#pragma once #include "config/types.h" #include class Vertex { public: #ifndef __cpp_aggregate_paren_init constexpr Vertex( RelativePosition3D pos, TextureRelCoord texCoord, Normal3D normal, RGBA colour = {}, GLuint material = 0) : pos {std::move(pos)}, texCoord {std::move(texCoord)}, normal {std::move(normal)}, colour {std::move(colour)}, material {material} { } #endif bool operator==(const Vertex &) const = default; RelativePosition3D pos {}; TextureRelCoord texCoord {}; Normal3D normal {}; RGBA colour {}; GLuint material {}; };