#pragma once #include #include class Vertex { public: #ifndef __cpp_aggregate_paren_init constexpr Vertex(glm::vec3 pos, glm::vec2 texCoord, glm::vec3 normal, glm::vec4 colour = {}, GLuint material = 0) : pos {std::move(pos)}, texCoord {std::move(texCoord)}, normal {std::move(normal)}, colour {std::move(colour)}, material {material} { } #endif bool operator==(const Vertex &) const = default; glm::vec3 pos; glm::vec2 texCoord; glm::vec3 normal; glm::vec4 colour {}; GLuint material {}; };