscard]] reference_type front() { map(); return data_.front(); } [[nodiscard]] reference_type back() { map(); return data_.back(); } [[nodiscard]] const_reference_type front() const { map(); return data_.front(); } [[nodiscard]] const_reference_type back() const { map(); return data_.back(); } [[nodiscard]] bool empty() const { return !size(); } [[nodiscard]] size_type capacity() const { return capacity_; } void unmap() const { if (data_.data()) { glUnmapNamedBuffer(buffer_); data_ = {}; } } void reserve(size_type newCapacity) { if (newCapacity <= capacity_) { return; } newCapacity = std::max(newCapacity, capacity_ * 2); std::vector existing; existing.reserve(size_); std::move(begin(), end(), std::back_inserter(existing)); allocBuffer(newCapacity); std::move(existing.begin(), existing.end(), begin()); } void resize(size_type newSize) { if (newSize == size_) { return; } if (const auto maintain = std::min(newSize, size_)) { std::vector existing; const auto maintaind = static_cast(maintain); existing.reserve(maintain); std::move(begin(), end(), std::back_inserter(existing)); allocBuffer(newSize); mapForAdd(); std::move(existing.begin(), existing.begin() + maintaind, begin()); } else { allocBuffer(newSize); mapForAdd(); } for (auto uninitialised = data_.data() + size_; uninitialised < data_.data() + newSize; ++uninitialised) { new (uninitialised) T {}; } setSize(newSize); } void shrink_to_fit() { if (capacity_ <= size_) { return; } std::vector existing; existing.reserve(size_); map(); std::move(begin(), end(), std::back_inserter(existing)); allocBuffer(size_); map(); std::move(existing.begin(), existing.end(), begin()); } void clear() noexcept(is_trivial_dest) { if constexpr (!is_trivial_dest) { map(); std::for_each(begin(), end(), [](auto && v) { v.~T(); }); } setSize(0); } template reference_type emplace_back(P &&... ps) { auto newSize = size_ + 1; reserve(newSize); mapForAdd(); new (&data_[size_]) T {std::forward

(ps)...}; setSize(newSize); return back(); } template iterator emplace(iterator pos, P &&... ps) { static_assert(std::is_nothrow_constructible_v); auto newSize = size_ + 1; const auto idx = pos - begin(); reserve(newSize); mapForAdd(); auto newT = begin() + idx; std::move_backward(newT, end(), end() + 1); newT->~T(); new (&*newT) T {std::forward

(ps)...}; setSize(newSize); return pos; } reference_type push_back(T p) { auto newSize = size_ + 1; reserve(newSize); mapForAdd(); new (&data_[size_]) T {std::move(p)}; setSize(newSize); return back(); } iterator insert(iterator pos, T p) { static_assert(std::is_nothrow_move_constructible_v); auto newSize = size_ + 1; const auto idx = pos - begin(); reserve(newSize); mapForAdd(); auto newT = begin() + idx; std::move_backward(newT, end(), end() + 1); newT->~T(); new (&*newT) T {std::move(p)}; setSize(newSize); return pos; } void pop_back() { if constexpr (!is_trivial_dest) { map(); data_[--size_].~T(); } else { --size_; } } void erase(iterator pos) { erase(pos, pos + 1); } void erase(iterator pos, iterator to) { const auto eraseSize = to - pos; map(); std::move(to, end(), pos); if constexpr (!is_trivial_dest) { std::for_each(end() - eraseSize, end(), [](auto && v) { v.~T(); }); } setSize(size_ - static_cast(eraseSize)); } protected: void setSize(size_type s) { data_ = {data_.data(), size_ = s}; } void allocBuffer(size_type newCapacity) { if (newCapacity == 0) { return allocBuffer(1); } glBindBuffer(GL_ARRAY_BUFFER, buffer_); glBufferData(GL_ARRAY_BUFFER, static_cast(sizeof(T) * newCapacity), nullptr, GL_DYNAMIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER, 0); capacity_ = newCapacity; data_ = {}; } void map() const { if (size_ > 0) { mapForAdd(); } } void mapForAdd() const { if (!data_.data()) { data_ = {static_cast(glMapNamedBuffer(buffer_, GL_READ_WRITE)), size_}; assert(data_.data()); } } glBuffer buffer_; std::size_t capacity_ {}; std::size_t size_ {}; mutable span data_; };